From b8e56d4cddbd9c491b940e3ce5974c526802c752 Mon Sep 17 00:00:00 2001 From: Luca Barbieri Date: Sat, 20 Feb 2010 18:37:43 +0100 Subject: nv30, nv40: unify all structures and headers, except shaders This patch unifies nv[34]0_screen.h, nv[34]0_context.h and nv[34]0_state.h The unified files are put in a new "nvfx" directory. nv30_context.h and nv40_context.h still exist to hold the function prototypes and include nvfx_context.h nv[34]0_screen.h and nv[34]0_state.h are deleted, replaced by the unified versions. nv40 includes some extra fields for swtnl and user clip planes support. These fields will be unused on nv30 until that functionality gets added to it too (by unification with nv40). --- src/gallium/drivers/nv30/nv30_context.c | 78 ++++++++++++++++----------------- 1 file changed, 39 insertions(+), 39 deletions(-) (limited to 'src/gallium/drivers/nv30/nv30_context.c') diff --git a/src/gallium/drivers/nv30/nv30_context.c b/src/gallium/drivers/nv30/nv30_context.c index be6407805be..628b50d8dc3 100644 --- a/src/gallium/drivers/nv30/nv30_context.c +++ b/src/gallium/drivers/nv30/nv30_context.c @@ -2,14 +2,14 @@ #include "pipe/p_defines.h" #include "nv30_context.h" -#include "nv30_screen.h" +#include "nvfx_screen.h" static void nv30_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence) { - struct nv30_context *nv30 = nv30_context(pipe); - struct nv30_screen *screen = nv30->screen; + struct nvfx_context *nvfx = nvfx_context(pipe); + struct nvfx_screen *screen = nvfx->screen; struct nouveau_channel *chan = screen->base.channel; struct nouveau_grobj *eng3d = screen->eng3d; @@ -28,61 +28,61 @@ nv30_flush(struct pipe_context *pipe, unsigned flags, static void nv30_destroy(struct pipe_context *pipe) { - struct nv30_context *nv30 = nv30_context(pipe); + struct nvfx_context *nvfx = nvfx_context(pipe); unsigned i; - for (i = 0; i < NV30_STATE_MAX; i++) { - if (nv30->state.hw[i]) - so_ref(NULL, &nv30->state.hw[i]); + for (i = 0; i < NVFX_STATE_MAX; i++) { + if (nvfx->state.hw[i]) + so_ref(NULL, &nvfx->state.hw[i]); } - if (nv30->draw) - draw_destroy(nv30->draw); - FREE(nv30); + if (nvfx->draw) + draw_destroy(nvfx->draw); + FREE(nvfx); } struct pipe_context * nv30_create(struct pipe_screen *pscreen, void *priv) { - struct nv30_screen *screen = nv30_screen(pscreen); + struct nvfx_screen *screen = nvfx_screen(pscreen); struct pipe_winsys *ws = pscreen->winsys; - struct nv30_context *nv30; + struct nvfx_context *nvfx; struct nouveau_winsys *nvws = screen->nvws; - nv30 = CALLOC(1, sizeof(struct nv30_context)); - if (!nv30) + nvfx = CALLOC(1, sizeof(struct nvfx_context)); + if (!nvfx) return NULL; - nv30->screen = screen; + nvfx->screen = screen; - nv30->nvws = nvws; + nvfx->nvws = nvws; - nv30->pipe.winsys = ws; - nv30->pipe.screen = pscreen; - nv30->pipe.priv = priv; - nv30->pipe.destroy = nv30_destroy; - nv30->pipe.draw_arrays = nv30_draw_arrays; - nv30->pipe.draw_elements = nv30_draw_elements; - nv30->pipe.clear = nv30_clear; - nv30->pipe.flush = nv30_flush; + nvfx->pipe.winsys = ws; + nvfx->pipe.screen = pscreen; + nvfx->pipe.priv = priv; + nvfx->pipe.destroy = nv30_destroy; + nvfx->pipe.draw_arrays = nv30_draw_arrays; + nvfx->pipe.draw_elements = nv30_draw_elements; + nvfx->pipe.clear = nv30_clear; + nvfx->pipe.flush = nv30_flush; - nv30->pipe.is_texture_referenced = nouveau_is_texture_referenced; - nv30->pipe.is_buffer_referenced = nouveau_is_buffer_referenced; + nvfx->pipe.is_texture_referenced = nouveau_is_texture_referenced; + nvfx->pipe.is_buffer_referenced = nouveau_is_buffer_referenced; - screen->base.channel->user_private = nv30; + screen->base.channel->user_private = nvfx; screen->base.channel->flush_notify = nv30_state_flush_notify; - nv30_init_query_functions(nv30); - nv30_init_surface_functions(nv30); - nv30_init_state_functions(nv30); - nv30_init_transfer_functions(nv30); + nv30_init_query_functions(nvfx); + nv30_init_surface_functions(nvfx); + nv30_init_state_functions(nvfx); + nv30_init_transfer_functions(nvfx); /* Create, configure, and install fallback swtnl path */ - nv30->draw = draw_create(); - draw_wide_point_threshold(nv30->draw, 9999999.0); - draw_wide_line_threshold(nv30->draw, 9999999.0); - draw_enable_line_stipple(nv30->draw, FALSE); - draw_enable_point_sprites(nv30->draw, FALSE); - draw_set_rasterize_stage(nv30->draw, nv30_draw_render_stage(nv30)); - - return &nv30->pipe; + nvfx->draw = draw_create(); + draw_wide_point_threshold(nvfx->draw, 9999999.0); + draw_wide_line_threshold(nvfx->draw, 9999999.0); + draw_enable_line_stipple(nvfx->draw, FALSE); + draw_enable_point_sprites(nvfx->draw, FALSE); + draw_set_rasterize_stage(nvfx->draw, nv30_draw_render_stage(nvfx)); + + return &nvfx->pipe; } -- cgit v1.2.3