diff options
author | Christoph Bumiller <[email protected]> | 2009-11-03 23:19:56 +0100 |
---|---|---|
committer | Christoph Bumiller <[email protected]> | 2009-11-04 00:53:51 +0100 |
commit | 040e1d008f8f8258f1b0ee0fcdf4906e0979fb66 (patch) | |
tree | 0d4348bf43d94dfe423f1df2fb97377a47fed6b4 /src/gallium/drivers/nv50/nv50_transfer.c | |
parent | c475079ef2d901ba4506ebd53e19419cd46793ab (diff) |
nv50: add 3d texture tiling and mip-mapping
Mip-mapped 3D textures are not arrays of 2D layers
with a mip-map layout like 2D textures, therefore we
cannot use image_nr == depth for them.
Making use of "volume tiling" modes now, the allowed
modes are 0xZY where Z <= 5 and y <= 5.
Diffstat (limited to 'src/gallium/drivers/nv50/nv50_transfer.c')
-rw-r--r-- | src/gallium/drivers/nv50/nv50_transfer.c | 39 |
1 files changed, 30 insertions, 9 deletions
diff --git a/src/gallium/drivers/nv50/nv50_transfer.c b/src/gallium/drivers/nv50/nv50_transfer.c index 9c008090b8d..ea61357aaa6 100644 --- a/src/gallium/drivers/nv50/nv50_transfer.c +++ b/src/gallium/drivers/nv50/nv50_transfer.c @@ -12,6 +12,7 @@ struct nv50_transfer { int level_pitch; int level_width; int level_height; + int level_depth; int level_x; int level_y; }; @@ -20,10 +21,10 @@ static void nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, struct nouveau_bo *src_bo, unsigned src_offset, int src_pitch, unsigned src_tile_mode, - int sx, int sy, int sw, int sh, + int sx, int sy, int sw, int sh, int sd, struct nouveau_bo *dst_bo, unsigned dst_offset, int dst_pitch, unsigned dst_tile_mode, - int dx, int dy, int dw, int dh, + int dx, int dy, int dw, int dh, int dd, int cpp, int width, int height, unsigned src_reloc, unsigned dst_reloc) { @@ -51,7 +52,7 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, OUT_RING (chan, src_tile_mode << 4); OUT_RING (chan, sw * cpp); OUT_RING (chan, sh); - OUT_RING (chan, 1); + OUT_RING (chan, sd); OUT_RING (chan, 0); } @@ -70,7 +71,7 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, OUT_RING (chan, dst_tile_mode << 4); OUT_RING (chan, dw * cpp); OUT_RING (chan, dh); - OUT_RING (chan, 1); + OUT_RING (chan, dd); OUT_RING (chan, 0); } @@ -114,6 +115,20 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, } } +static INLINE unsigned +get_zslice_offset(unsigned tile_mode, unsigned z, unsigned pitch, unsigned ny) +{ + unsigned tile_h = get_tile_height(tile_mode); + unsigned tile_d = get_tile_depth(tile_mode); + + /* pitch_2d == to next slice within this volume-tile */ + /* pitch_3d == to next slice in next 2D array of blocks */ + unsigned pitch_2d = tile_h * 64; + unsigned pitch_3d = tile_d * align(ny, tile_h) * pitch; + + return (z % tile_d) * pitch_2d + (z / tile_d) * pitch_3d; +} + static struct pipe_transfer * nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, unsigned face, unsigned level, unsigned zslice, @@ -129,9 +144,6 @@ nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, if (pt->target == PIPE_TEXTURE_CUBE) image = face; - else - if (pt->target == PIPE_TEXTURE_3D) - image = zslice; tx = CALLOC_STRUCT(nv50_transfer); if (!tx) @@ -157,6 +169,7 @@ nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->level_pitch = lvl->pitch; tx->level_width = mt->base.base.width[level]; tx->level_height = mt->base.base.height[level]; + tx->level_depth = mt->base.base.depth[level]; tx->level_offset = lvl->image_offset[image]; tx->level_tiling = lvl->tile_mode; tx->level_x = pf_get_nblocksx(&tx->base.block, x); @@ -168,6 +181,11 @@ nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; } + if (pt->target == PIPE_TEXTURE_3D) + tx->level_offset += get_zslice_offset(lvl->tile_mode, zslice, + lvl->pitch, + tx->base.nblocksy); + if (usage & PIPE_TRANSFER_READ) { nx = pf_get_nblocksx(&tx->base.block, tx->base.width); ny = pf_get_nblocksy(&tx->base.block, tx->base.height); @@ -176,10 +194,11 @@ nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->level_pitch, tx->level_tiling, x, y, tx->base.nblocksx, tx->base.nblocksy, + tx->level_depth, tx->bo, 0, tx->base.stride, tx->bo->tile_mode, 0, 0, - tx->base.nblocksx, tx->base.nblocksy, + tx->base.nblocksx, tx->base.nblocksy, 1, tx->base.block.size, nx, ny, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART, NOUVEAU_BO_GART); @@ -199,14 +218,16 @@ nv50_transfer_del(struct pipe_transfer *ptx) if (ptx->usage & PIPE_TRANSFER_WRITE) { struct pipe_screen *pscreen = ptx->texture->screen; + nv50_transfer_rect_m2mf(pscreen, tx->bo, 0, tx->base.stride, tx->bo->tile_mode, 0, 0, - tx->base.nblocksx, tx->base.nblocksy, + tx->base.nblocksx, tx->base.nblocksy, 1, mt->base.bo, tx->level_offset, tx->level_pitch, tx->level_tiling, tx->level_x, tx->level_y, tx->base.nblocksx, tx->base.nblocksy, + tx->level_depth, tx->base.block.size, nx, ny, NOUVEAU_BO_GART, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART); |