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author | Marek Olšák <[email protected]> | 2016-08-17 14:22:11 +0200 |
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committer | Marek Olšák <[email protected]> | 2016-08-26 15:50:10 +0200 |
commit | c3f716fe6749c65c7a75e48b57d0bdccb93526ef (patch) | |
tree | 3b9757bb952897c114e7580b91ae7301be2438e3 /src/gallium/drivers/r600/evergreen_compute.c | |
parent | b9ac72b5116d25529fc19bd849e85d5d91413f66 (diff) |
gallium/radeon: merge USER_SHADER and INTERNAL_SHADER priority flags
there's no reason to separate these
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/evergreen_compute.c')
-rw-r--r-- | src/gallium/drivers/r600/evergreen_compute.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/r600/evergreen_compute.c b/src/gallium/drivers/r600/evergreen_compute.c index 292b5e32afd..fe43f375749 100644 --- a/src/gallium/drivers/r600/evergreen_compute.c +++ b/src/gallium/drivers/r600/evergreen_compute.c @@ -584,7 +584,7 @@ void evergreen_emit_cs_shader(struct r600_context *rctx, radeon_emit(cs, PKT3C(PKT3_NOP, 0, 0)); radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, code_bo, RADEON_USAGE_READ, - RADEON_PRIO_USER_SHADER)); + RADEON_PRIO_SHADER_BINARY)); } static void evergreen_launch_grid(struct pipe_context *ctx, |