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authorZack Rusin <[email protected]>2013-05-24 16:08:39 -0400
committerZack Rusin <[email protected]>2013-05-25 09:49:20 -0400
commiteaabb4ead07ae043ecc789024028e225ebd0f318 (patch)
tree3cd3788f1f6ba45b5855e6858b306f3f6d880500 /src/gallium/drivers/nv50
parente6efb900e7a7601797b2e8263388fe72f6820e9b (diff)
gallium: Add support for multiple viewports
Gallium supported only a single viewport/scissor combination. This commit changes the interface to allow us to add support for multiple viewports/scissors. Signed-off-by: Zack Rusin <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: José Fonseca<[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/gallium/drivers/nv50')
-rw-r--r--src/gallium/drivers/nv50/nv50_state.c16
1 files changed, 10 insertions, 6 deletions
diff --git a/src/gallium/drivers/nv50/nv50_state.c b/src/gallium/drivers/nv50/nv50_state.c
index ffabf4cff56..2454a3dc98a 100644
--- a/src/gallium/drivers/nv50/nv50_state.c
+++ b/src/gallium/drivers/nv50/nv50_state.c
@@ -871,8 +871,10 @@ nv50_set_polygon_stipple(struct pipe_context *pipe,
}
static void
-nv50_set_scissor_state(struct pipe_context *pipe,
- const struct pipe_scissor_state *scissor)
+nv50_set_scissor_states(struct pipe_context *pipe,
+ unsigned start_slot,
+ unsigned num_scissors,
+ const struct pipe_scissor_state *scissor)
{
struct nv50_context *nv50 = nv50_context(pipe);
@@ -881,8 +883,10 @@ nv50_set_scissor_state(struct pipe_context *pipe,
}
static void
-nv50_set_viewport_state(struct pipe_context *pipe,
- const struct pipe_viewport_state *vpt)
+nv50_set_viewport_states(struct pipe_context *pipe,
+ unsigned start_slot,
+ unsigned num_viewports,
+ const struct pipe_viewport_state *vpt)
{
struct nv50_context *nv50 = nv50_context(pipe);
@@ -1090,8 +1094,8 @@ nv50_init_state_functions(struct nv50_context *nv50)
pipe->set_constant_buffer = nv50_set_constant_buffer;
pipe->set_framebuffer_state = nv50_set_framebuffer_state;
pipe->set_polygon_stipple = nv50_set_polygon_stipple;
- pipe->set_scissor_state = nv50_set_scissor_state;
- pipe->set_viewport_state = nv50_set_viewport_state;
+ pipe->set_scissor_states = nv50_set_scissor_states;
+ pipe->set_viewport_states = nv50_set_viewport_states;
pipe->create_vertex_elements_state = nv50_vertex_state_create;
pipe->delete_vertex_elements_state = nv50_vertex_state_delete;