diff options
author | Stephane Marchesin <[email protected]> | 2008-03-15 05:37:57 +0100 |
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committer | Stephane Marchesin <[email protected]> | 2008-03-15 05:37:57 +0100 |
commit | d493203045b214770473f8afeaa610542fe42c2a (patch) | |
tree | ec1f1b7d30a8f45ee7be7f82ae581d784d001dc7 /src/gallium/drivers/nv10/nv10_state.c | |
parent | 509044609d5121b2a09d64bd24d7aa37e3744a77 (diff) |
nv10.
Diffstat (limited to 'src/gallium/drivers/nv10/nv10_state.c')
-rw-r--r-- | src/gallium/drivers/nv10/nv10_state.c | 697 |
1 files changed, 697 insertions, 0 deletions
diff --git a/src/gallium/drivers/nv10/nv10_state.c b/src/gallium/drivers/nv10/nv10_state.c new file mode 100644 index 00000000000..313230fe889 --- /dev/null +++ b/src/gallium/drivers/nv10/nv10_state.c @@ -0,0 +1,697 @@ +#include "pipe/p_state.h" +#include "pipe/p_defines.h" +#include "pipe/p_util.h" +#include "pipe/p_shader_tokens.h" + + +#include "nv10_context.h" +#include "nv10_state.h" + +static void nv10_vertex_layout(struct pipe_context* pipe) +{ + struct nv10_context *nv10 = nv10_context(pipe); + const struct pipe_shader_state *fs = nv10->fragprog.current->pipe; + uint32_t src = 0; + int i; + struct vertex_info vinfo; + + memset(&vinfo, 0, sizeof(vinfo)); + + for (i = 0; i < fs->num_inputs; i++) { + switch (fs->input_semantic_name[i]) { + case TGSI_SEMANTIC_POSITION: + draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, src++); + break; + case TGSI_SEMANTIC_COLOR: + draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, src++); + break; + default: + case TGSI_SEMANTIC_GENERIC: + draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, src++); + break; + case TGSI_SEMANTIC_FOG: + draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, src++); + break; + } + } + draw_compute_vertex_size(&vinfo); +} + +static void * +nv10_blend_state_create(struct pipe_context *pipe, + const struct pipe_blend_state *cso) +{ + struct nv10_blend_state *cb; + + cb = malloc(sizeof(struct nv10_blend_state)); + + cb->b_enable = cso->blend_enable ? 1 : 0; + cb->b_srcfunc = ((nvgl_blend_func(cso->alpha_src_factor)<<16) | + (nvgl_blend_func(cso->rgb_src_factor))); + cb->b_dstfunc = ((nvgl_blend_func(cso->alpha_dst_factor)<<16) | + (nvgl_blend_func(cso->rgb_dst_factor))); + + cb->c_mask = (((cso->colormask & PIPE_MASK_A) ? (0x01<<24) : 0) | + ((cso->colormask & PIPE_MASK_R) ? (0x01<<16) : 0) | + ((cso->colormask & PIPE_MASK_G) ? (0x01<< 8) : 0) | + ((cso->colormask & PIPE_MASK_B) ? (0x01<< 0) : 0)); + + cb->d_enable = cso->dither ? 1 : 0; + + return (void *)cb; +} + +static void +nv10_blend_state_bind(struct pipe_context *pipe, void *hwcso) +{ + struct nv10_context *nv10 = nv10_context(pipe); + struct nv10_blend_state *cb = hwcso; + + BEGIN_RING(celsius, NV10TCL_DITHER_ENABLE, 1); + OUT_RING (cb->d_enable); + + BEGIN_RING(celsius, NV10TCL_BLEND_FUNC_ENABLE, 3); + OUT_RING (cb->b_enable); + OUT_RING (cb->b_srcfunc); + OUT_RING (cb->b_dstfunc); + + BEGIN_RING(celsius, NV10TCL_COLOR_MASK, 1); + OUT_RING (cb->c_mask); +} + +static void +nv10_blend_state_delete(struct pipe_context *pipe, void *hwcso) +{ + free(hwcso); +} + + +static INLINE unsigned +wrap_mode(unsigned wrap) { + unsigned ret; + + switch (wrap) { + case