diff options
author | Francisco Jerez <[email protected]> | 2009-12-26 17:26:49 +0100 |
---|---|---|
committer | Francisco Jerez <[email protected]> | 2009-12-28 18:11:06 +0100 |
commit | 49a0f291aef5f601f172cf6f41fd83d6c342bb8a (patch) | |
tree | 8b8f398626147cc734055d85b6d76e8e1e7dc5df /src/gallium/drivers/nv04/nv04_context.c | |
parent | c84cc09d41a83caa96eca84c73284024d8d63024 (diff) |
nv04: Fix build after the latest nouveau_class.h changes.
Diffstat (limited to 'src/gallium/drivers/nv04/nv04_context.c')
-rw-r--r-- | src/gallium/drivers/nv04/nv04_context.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/gallium/drivers/nv04/nv04_context.c b/src/gallium/drivers/nv04/nv04_context.c index 4b33636b2eb..770733a4a17 100644 --- a/src/gallium/drivers/nv04/nv04_context.c +++ b/src/gallium/drivers/nv04/nv04_context.c @@ -31,26 +31,26 @@ static boolean nv04_init_hwctx(struct nv04_context *nv04) { // requires a valid handle -// BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_NOTIFY, 1); +// BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_NOTIFY, 1); // OUT_RING(0); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_NOP, 1); + BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_NOP, 1); OUT_RING(0); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_CONTROL, 1); + BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1); OUT_RING(0x40182800); // OUT_RING(1<<20/*no cull*/); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_BLEND, 1); + BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_BLEND, 1); // OUT_RING(0x24|(1<<6)|(1<<8)); OUT_RING(0x120001a4); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_FORMAT, 1); + BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_FORMAT, 1); OUT_RING(0x332213a1); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_FILTER, 1); + BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_FILTER, 1); OUT_RING(0x11001010); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_COLORKEY, 1); + BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_COLORKEY, 1); OUT_RING(0x0); -// BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_OFFSET, 1); +// BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 1); // OUT_RING(SCREEN_OFFSET); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR, 1); + BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_FOGCOLOR, 1); OUT_RING(0xff000000); |