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authorFrancisco Jerez <[email protected]>2009-12-26 17:26:49 +0100
committerFrancisco Jerez <[email protected]>2009-12-28 18:11:06 +0100
commit49a0f291aef5f601f172cf6f41fd83d6c342bb8a (patch)
tree8b8f398626147cc734055d85b6d76e8e1e7dc5df /src/gallium/drivers/nv04/nv04_context.c
parentc84cc09d41a83caa96eca84c73284024d8d63024 (diff)
nv04: Fix build after the latest nouveau_class.h changes.
Diffstat (limited to 'src/gallium/drivers/nv04/nv04_context.c')
-rw-r--r--src/gallium/drivers/nv04/nv04_context.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/gallium/drivers/nv04/nv04_context.c b/src/gallium/drivers/nv04/nv04_context.c
index 4b33636b2eb..770733a4a17 100644
--- a/src/gallium/drivers/nv04/nv04_context.c
+++ b/src/gallium/drivers/nv04/nv04_context.c
@@ -31,26 +31,26 @@ static boolean
nv04_init_hwctx(struct nv04_context *nv04)
{
// requires a valid handle
-// BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_NOTIFY, 1);
+// BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_NOTIFY, 1);
// OUT_RING(0);
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_NOP, 1);
+ BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_NOP, 1);
OUT_RING(0);
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_CONTROL, 1);
+ BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1);
OUT_RING(0x40182800);
// OUT_RING(1<<20/*no cull*/);
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_BLEND, 1);
+ BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_BLEND, 1);
// OUT_RING(0x24|(1<<6)|(1<<8));
OUT_RING(0x120001a4);
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_FORMAT, 1);
+ BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_FORMAT, 1);
OUT_RING(0x332213a1);
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_FILTER, 1);
+ BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_FILTER, 1);
OUT_RING(0x11001010);
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_COLORKEY, 1);
+ BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_COLORKEY, 1);
OUT_RING(0x0);
-// BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_OFFSET, 1);
+// BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 1);
// OUT_RING(SCREEN_OFFSET);
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR, 1);
+ BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_FOGCOLOR, 1);
OUT_RING(0xff000000);