PIPE_TEX_WRAP_REPEAT: + ret = NV10TCL_TX_FORMAT_WRAP_S_REPEAT; + break; + case PIPE_TEX_WRAP_MIRROR_REPEAT: + ret = NV10TCL_TX_FORMAT_WRAP_S_MIRRORED_REPEAT; + break; + case PIPE_TEX_WRAP_CLAMP_TO_EDGE: + ret = NV10TCL_TX_FORMAT_WRAP_S_CLAMP_TO_EDGE; + break; + case PIPE_TEX_WRAP_CLAMP_TO_BORDER: + ret = NV10TCL_TX_FORMAT_WRAP_S_CLAMP_TO_BORDER; + break; + case PIPE_TEX_WRAP_CLAMP: + ret = NV10TCL_TX_FORMAT_WRAP_S_CLAMP; + break; + case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: + case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: + case PIPE_TEX_WRAP_MIRROR_CLAMP: + default: + NOUVEAU_ERR("unknown wrap mode: %d\n", wrap); + ret = NV10TCL_TX_FORMAT_WRAP_S_REPEAT; + break; + } + + return ret >> NV10TCL_TX_FORMAT_WRAP_S_SHIFT; +} + +static void * +nv10_sampler_state_create(struct pipe_context *pipe, + const struct pipe_sampler_state *cso) +{ + struct nv10_sampler_state *ps; + uint32_t filter = 0; + + ps = malloc(sizeof(struct nv10_sampler_state)); + + ps->wrap = ((wrap_mode(cso->wrap_s) << NV10TCL_TX_FORMAT_WRAP_S_SHIFT) | + (wrap_mode(cso->wrap_t) << NV10TCL_TX_FORMAT_WRAP_T_SHIFT)); + + ps->en = 0; + if (cso->max_anisotropy > 1.0) { + /* no idea, binary driver sets it, works without it.. meh.. */ + ps->wrap |= (1 << 5); + +/* if (cso->max_anisotropy >= 16.0) { + ps->en |= NV10TCL_TX_ENABLE_ANISO_16X; + } else + if (cso->max_anisotropy >= 12.0) { + ps->en |= NV10TCL_TX_ENABLE_ANISO_12X; + } else + if (cso->max_anisotropy >= 10.0) { + ps->en |= NV10TCL_TX_ENABLE_ANISO_10X; + } else + if (cso->max_anisotropy >= 8.0) { + ps->en |= NV10TCL_TX_ENABLE_ANISO_8X; + } else + if (cso->max_anisotropy >= 6.0) { + ps->en |= NV10TCL_TX_ENABLE_ANISO_6X; + } else + if (cso->max_anisotropy >= 4.0) { + ps->en |= NV10TCL_TX_ENABLE_ANISO_4X; + } else { + ps->en |= NV10TCL_TX_ENABLE_ANISO_2X; + }*/ + } + + switch (cso->mag_img_filter) { + case PIPE_TEX_FILTER_LINEAR: + filter |= NV10TCL_TX_FILTER_MAGNIFY_LINEAR; + break; + case PIPE_TEX_FILTER_NEAREST: + default: + filter |= NV10TCL_TX_FILTER_MAGNIFY_NEAREST; + break; + } + + switch (cso->min_img_filter) { + case PIPE_TEX_FILTER_LINEAR: + switch (cso->min_mip_filter) { + case PIPE_TEX_MIPFILTER_NEAREST: + filter |= NV10TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST; + break; + case PIPE_TEX_MIPFILTER_LINEAR: + filter |= NV10TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR; + break; + case PIPE_TEX_MIPFILTER_NONE: + default: + filter |= NV10TCL_TX_FILTER_MINIFY_LINEAR; + break; + } + break; + case PIPE_TEX_FILTER_NEAREST: + default: + switch (cso->min_mip_filter) { + case PIPE_TEX_MIPFILTER_NEAREST: + filter |= NV10TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST; + break; + case PIPE_TEX_MIPFILTER_LINEAR: + filter |= NV10TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR; + break; + case PIPE_TEX_MIPFILTER_NONE: + default: + filter |= NV10TCL_TX_FILTER_MINIFY_NEAREST; + break; + } + break; + } + + ps->filt = filter; + +/* if (cso->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { + switch (cso->compare_func) { + case PIPE_FUNC_NEVER: + ps->wrap |= NV10TCL_TX_WRAP_RCOMP_NEVER; + break; + case PIPE_FUNC_GREATER: + ps->wrap |= NV10TCL_TX_WRAP_RCOMP_GREATER; + break; + case PIPE_FUNC_EQUAL: + ps->wrap |= NV10TCL_TX_WRAP_RCOMP_EQUAL; + break; + case PIPE_FUNC_GEQUAL: + ps->wrap |= NV10TCL_TX_WRAP_RCOMP_GEQUAL; + break; + case PIPE_FUNC_LESS: + ps->wrap |= NV10TCL_TX_WRAP_RCOMP_LESS; + break; + case PIPE_FUNC_NOTEQUAL: + ps->wrap |= NV10TCL_TX_WRAP_RCOMP_NOTEQUAL; + break; + case PIPE_FUNC_LEQUAL: + ps->wrap |= NV10TCL_TX_WRAP_RCOMP_LEQUAL; + break; + case PIPE_FUNC_ALWAYS: + ps->wrap |= NV10TCL_TX_WRAP_RCOMP_ALWAYS; + break; + default: + break; + } + }*/ + + ps->bcol = ((float_to_ubyte(cso->border_color[3]) << 24) | + (float_to_ubyte(cso->border_color[0]) << 16) | + (float_to_ubyte(cso->border_color[1]) << 8) | + (float_to_ubyte(cso->border_color[2]) << 0)); + + return (void *)ps; +} + +static void +nv10_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler) +{ + struct nv10_context *nv10 = nv10_context(pipe); + unsigned unit; + + for (unit = 0; unit < nr; unit++) { + nv10->tex_sampler[unit] = sampler[unit]; + nv10->dirty_samplers |= (1 << unit); + } +} + +static void +nv10_sampler_state_delete(struct pipe_context *pipe, void *hwcso) +{ + free(hwcso); +} + +static void +nv10_set_sampler_texture(struct pipe_context *pipe, unsigned nr, + struct pipe_texture **miptree) +{ + struct nv10_context *nv10 = nv10_context(pipe); + unsigned unit; + + for (unit = 0; unit < nr; unit++) { + nv10->tex_miptree[unit] = (struct nv10_miptree *)miptree[unit]; + nv10->dirty_samplers |= (1 << unit); + } +} + +static void * +nv10_rasterizer_state_create(struct pipe_context *pipe, + const struct pipe_rasterizer_state *cso) +{ + struct nv10_rasterizer_state *rs; + int i; + + /*XXX: ignored: + * light_twoside + * offset_cw/ccw -nohw + * scissor + * point_smooth -nohw + * multisample + * offset_units / offset_scale + */ + rs = malloc(sizeof(struct nv10_rasterizer_state)); + + rs->shade_model = cso->flatshade ? 0x1d00 : 0x1d01; + + rs->line_width = (unsigned char)(cso->line_width * 8.0) & 0xff; + rs->line_smooth_en = cso->line_smooth ? 1 : 0; + + rs->point_size = *(uint32_t*)&cso->point_size; + + rs->poly_smooth_en = cso->poly_smooth ? 1 : 0; + + if (cso->front_winding == PIPE_WINDING_CCW) { + rs->front_face = NV10TCL_FRONT_FACE_CCW; + rs->poly_mode_front = nvgl_polygon_mode(cso->fill_ccw); + rs->poly_mode_back = nvgl_polygon_mode(cso->fill_cw); + } else { + rs->front_face = NV10TCL_FRONT_FACE_CW; + rs->poly_mode_front = nvgl_polygon_mode(cso->fill_cw); + rs->poly_mode_back = nvgl_polygon_mode(cso->fill_ccw); + } + + switch (cso->cull_mode) { + case PIPE_WINDING_CCW: + rs->cull_face_en = 1; + if (cso->front_winding == PIPE_WINDING_CCW) + rs->cull_face = NV10TCL_CULL_FACE_FRONT; + else + rs->cull_face = NV10TCL_CULL_FACE_BACK; + break; + case PIPE_WINDING_CW: + rs->cull_face_en = 1; + if (cso->front_winding == PIPE_WINDING_CW) + rs->cull_face = NV10TCL_CULL_FACE_FRONT; + else + rs->cull_face = NV10TCL_CULL_FACE_BACK; + break; + case PIPE_WINDING_BOTH: + rs->cull_face_en = 1; + rs->cull_face = NV10TCL_CULL_FACE_FRONT_AND_BACK; + break; + case PIPE_WINDING_NONE: + default: + rs->cull_face_en = 0; + rs->cull_face = 0; + break; + } + + if (cso->point_sprite) { + rs->point_sprite = (1 << 0); + for (i = 0; i < 8; i++) { + if (cso->sprite_coord_mode[i] != PIPE_SPRITE_COORD_NONE) + rs->point_sprite |= (1 << (8 + i)); + } + } else { + rs->point_sprite = 0; + } + + return (void *)rs; +} + +static void +nv10_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso) +{ + struct nv10_context *nv10 = nv10_context(pipe); + struct nv10_rasterizer_state *rs = hwcso; + + BEGIN_RING(celsius, NV10TCL_SHADE_MODEL, 2); + OUT_RING (rs->shade_model); + OUT_RING (rs->line_width); + + + BEGIN_RING(celsius, NV10TCL_POINT_SIZE, 1); + OUT_RING (rs->point_size); + + BEGIN_RING(celsius, NV10TCL_POLYGON_MODE_FRONT, 2); + OUT_RING (rs->poly_mode_front); + OUT_RING (rs->poly_mode_back); + + + BEGIN_RING(celsius, NV10TCL_CULL_FACE, 2); + OUT_RING (rs->cull_face); + OUT_RING (rs->front_face); + + BEGIN_RING(celsius, NV10TCL_LINE_SMOOTH_ENABLE, 2); + OUT_RING (rs->line_smooth_en); + OUT_RING (rs->poly_smooth_en); + + BEGIN_RING(celsius, NV10TCL_CULL_FACE_ENABLE, 1); + OUT_RING (rs->cull_face_en); + +/* BEGIN_RING(celsius, NV10TCL_POINT_SPRITE, 1); + OUT_RING (rs->point_sprite);*/ +} + +static void +nv10_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso) +{ + free(hwcso); +} + +static void * +nv10_depth_stencil_alpha_state_create(struct pipe_context *pipe, + const struct pipe_depth_stencil_alpha_state *cso) +{ + struct nv10_depth_stencil_alpha_state *hw; + + hw = malloc(sizeof(struct nv10_depth_stencil_alpha_state)); + + hw->depth.func = nvgl_comparison_op(cso->depth.func); + hw->depth.write_enable = cso->depth.writemask ? 1 : 0; + hw->depth.test_enable = cso->depth.enabled ? 1 : 0; + + hw->stencil.enable = cso->stencil[0].enabled ? 1 : 0; + hw->stencil.wmask = cso->stencil[0].write_mask; + hw->stencil.func = nvgl_comparison_op(cso->stencil[0].func); + hw->stencil.ref = cso->stencil[0].ref_value; + hw->stencil.vmask = cso->stencil[0].value_mask; + hw->stencil.fail = nvgl_stencil_op(cso->stencil[0].fail_op); + hw->stencil.zfail = nvgl_stencil_op(cso->stencil[0].zfail_op); + hw->stencil.zpass = nvgl_stencil_op(cso->stencil[0].zpass_op); + + hw->alpha.enabled = cso->alpha.enabled ? 1 : 0; + hw->alpha.func = nvgl_comparison_op(cso->alpha.func); + hw->alpha.ref = float_to_ubyte(cso->alpha.ref); + + return (void *)hw; +} + +static void +nv10_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *hwcso) +{ + struct nv10_context *nv10 = nv10_context(pipe); + struct nv10_depth_stencil_alpha_state *hw = hwcso; + + BEGIN_RING(celsius, NV10TCL_DEPTH_FUNC, 3); + OUT_RINGp ((uint32_t *)&hw->depth, 3); + BEGIN_RING(celsius, NV10TCL_STENCIL_ENABLE, 1); + OUT_RING (hw->stencil.enable); + BEGIN_RING(celsius, NV10TCL_STENCIL_MASK, 7); + OUT_RINGp ((uint32_t *)&(hw->stencil.wmask), 7); + BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_ENABLE, 3); + OUT_RINGp ((uint32_t *)&hw->alpha.enabled, 3); +} + +static void +nv10_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso) +{ + free(hwcso); +} + +static void * +nv10_vp_state_create(struct pipe_context *pipe, + const struct pipe_shader_state *cso) +{ + struct nv10_vertex_program *vp; + + vp = CALLOC(1, sizeof(struct nv10_vertex_program)); + vp->pipe = cso; + + return (void *)vp; +} + +static void +nv10_vp_state_bind(struct pipe_context *pipe, void *hwcso) +{ + struct nv10_context *nv10 = nv10_context(pipe); + struct nv10_vertex_program *vp = hwcso; + + nv10->vertprog.current = vp; + nv10->dirty |= NV10_NEW_VERTPROG; +} + +static