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authorZack Rusin <[email protected]>2013-09-24 15:08:35 -0400
committerZack Rusin <[email protected]>2013-09-24 15:10:02 -0400
commit71ecc2cf71e678daca347bb10dd48e037ecd10af (patch)
tree2204d7aa785d0bf7b8baabd1c79e1d382f025e81 /src/gallium/drivers/llvmpipe
parent49f8fc64de4d06fd516f15cc77449d33f0b85714 (diff)
Revert "llvmpipe: increase number of subpixel bits to eight"
This reverts commit 755c11dc5e94f17097c186edaaa39d818396f14c. We agreed that this is band-aid that's not very useful and the proper solution is to rewrite the rasterization algo so that it operates on 64 bit values. Signed-off-by: Zack Rusin <[email protected]>
Diffstat (limited to 'src/gallium/drivers/llvmpipe')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast.h12
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup.c14
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup_tri.c2
3 files changed, 11 insertions, 17 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.h b/src/gallium/drivers/llvmpipe/lp_rast.h
index 39ff6af327f..c57f2ea11de 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.h
+++ b/src/gallium/drivers/llvmpipe/lp_rast.h
@@ -46,20 +46,10 @@ struct lp_scene;
struct lp_fence;
struct cmd_bin;
-#define FIXED_TYPE_WIDTH 32
/** For sub-pixel positioning */
-#define FIXED_ORDER 8
+#define FIXED_ORDER 4
#define FIXED_ONE (1<<FIXED_ORDER)
-/** Maximum length of an edge in a primitive in pixels.
- * If the framebuffer is large we have to think about fixed-point
- * integer overflow. Coordinates need ((FIXED_TYPE_WIDTH/2) - 1) bits
- * to be able to fit product of two such coordinates inside
- * FIXED_TYPE_WIDTH, any larger and we could overflow a
- * FIXED_TYPE_WIDTH_-bit int.
- */
-#define MAX_FIXED_LENGTH (1 << (((FIXED_TYPE_WIDTH/2) - 1) - FIXED_ORDER))
-
/* Rasterizer output size going to jit fs, width/height */
#define LP_RASTER_BLOCK_SIZE 4
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c
index d686500135d..5fde01fa13b 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup.c
@@ -1007,12 +1007,16 @@ try_update_scene_state( struct lp_setup_context *setup )
&setup->draw_regions[i]);
}
}
- /*
- * Check if subdivision of triangles is needed if the framebuffer
- * is larger than our MAX_FIXED_LENGTH can accomodate.
+ /* If the framebuffer is large we have to think about fixed-point
+ * integer overflow. For 2K by 2K images, coordinates need 15 bits
+ * (2^11 + 4 subpixel bits). The product of two such numbers would
+ * use 30 bits. Any larger and we could overflow a 32-bit int.
+ *
+ * To cope with this problem we check if triangles are large and
+ * subdivide them if needed.
*/
- setup->subdivide_large_triangles = (setup->fb.width > MAX_FIXED_LENGTH &&
- setup->fb.height > MAX_FIXED_LENGTH);
+ setup->subdivide_large_triangles = (setup->fb.width > 2048 &&
+ setup->fb.height > 2048);
}
setup->dirty = 0;
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_tri.c b/src/gallium/drivers/llvmpipe/lp_setup_tri.c
index cf67f29f0e3..da9967ad3f1 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup_tri.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup_tri.c
@@ -995,7 +995,7 @@ check_subdivide_triangle(struct lp_setup_context *setup,
const float (*v2)[4],
triangle_func_t tri)
{
- const float maxLen = MAX_FIXED_LENGTH; /* longest permissible edge, in pixels */
+ const float maxLen = 2048.0f; /* longest permissible edge, in pixels */
float dx10, dy10, len10;
float dx21, dy21, len21;
float dx02, dy02, len02;