diff options
author | Pekka Paalanen <[email protected]> | 2008-11-08 18:04:33 +0200 |
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committer | Pekka Paalanen <[email protected]> | 2008-11-08 18:04:33 +0200 |
commit | b5a3c4272be1561646c8a104e4faae870f16ddee (patch) | |
tree | 3abefa1bbe1411102b9495d0e27e595ccc09e20d /src/gallium/drivers/nv20/nv20_state_emit.c | |
parent | 83bb81856066101dff85fdebea32df55ed8de4c5 (diff) |
Nouveau: name replace for nv20.
No functional changes, only changed function, struct, macro etc. names.
nv10 -> nv20
nv30 -> nv20
celsius -> kelvin
Did not touch fifo command macros.
Don't try to build nv20_vertprog.c for now.
Signed-off-by: Pekka Paalanen <[email protected]>
Diffstat (limited to 'src/gallium/drivers/nv20/nv20_state_emit.c')
-rw-r--r-- | src/gallium/drivers/nv20/nv20_state_emit.c | 200 |
1 files changed, 100 insertions, 100 deletions
diff --git a/src/gallium/drivers/nv20/nv20_state_emit.c b/src/gallium/drivers/nv20/nv20_state_emit.c index 46c7e1d7536..23029433f3f 100644 --- a/src/gallium/drivers/nv20/nv20_state_emit.c +++ b/src/gallium/drivers/nv20/nv20_state_emit.c @@ -1,108 +1,108 @@ -#include "nv10_context.h" -#include "nv10_state.h" +#include "nv20_context.h" +#include "nv20_state.h" -static void nv10_state_emit_blend(struct nv10_context* nv10) +static void nv20_state_emit_blend(struct nv20_context* nv20) { - struct nv10_blend_state *b = nv10->blend; + struct nv20_blend_state *b = nv20->blend; - BEGIN_RING(celsius, NV10TCL_DITHER_ENABLE, 1); + BEGIN_RING(kelvin, NV10TCL_DITHER_ENABLE, 1); OUT_RING (b->d_enable); - BEGIN_RING(celsius, NV10TCL_BLEND_FUNC_ENABLE, 3); + BEGIN_RING(kelvin, NV10TCL_BLEND_FUNC_ENABLE, 3); OUT_RING (b->b_enable); OUT_RING (b->b_srcfunc); OUT_RING (b->b_dstfunc); - BEGIN_RING(celsius, NV10TCL_COLOR_MASK, 1); + BEGIN_RING(kelvin, NV10TCL_COLOR_MASK, 1); OUT_RING (b->c_mask); } -static void nv10_state_emit_blend_color(struct nv10_context* nv10) +static void nv20_state_emit_blend_color(struct nv20_context* nv20) { - struct pipe_blend_color *c = nv10->blend_color; + struct pipe_blend_color *c = nv20->blend_color; - BEGIN_RING(celsius, NV10TCL_BLEND_COLOR, 1); + BEGIN_RING(kelvin, NV10TCL_BLEND_COLOR, 1); OUT_RING ((float_to_ubyte(c->color[3]) << 24)| (float_to_ubyte(c->color[0]) << 16)| (float_to_ubyte(c->color[1]) << 8) | (float_to_ubyte(c->color[2]) << 0)); } -static void nv10_state_emit_rast(struct nv10_context* nv10) +static void nv20_state_emit_rast(struct nv20_context* nv20) { - struct nv10_rasterizer_state *r = nv10->rast; + struct nv20_rasterizer_state *r = nv20->rast; - BEGIN_RING(celsius, NV10TCL_SHADE_MODEL, 2); + BEGIN_RING(kelvin, NV10TCL_SHADE_MODEL, 2); OUT_RING (r->shade_model); OUT_RING (r->line_width); - BEGIN_RING(celsius, NV10TCL_POINT_SIZE, 1); + BEGIN_RING(kelvin, NV10TCL_POINT_SIZE, 1); OUT_RING (r->point_size); - BEGIN_RING(celsius, NV10TCL_POLYGON_MODE_FRONT, 2); + BEGIN_RING(kelvin, NV10TCL_POLYGON_MODE_FRONT, 2); OUT_RING (r->poly_mode_front); OUT_RING (r->poly_mode_back); - BEGIN_RING(celsius, NV10TCL_CULL_FACE, 2); + BEGIN_RING(kelvin, NV10TCL_CULL_FACE, 2); OUT_RING (r->cull_face); OUT_RING (r->front_face); - BEGIN_RING(celsius, NV10TCL_LINE_SMOOTH_ENABLE, 