diff options
author | Luca Barbieri <[email protected]> | 2010-02-20 18:37:43 +0100 |
---|---|---|
committer | Younes Manton <[email protected]> | 2010-03-15 00:03:01 -0400 |
commit | b8e56d4cddbd9c491b940e3ce5974c526802c752 (patch) | |
tree | 6ae0a1030c6a43c6596393b787cea3d7b7e23352 /src/gallium/drivers/nv30/nv30_context.c | |
parent | d673c92810636dcc6de33d3618d494ce9f5717c1 (diff) |
nv30, nv40: unify all structures and headers, except shaders
This patch unifies nv[34]0_screen.h, nv[34]0_context.h and
nv[34]0_state.h
The unified files are put in a new "nvfx" directory.
nv30_context.h and nv40_context.h still exist to hold the function
prototypes and include nvfx_context.h
nv[34]0_screen.h and nv[34]0_state.h are deleted, replaced by the
unified versions.
nv40 includes some extra fields for swtnl and user clip planes
support.
These fields will be unused on nv30 until that functionality gets
added to it too (by unification with nv40).
Diffstat (limited to 'src/gallium/drivers/nv30/nv30_context.c')
-rw-r--r-- | src/gallium/drivers/nv30/nv30_context.c | 78 |
1 files changed, 39 insertions, 39 deletions
diff --git a/src/gallium/drivers/nv30/nv30_context.c b/src/gallium/drivers/nv30/nv30_context.c index be6407805be..628b50d8dc3 100644 --- a/src/gallium/drivers/nv30/nv30_context.c +++ b/src/gallium/drivers/nv30/nv30_context.c @@ -2,14 +2,14 @@ #include "pipe/p_defines.h" #include "nv30_context.h" -#include "nv30_screen.h" +#include "nvfx_screen.h" static void nv30_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence) { - struct nv30_context *nv30 = nv30_context(pipe); - struct nv30_screen *screen = nv30->screen; + struct nvfx_context *nvfx = nvfx_context(pipe); + struct nvfx_screen *screen = nvfx->screen; struct nouveau_channel *chan = screen->base.channel; struct nouveau_grobj *eng3d = screen->eng3d; @@ -28,61 +28,61 @@ nv30_flush(struct pipe_context *pipe, unsigned flags, static void nv30_destroy(struct pipe_context *pipe) { - struct nv30_context *nv30 = nv30_context(pipe); + struct nvfx_context *nvfx = nvfx_context(pipe); unsigned i; - for (i = 0; i < NV30_STATE_MAX; i++) { - if (nv30->state.hw[i]) - so_ref(NULL, &nv30->state.hw[i]); + for (i = 0; i < NVFX_STATE_MAX; i++) { + if (nvfx->state.hw[i]) + so_ref(NULL, &nvfx->state.hw[i]); } - if (nv30->draw) - draw_destroy(nv30->draw); - FREE(nv30); + if (nvfx->draw) + draw_destroy(nvfx->draw); + FREE(nvfx); } struct pipe_context * nv30_create(struct pipe_screen *pscreen, void *priv) { - struct nv30_screen *screen = nv30_screen(pscreen); + struct nvfx_screen *screen = nvfx_screen(pscreen); struct pipe_winsys *ws = pscreen->winsys; - struct nv30_context *nv30; + struct nvfx_context *nvfx; struct nouveau_winsys *nvws = screen->nvws; - nv30 = CALLOC(1, sizeof(struct nv30_context)); - if (!nv30) + nvfx = CALLOC(1, sizeof(struct nvfx_context)); + if (!nvfx) return NULL; - nv30->screen = screen; + nvfx->screen = screen; - nv30->nvws = nvws; + nvfx->nvws = nvws; - nv30->pipe.winsys = ws; - nv30->pipe.screen = pscreen; - nv30->pipe.priv = priv; - nv30->pipe.destroy = nv30_destroy; - nv30->pipe.draw_arrays = nv30_draw_arrays; - nv30->pipe.draw_elements = nv30_draw_elements; - nv30->pipe.clear = nv30_clear; - nv30->pipe.flush = nv30_flush; + nvfx->pipe.winsys = ws; + nvfx->pipe.screen = pscreen; + nvfx->pipe.priv = priv; + nvfx->pipe.destroy = nv30_destroy; + nvfx->pipe.draw_arrays = nv30_draw_arrays; + nvfx->pipe.draw_elements = nv30_draw_elements; + nvfx->pipe.clear = nv30_clear; + nvfx->pipe.flush = nv30_flush; - nv30->pipe.is_texture_referenced = nouveau_is_texture_referenced; - nv30->pipe.is_buffer_referenced = nouveau_is_buffer_referenced; + nvfx->pipe.is_texture_referenced = nouveau_is_texture_referenced; + nvfx->pipe.is_buffer_referenced = nouveau_is_buffer_referenced; - screen->base.channel->user_private = nv30; + screen->base.channel->user_private = nvfx; screen->base.channel->flush_notify = nv30_state_flush_notify; - nv30_init_query_functions(nv30); - nv30_init_surface_functions(nv30); - nv30_init_state_functions(nv30); - nv30_init_transfer_functions(nv30); + nv30_init_query_functions(nvfx); + nv30_init_surface_functions(nvfx); + nv30_init_state_functions(nvfx); + nv30_init_transfer_functions(nvfx); /* Create, configure, and install fallback swtnl path */ - nv30->draw = draw_create(); - draw_wide_point_threshold(nv30->draw, 9999999.0); - draw_wide_line_threshold(nv30->draw, 9999999.0); - draw_enable_line_stipple(nv30->draw, FALSE); - draw_enable_point_sprites(nv30->draw, FALSE); - draw_set_rasterize_stage(nv30->draw, nv30_draw_render_stage(nv30)); - - return &nv30->pipe; + nvfx->draw = draw_create(); + draw_wide_point_threshold(nvfx->draw, 9999999.0); + draw_wide_line_threshold(nvfx->draw, 9999999.0); + draw_enable_line_stipple(nvfx->draw, FALSE); + draw_enable_point_sprites(nvfx->draw, FALSE); + draw_set_rasterize_stage(nvfx->draw, nv30_draw_render_stage(nvfx)); + + return &nvfx->pipe; } |