void +nv10_vp_state_delete(struct pipe_context *pipe, void *hwcso) +{ + struct nv10_context *nv10 = nv10_context(pipe); + struct nv10_vertex_program *vp = hwcso; + + //nv10_vertprog_destroy(nv10, vp); + free(vp); +} + +static void * +nv10_fp_state_create(struct pipe_context *pipe, + const struct pipe_shader_state *cso) +{ + struct nv10_fragment_program *fp; + + fp = CALLOC(1, sizeof(struct nv10_fragment_program)); + fp->pipe = cso; + + return (void *)fp; +} + +static void +nv10_fp_state_bind(struct pipe_context *pipe, void *hwcso) +{ + struct nv10_context *nv10 = nv10_context(pipe); + struct nv10_fragment_program *fp = hwcso; + + nv10->fragprog.current = fp; + nv10->dirty |= NV10_NEW_FRAGPROG; +} + +static void +nv10_fp_state_delete(struct pipe_context *pipe, void *hwcso) +{ + struct nv10_context *nv10 = nv10_context(pipe); + struct nv10_fragment_program *fp = hwcso; + + nv10_fragprog_destroy(nv10, fp); + free(fp); +} + +static void +nv10_set_blend_color(struct pipe_context *pipe, + const struct pipe_blend_color *bcol) +{ + struct nv10_context *nv10 = nv10_context(pipe); + + BEGIN_RING(celsius, NV10TCL_BLEND_COLOR, 1); + OUT_RING ((float_to_ubyte(bcol->color[3]) << 24) | + (float_to_ubyte(bcol->color[0]) << 16) | + (float_to_ubyte(bcol->color[1]) << 8) | + (float_to_ubyte(bcol->color[2]) << 0)); +} + +static void +nv10_set_clip_state(struct pipe_context *pipe, + const struct pipe_clip_state *clip) +{ +} + +static void +nv10_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, + const struct pipe_constant_buffer *buf ) +{ + struct nv10_context *nv10 = nv10_context(pipe); + + if (shader == PIPE_SHADER_VERTEX) { + nv10->vertprog.constant_buf = buf->buffer; + nv10->dirty |= NV10_NEW_VERTPROG; + } else + if (shader == PIPE_SHADER_FRAGMENT) { + nv10->fragprog.constant_buf = buf->buffer; + nv10->dirty |= NV10_NEW_FRAGPROG; + } +} + +static void +nv10_set_framebuffer_state(struct pipe_context *pipe, + const struct pipe_framebuffer_state *fb) +{ + struct nv10_context *nv10 = nv10_context(pipe); + struct pipe_surface *rt, *zeta; + uint32_t rt_format, w, h; + int i, colour_format = 0, zeta_format = 0; + + w = fb->cbufs[0]->width; + h = fb->cbufs[0]->height; + colour_format = fb->cbufs[0]->format; + rt = fb->cbufs[0]; + + if (fb->zsbuf) { + if (colour_format) { + assert(w == fb->zsbuf->width); + assert(h == fb->zsbuf->height); + } else { + w = fb->zsbuf->width; + h = fb->zsbuf->height; + } + + zeta_format = fb->zsbuf->format; + zeta = fb->zsbuf; + } + + rt_format = NV10TCL_RT_FORMAT_TYPE_LINEAR; + + switch (colour_format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + case 0: + rt_format |= NV10TCL_RT_FORMAT_COLOR_A8R8G8B8; + break; + case PIPE_FORMAT_R5G6B5_UNORM: + rt_format |= NV10TCL_RT_FORMAT_COLOR_R5G6B5; + break; + default: + assert(0); + } + + BEGIN_RING(celsius, NV10TCL_RT_PITCH, 1); + OUT_RING ( (rt->pitch * rt->cpp) | ( (zeta->pitch * zeta->cpp) << 16) ); + nv10->rt[0] = rt->buffer; + + if (zeta_format) + { + nv10->zeta = zeta->buffer; + } + + BEGIN_RING(celsius, NV10TCL_RT_HORIZ, 3); + OUT_RING ((w << 16) | 0); + OUT_RING ((h << 16) | 0); + OUT_RING (rt_format); + BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 2); + OUT_RING (((w - 1) << 16) | 0); + OUT_RING (((h - 1) << 16) | 