2); + BEGIN_RING(kelvin, NV10TCL_LINE_SMOOTH_ENABLE, 2); OUT_RING (r->line_smooth_en); OUT_RING (r->poly_smooth_en); - BEGIN_RING(celsius, NV10TCL_CULL_FACE_ENABLE, 1); + BEGIN_RING(kelvin, NV10TCL_CULL_FACE_ENABLE, 1); OUT_RING (r->cull_face_en); } -static void nv10_state_emit_dsa(struct nv10_context* nv10) +static void nv20_state_emit_dsa(struct nv20_context* nv20) { - struct nv10_depth_stencil_alpha_state *d = nv10->dsa; + struct nv20_depth_stencil_alpha_state *d = nv20->dsa; - BEGIN_RING(celsius, NV10TCL_DEPTH_FUNC, 1); + BEGIN_RING(kelvin, NV10TCL_DEPTH_FUNC, 1); OUT_RING (d->depth.func); - BEGIN_RING(celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1); + BEGIN_RING(kelvin, NV10TCL_DEPTH_WRITE_ENABLE, 1); OUT_RING (d->depth.write_enable); - BEGIN_RING(celsius, NV10TCL_DEPTH_TEST_ENABLE, 1); + BEGIN_RING(kelvin, NV10TCL_DEPTH_TEST_ENABLE, 1); OUT_RING (d->depth.test_enable); #if 0 - BEGIN_RING(celsius, NV10TCL_STENCIL_ENABLE, 1); + BEGIN_RING(kelvin, NV10TCL_STENCIL_ENABLE, 1); OUT_RING (d->stencil.enable); - BEGIN_RING(celsius, NV10TCL_STENCIL_MASK, 7); + BEGIN_RING(kelvin, NV10TCL_STENCIL_MASK, 7); OUT_RINGp ((uint32_t *)&(d->stencil.wmask), 7); #endif - BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1); + BEGIN_RING(kelvin, NV10TCL_ALPHA_FUNC_ENABLE, 1); OUT_RING (d->alpha.enabled); - BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_FUNC, 1); + BEGIN_RING(kelvin, NV10TCL_ALPHA_FUNC_FUNC, 1); OUT_RING (d->alpha.func); - BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_REF, 1); + BEGIN_RING(kelvin, NV10TCL_ALPHA_FUNC_REF, 1); OUT_RING (d->alpha.ref); } -static void nv10_state_emit_viewport(struct nv10_context* nv10) +static void nv20_state_emit_viewport(struct nv20_context* nv20) { } -static void nv10_state_emit_scissor(struct nv10_context* nv10) +static void nv20_state_emit_scissor(struct nv20_context* nv20) { // XXX this is so not working -/* struct pipe_scissor_state *s = nv10->scissor; - BEGIN_RING(celsius, NV10TCL_SCISSOR_HORIZ, 2); +/* struct pipe_scissor_state *s = nv20->scissor; + BEGIN_RING(kelvin, NV10TCL_SCISSOR_HORIZ, 2); OUT_RING (((s->maxx - s->minx) << 16) | s->minx); OUT_RING (((s->maxy - s->miny) << 16) | s->miny);*/ } -static void nv10_state_emit_framebuffer(struct nv10_context* nv10) +static void nv20_state_emit_framebuffer(struct nv20_context* nv20) { - struct pipe_framebuffer_state* fb = nv10->framebuffer; + struct pipe_framebuffer_state* fb = nv20->framebuffer; struct pipe_surface *rt, *zeta = NULL; uint32_t rt_format, w, h; int colour_format = 0, zeta_format = 0; @@ -140,32 +140,32 @@ static void nv10_state_emit_framebuffer(struct nv10_context* nv10) } if (zeta) { - BEGIN_RING(celsius, NV10TCL_RT_PITCH, 1); + BEGIN_RING(kelvin, NV10TCL_RT_PITCH, 1); OUT_RING (rt->stride | (zeta->stride << 16)); } else { - BEGIN_RING(celsius, NV10TCL_RT_PITCH, 1); + BEGIN_RING(kelvin, NV10TCL_RT_PITCH, 1); OUT_RING (rt->stride | (rt->stride << 16)); } - nv10->rt[0] = rt->buffer; + nv20->rt[0] = rt->buffer; if (zeta_format) { - nv10->zeta = zeta->buffer; + nv20->zeta = zeta->buffer; } - BEGIN_RING(celsius, NV10TCL_RT_HORIZ, 3); + BEGIN_RING(kelvin, NV10TCL_RT_HORIZ, 3); OUT_RING ((w << 