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author | Marek Olšák <[email protected]> | 2012-09-17 23:22:00 +0200 |
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committer | Marek Olšák <[email protected]> | 2012-09-22 00:31:58 +0200 |
commit | b6521801070d52bdd5908824e82c1ce2dde16e8e (patch) | |
tree | 56cfb77d5f4a750ccc4c3aaf4c33dba0b0f125b2 /src/gallium/drivers/r600/evergreen_hw_context.c | |
parent | eb1d87fb945783448cc40ad43c9cd4d98002d424 (diff) |
r600g: don't snoop context state while building shaders
Let's use the shader key describing the state.
Reviewed-by: Alex Deucher <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/evergreen_hw_context.c')
0 files changed, 0 insertions, 0 deletions