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authorChristoph Bumiller <[email protected]>2011-08-30 13:08:27 +0200
committerChristoph Bumiller <[email protected]>2011-08-30 13:55:07 +0200
commit0a3f0ff2645d03d5f572cc26932595b8df400505 (patch)
treee85f772a412a0b2b73f84f39023a4c52c0d22c62 /src/gallium/drivers/nouveau/nouveau_winsys.h
parent55bab45a7c6c8e659e31b398b4ccd6e790c2738b (diff)
nv50: add support for linear textures and render targets
Diffstat (limited to 'src/gallium/drivers/nouveau/nouveau_winsys.h')
-rw-r--r--src/gallium/drivers/nouveau/nouveau_winsys.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/drivers/nouveau/nouveau_winsys.h b/src/gallium/drivers/nouveau/nouveau_winsys.h
index 484f870bd86..37416f78bc1 100644
--- a/src/gallium/drivers/nouveau/nouveau_winsys.h
+++ b/src/gallium/drivers/nouveau/nouveau_winsys.h
@@ -17,6 +17,8 @@
#define NV04_PFIFO_MAX_PACKET_LEN 2047
#endif
+#define NOUVEAU_RESOURCE_FLAG_LINEAR (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
+
static INLINE uint32_t
nouveau_screen_transfer_flags(unsigned pipe)
{