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author | Ilia Mirkin <[email protected]> | 2015-10-12 17:15:32 -0400 |
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committer | Ilia Mirkin <[email protected]> | 2015-10-12 17:21:29 -0400 |
commit | bf97f8d467ad1d485c2327da3f4fe1f9e1dc7379 (patch) | |
tree | 1f1582221e6a00560146cccf8c10cba2a7b07dc1 /src/gallium/drivers/r600/sb/sb_bc_finalize.cpp | |
parent | eeb444bc995c25224ce661c49dd5df6266e370d1 (diff) |
nouveau: avoid double-emitting fence
The act of ensuring that there is space can cause a flush to happen,
which will emit the current screen fence. If that is the fence we're
trying to wait on, then it will have been emitted as a result of doing
the PUSH_SPACE. Don't attempt to emit it a second time.
Signed-off-by: Ilia Mirkin <[email protected]>
Fixes: 8053c9208f (nouveau: avoid emitting new fences unnecessarily)
Cc: [email protected]
Diffstat (limited to 'src/gallium/drivers/r600/sb/sb_bc_finalize.cpp')
0 files changed, 0 insertions, 0 deletions