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author | Gregory Hainaut <[email protected]> | 2015-10-25 15:01:37 +0100 |
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committer | Timothy Arceri <[email protected]> | 2015-12-01 12:46:37 +1100 |
commit | 2ab9cd0c4dcefb3e63266cadc1e06079e67c3962 (patch) | |
tree | f3d4e7961de75c798c4a9ccdbdec63a9ac5caf39 /src/gallium/drivers/r600/r600_state.c | |
parent | 8117f46f496fb31339fc97a2501d5b3325a1fefb (diff) |
glsl: don't sort varying in separate shader mode
This fixes an issue where the addition of the FLAT qualifier in
varying_matches::record() can break the expected varying order.
It also avoids a future issue with the relaxing of interpolation
qualifier matching constraints in GLSL 4.50.
V2: (by Timothy Arceri)
* reworked comment slightly
Signed-off-by: Gregory Hainaut <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/r600_state.c')
0 files changed, 0 insertions, 0 deletions