0); +} + +static void +nv10_set_polygon_stipple(struct pipe_context *pipe, + const struct pipe_poly_stipple *stipple) +{ + NOUVEAU_ERR("line stipple hahaha\n"); +} + +static void +nv10_set_scissor_state(struct pipe_context *pipe, + const struct pipe_scissor_state *s) +{ + struct nv10_context *nv10 = nv10_context(pipe); + + // XXX +/* BEGIN_RING(celsius, NV10TCL_SCISSOR_HORIZ, 2); + OUT_RING (((s->maxx - s->minx) << 16) | s->minx); + OUT_RING (((s->maxy - s->miny) << 16) | s->miny);*/ +} + +static void +nv10_set_viewport_state(struct pipe_context *pipe, + const struct pipe_viewport_state *vpt) +{ + struct nv10_context *nv10 = nv10_context(pipe); + +/* OUT_RINGf (vpt->translate[0]); + OUT_RINGf (vpt->translate[1]); + OUT_RINGf (vpt->translate[2]); + OUT_RINGf (vpt->translate[3]);*/ + BEGIN_RING(celsius, NV10TCL_VIEWPORT_SCALE_X, 4); + OUT_RINGf (vpt->scale[0]); + OUT_RINGf (vpt->scale[1]); + OUT_RINGf (vpt->scale[2]); + OUT_RINGf (vpt->scale[3]); +} + +static void +nv10_set_vertex_buffer(struct pipe_context *pipe, unsigned index, + const struct pipe_vertex_buffer *vb) +{ + struct nv10_context *nv10 = nv10_context(pipe); + + nv10->vtxbuf[index] = *vb; + + nv10->dirty |= NV10_NEW_ARRAYS; +} + +static void +nv10_set_vertex_element(struct pipe_context *pipe, unsigned index, + const struct pipe_vertex_element *ve) +{ + struct nv10_context *nv10 = nv10_context(pipe); + + nv10->vtxelt[index] = *ve; + + nv10->dirty |= NV10_NEW_ARRAYS; +} + +void +nv10_init_state_functions(struct nv10_context *nv10) +{ + nv10->pipe.create_blend_state = nv10_blend_state_create; + nv10->pipe.bind_blend_state = nv10_blend_state_bind; + nv10->pipe.delete_blend_state = nv10_blend_state_delete; + + nv10->pipe.create_sampler_state = nv10_sampler_state_create; + nv10->pipe.bind_sampler_states = nv10_sampler_state_bind; + nv10->pipe.delete_sampler_state = nv10_sampler_state_delete; + nv10->pipe.set_sampler_textures = nv10_set_sampler_texture; + + nv10->pipe.create_rasterizer_state = nv10_rasterizer_state_create; + nv10->pipe.bind_rasterizer_state = nv10_rasterizer_state_bind; + nv10->pipe.delete_rasterizer_state = nv10_rasterizer_state_delete; + + nv10->pipe.create_depth_stencil_alpha_state = + nv10_depth_stencil_alpha_state_create; + nv10->pipe.bind_depth_stencil_alpha_state = + nv10_depth_stencil_alpha_state_bind; + nv10->pipe.delete_depth_stencil_alpha_state = + nv10_depth_stencil_alpha_state_delete; + + nv10->pipe.create_vs_state = nv10_vp_state_create; + nv10->pipe.bind_vs_state = nv10_vp_state_bind; + nv10->pipe.delete_vs_state = nv10_vp_state_delete; + + nv10->pipe.create_fs_state = nv10_fp_state_create; + nv10->pipe.bind_fs_state = nv10_fp_state_bind; + nv10->pipe.delete_fs_state = nv10_fp_state_delete; + + nv10->pipe.set_blend_color = nv10_set_blend_color; + nv10->pipe.set_clip_state = nv10_set_clip_state; + nv10->pipe.set_constant_buffer = nv10_set_constant_buffer; + nv10->pipe.set_framebuffer_state = nv10_set_framebuffer_state; + nv10->pipe.set_polygon_stipple = nv10_set_polygon_stipple; + nv10->pipe.set_scissor_state = nv10_set_scissor_state; + nv10->pipe.set_viewport_state = nv10_set_viewport_state; + + nv10->pipe.set_vertex_buffer = nv10_set_vertex_buffer; + nv10->pipe.set_vertex_element = nv10_set_vertex_element; +} + |