16) | 0); OUT_RING ((h << 16) | 0); OUT_RING (rt_format); - BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 2); + BEGIN_RING(kelvin, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 2); OUT_RING (((w - 1) << 16) | 0 | 0x08000800); OUT_RING (((h - 1) << 16) | 0 | 0x08000800); } -static void nv10_vertex_layout(struct nv10_context *nv10) +static void nv20_vertex_layout(struct nv20_context *nv20) { - struct nv10_fragment_program *fp = nv10->fragprog.current; + struct nv20_fragment_program *fp = nv20->fragprog.current; uint32_t src = 0; int i; struct vertex_info vinfo; @@ -193,108 +193,108 @@ static void nv10_vertex_layout(struct nv10_context *nv10) } void -nv10_emit_hw_state(struct nv10_context *nv10) +nv20_emit_hw_state(struct nv20_context *nv20) { int i; - if (nv10->dirty & NV10_NEW_VERTPROG) { - //nv10_vertprog_bind(nv10, nv10->vertprog.current); - nv10->dirty &= ~NV10_NEW_VERTPROG; + if (nv20->dirty & NV20_NEW_VERTPROG) { + //nv20_vertprog_bind(nv20, nv20->vertprog.current); + nv20->dirty &= ~NV20_NEW_VERTPROG; } - if (nv10->dirty & NV10_NEW_FRAGPROG) { - nv10_fragprog_bind(nv10, nv10->fragprog.current); - /*XXX: clear NV10_NEW_FRAGPROG if no new program uploaded */ - nv10->dirty_samplers |= (1<<10); - nv10->dirty_samplers = 0; + if (nv20->dirty & NV20_NEW_FRAGPROG) { + nv20_fragprog_bind(nv20, nv20->fragprog.current); + /*XXX: clear NV20_NEW_FRAGPROG if no new program uploaded */ + nv20->dirty_samplers |= (1<<10); + nv20->dirty_samplers = 0; } - if (nv10->dirty_samplers || (nv10->dirty & NV10_NEW_FRAGPROG)) { - nv10_fragtex_bind(nv10); - nv10->dirty &= ~NV10_NEW_FRAGPROG; + if (nv20->dirty_samplers || (nv20->dirty & NV20_NEW_FRAGPROG)) { + nv20_fragtex_bind(nv20); + nv20->dirty &= ~NV20_NEW_FRAGPROG; } - if (nv10->dirty & NV10_NEW_VTXARRAYS) { - nv10->dirty &= ~NV10_NEW_VTXARRAYS; - nv10_vertex_layout(nv10); - nv10_vtxbuf_bind(nv10); + if (nv20->dirty & NV20_NEW_VTXARRAYS) { + nv20->dirty &= ~NV20_NEW_VTXARRAYS; + nv20_vertex_layout(nv20); + nv20_vtxbuf_bind(nv20); } - if (nv10->dirty & NV10_NEW_BLEND) { - nv10->dirty &= ~NV10_NEW_BLEND; - nv10_state_emit_blend(nv10); + if (nv20->dirty & NV20_NEW_BLEND) { + nv20->dirty &= ~NV20_NEW_BLEND; + nv20_state_emit_blend(nv20); } - if (nv10->dirty & NV10_NEW_BLENDCOL) { - nv10->dirty &= ~NV10_NEW_BLENDCOL; - nv10_state_emit_blend_color(nv10); + if (nv20->dirty & NV20_NEW_BLENDCOL) { + nv20->dirty &= ~NV20_NEW_BLENDCOL; + nv20_state_emit_blend_color(nv20); } - if (nv10->dirty & NV10_NEW_RAST) { - nv10->dirty &= ~NV10_NEW_RAST; - nv10_state_emit_rast(nv10); + if (nv20->dirty & NV20_NEW_RAST) { + nv20->dirty &= ~NV20_NEW_RAST; + nv20_state_emit_rast(nv20); } - if (nv10->dirty & NV10_NEW_DSA) { - nv10->dirty &= ~NV10_NEW_DSA; - nv10_state_emit_dsa(nv10); + if (nv20->dirty & NV20_NEW_DSA) { + nv20->dirty &= ~NV20_NEW_DSA; + nv20_state_emit_dsa(nv20); } - if (nv10->dirty & NV10_NEW_VIEWPORT) { - nv10->dirty &= ~NV10_NEW_VIEWPORT; - nv10_state_emit_viewport(nv10); + if (nv20->dirty & NV20_NEW_VIEWPORT) { + nv20->dirty &= ~NV20_NEW_VIEWPORT; + nv20_state_emit_viewport(nv20); } - if (nv10->dirty & NV10_NEW_SCISSOR) { - nv10->dirty &= ~NV10_NEW_SCISSOR; - nv10_state_emit_scissor(nv10); + if (nv20->dirty & NV20_NEW_SCISSOR) { + nv20->dirty &= ~NV20_NEW_SCISSOR; + nv20_state_emit_scissor(nv20); } - if (nv10->dirty & NV10_NEW_FRAMEBUFFER) { - nv10->dirty &= ~NV10_NEW_FRAMEBUFFER; - nv10_state_emit_framebuffer(nv10); + if (nv20->dirty & NV20_NEW_FRAMEBUFFER) { + nv20->dirty &= ~NV20_NEW_FRAMEBUFFER; + nv20_state_emit_framebuffer(nv20); } /* Emit relocs for every referenced buffer. * This is to ensure the bufmgr has an accurate idea of how * the buffer is used. This isn't very efficient, but we don't * seem to take a significant performance hit. Will be improved - * at some point. Vertex arrays are emitted by nv10_vbo.c + * at some point. Vertex arrays are emitted by nv20_vbo.c */ /* Render target */ // XXX figre out who's who for NV10TCL_DMA_* and fill accordingly -// BEGIN_RING(celsius, NV10TCL_DMA_COLOR0, 1); -// OUT_RELOCo(nv10->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(celsius, NV10TCL_COLOR_OFFSET, 1); - OUT_RELOCl(nv10->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); +// BEGIN_RING(kelvin, NV10TCL_DMA_COLOR0, 1); +// OUT_RELOCo(nv20->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(kelvin, NV10TCL_COLOR_OFFSET, 1); + OUT_RELOCl(nv20->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - if (nv10->zeta) { + if (nv20->zeta) { // XXX -// BEGIN_RING(celsius, NV10TCL_DMA_ZETA, 1); -// OUT_RELOCo(nv10->zeta, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(celsius, NV10TCL_ZETA_OFFSET, 1); - OUT_RELOCl(nv10->zeta, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); +// BEGIN_RING(kelvin, NV10TCL_DMA_ZETA, 1); +// OUT_RELOCo(nv20->zeta, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(kelvin, NV10TCL_ZETA_OFFSET, 1); + OUT_RELOCl(nv20->zeta, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); /* XXX for when we allocate LMA on nv17 */ -/* BEGIN_RING(celsius, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1); - OUT_RELOCl(nv10->zeta + lma_offset);*/ +/* BEGIN_RING(kelvin, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1); + OUT_RELOCl(nv20->zeta + lma_offset);*/ } /* Vertex buffer */ - BEGIN_RING(celsius, NV10TCL_DMA_VTXBUF0, 1); - OUT_RELOCo(nv10->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(celsius, NV10TCL_COLOR_OFFSET, 1); - OUT_RELOCl(nv10->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(kelvin, NV10TCL_DMA_VTXBUF0, 1); + OUT_RELOCo(nv20->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(kelvin, NV10TCL_COLOR_OFFSET, 1); + OUT_RELOCl(nv20->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); /* Texture images */ for (i = 0; i < 2; i++) { - if (!(nv10->fp_samplers & (1 << i))) + if (!(nv20->fp_samplers & (1 << i))) continue; - BEGIN_RING(celsius, NV10TCL_TX_OFFSET(i), 1); - OUT_RELOCl(nv10->tex[i].buffer, 0, NOUVEAU_BO_VRAM | + BEGIN_RING(kelvin, NV10TCL_TX_OFFSET(i), 1); + OUT_RELOCl(nv20->tex[i].buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - BEGIN_RING(celsius, NV10TCL_TX_FORMAT(i), 1); - OUT_RELOCd(nv10->tex[i].buffer, nv10->tex[i].format, + BEGIN_RING(kelvin, NV10TCL_TX_FORMAT(i), 1); + OUT_RELOCd(nv20->tex[i].buffer, nv20->tex[i].format, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_OR, NV10TCL_TX_FORMAT_DMA0, NV10TCL_TX_FORMAT_DMA1); |