diff options
author | José Fonseca <[email protected]> | 2009-07-26 23:44:38 +0100 |
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committer | José Fonseca <[email protected]> | 2009-08-29 09:21:15 +0100 |
commit | 946f432a08112148d743eb9faf6b27bb8cc7fa76 (patch) | |
tree | d0648a6e40f6aba20322631c139c28b9654f5299 /src/gallium/drivers/llvmpipe/lp_texture.c | |
parent | 1814d6b49c8144180231c3e43ff6b5dc9c32e12b (diff) |
llvmpipe: Fork softpipe for experimentation with llvm.
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_texture.c')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_texture.c | 421 |
1 files changed, 421 insertions, 0 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c new file mode 100644 index 00000000000..fd9b5182ea6 --- /dev/null +++ b/src/gallium/drivers/llvmpipe/lp_texture.c @@ -0,0 +1,421 @@ +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + /* + * Authors: + * Keith Whitwell <[email protected]> + * Michel Dänzer <[email protected]> + */ + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_inlines.h" +#include "pipe/internal/p_winsys_screen.h" +#include "util/u_math.h" +#include "util/u_memory.h" + +#include "lp_context.h" +#include "lp_state.h" +#include "lp_texture.h" +#include "lp_tile_cache.h" +#include "lp_screen.h" +#include "lp_winsys.h" + + +/* Simple, maximally packed layout. + */ + +static unsigned minify( unsigned d ) +{ + return MAX2(1, d>>1); +} + + +/* Conventional allocation path for non-display textures: + */ +static boolean +llvmpipe_texture_layout(struct pipe_screen *screen, + struct llvmpipe_texture * lpt) +{ + struct pipe_texture *pt = &lpt->base; + unsigned level; + unsigned width = pt->width[0]; + unsigned height = pt->height[0]; + unsigned depth = pt->depth[0]; + + unsigned buffer_size = 0; + + for (level = 0; level <= pt->last_level; level++) { + pt->width[level] = width; + pt->height[level] = height; + pt->depth[level] = depth; + pt->nblocksx[level] = pf_get_nblocksx(&pt->block, width); + pt->nblocksy[level] = pf_get_nblocksy(&pt->block, height); + lpt->stride[level] = pt->nblocksx[level]*pt->block.size; + + lpt->level_offset[level] = buffer_size; + + buffer_size += (pt->nblocksy[level] * + ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) * + lpt->stride[level]); + + width = minify(width); + height = minify(height); + depth = minify(depth); + } + + lpt->buffer = screen->buffer_create(screen, 32, + PIPE_BUFFER_USAGE_PIXEL, + buffer_size); + + return lpt->buffer != NULL; +} + +static boolean +llvmpipe_displaytarget_layout(struct pipe_screen *screen, + struct llvmpipe_texture * lpt) +{ + unsigned usage = (PIPE_BUFFER_USAGE_CPU_READ_WRITE | + PIPE_BUFFER_USAGE_GPU_READ_WRITE); + + lpt->base.nblocksx[0] = pf_get_nblocksx(&lpt->base.block, lpt->base.width[0]); + lpt->base.nblocksy[0] = pf_get_nblocksy(&lpt->base.block, lpt->base.height[0]); + + lpt->buffer = screen->surface_buffer_create( screen, + lpt->base.width[0], + lpt->base.height[0], + lpt->base.format, + usage, + &lpt->stride[0]); + + return lpt->buffer != NULL; +} + + + + + +static struct pipe_texture * +llvmpipe_texture_create(struct pipe_screen *screen, + const struct pipe_texture *templat) +{ + struct llvmpipe_texture *lpt = CALLOC_STRUCT(llvmpipe_texture); + if (!lpt) + return NULL; + + lpt->base = *templat; + pipe_reference_init(&lpt->base.reference, 1); + lpt->base.screen = screen; + + if (lpt->base.tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) { + if (!llvmpipe_displaytarget_layout(screen, lpt)) + goto fail; + } + else { + if (!llvmpipe_texture_layout(screen, lpt)) + goto fail; + } + + return &lpt->base; + + fail: + FREE(lpt); + return NULL; +} + + +static struct pipe_texture * +llvmpipe_texture_blanket(struct pipe_screen * screen, + const struct pipe_texture *base, + const unsigned *stride, + struct pipe_buffer *buffer) +{ + struct llvmpipe_texture *lpt; + assert(screen); + + /* Only supports one type */ + if (base->target != PIPE_TEXTURE_2D || + base->last_level != 0 || + base->depth[0] != 1) { + return NULL; + } + + lpt = CALLOC_STRUCT(llvmpipe_texture); + if (!lpt) + return NULL; + + lpt->base = *base; + pipe_reference_init(&lpt->base.reference, 1); + lpt->base.screen = screen; + lpt->base.nblocksx[0] = pf_get_nblocksx(&lpt->base.block, lpt->base.width[0]); + lpt->base.nblocksy[0] = pf_get_nblocksy(&lpt->base.block, lpt->base.height[0]); + lpt->stride[0] = stride[0]; + + pipe_buffer_reference(&lpt->buffer, buffer); + + return &lpt->base; +} + + +static void +llvmpipe_texture_destroy(struct pipe_texture *pt) +{ + struct llvmpipe_texture *lpt = llvmpipe_texture(pt); + + pipe_buffer_reference(&lpt->buffer, NULL); + FREE(lpt); +} + + +static struct pipe_surface * +llvmpipe_get_tex_surface(struct pipe_screen *screen, + struct pipe_texture *pt, + unsigned face, unsigned level, unsigned zslice, + unsigned usage) +{ + struct llvmpipe_texture *lpt = llvmpipe_texture(pt); + struct pipe_surface *ps; + + assert(level <= pt->last_level); + + ps = CALLOC_STRUCT(pipe_surface); + if (ps) { + pipe_reference_init(&ps->reference, 1); + pipe_texture_reference(&ps->texture, pt); + ps->format = pt->format; + ps->width = pt->width[level]; + ps->height = pt->height[level]; + ps->offset = lpt->level_offset[level]; + ps->usage = usage; + + /* Because we are llvmpipe, anything that the state tracker + * thought was going to be done with the GPU will actually get + * done with the CPU. Let's adjust the flags to take that into + * account. + */ + if (ps->usage & PIPE_BUFFER_USAGE_GPU_WRITE) { + /* GPU_WRITE means "render" and that can involve reads (blending) */ + ps->usage |= PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_CPU_READ; + } + + if (ps->usage & PIPE_BUFFER_USAGE_GPU_READ) + ps->usage |= PIPE_BUFFER_USAGE_CPU_READ; + + if (ps->usage & (PIPE_BUFFER_USAGE_CPU_WRITE | + PIPE_BUFFER_USAGE_GPU_WRITE)) { + /* Mark the surface as dirty. The tile cache will look for this. */ + lpt->modified = TRUE; + } + + ps->face = face; + ps->level = level; + ps->zslice = zslice; + + if (pt->target == PIPE_TEXTURE_CUBE) { + ps->offset += face * pt->nblocksy[level] * lpt->stride[level]; + } + else if (pt->target == PIPE_TEXTURE_3D) { + ps->offset += zslice * pt->nblocksy[level] * lpt->stride[level]; + } + else { + assert(face == 0); + assert(zslice == 0); + } + } + return ps; +} + + +static void +llvmpipe_tex_surface_destroy(struct pipe_surface *surf) +{ + /* Effectively do the texture_update work here - if texture images + * needed post-processing to put them into hardware layout, this is + * where it would happen. For llvmpipe, nothing to do. + */ + assert(surf->texture); + pipe_texture_reference(&surf->texture, NULL); + FREE(surf); +} + + +static struct pipe_transfer * +llvmpipe_get_tex_transfer(struct pipe_screen *screen, + struct pipe_texture *texture, + unsigned face, unsigned level, unsigned zslice, + enum pipe_transfer_usage usage, + unsigned x, unsigned y, unsigned w, unsigned h) +{ + struct llvmpipe_texture *lptex = llvmpipe_texture(texture); + struct llvmpipe_transfer *lpt; + + assert(texture); + assert(level <= texture->last_level); + + lpt = CALLOC_STRUCT(llvmpipe_transfer); + if (lpt) { + struct pipe_transfer *pt = &lpt->base; + pipe_texture_reference(&pt->texture, texture); + pt->format = texture->format; + pt->block = texture->block; + pt->x = x; + pt->y = y; + pt->width = w; + pt->height = h; + pt->nblocksx = texture->nblocksx[level]; + pt->nblocksy = texture->nblocksy[level]; + pt->stride = lptex->stride[level]; + pt->usage = usage; + pt->face = face; + pt->level = level; + pt->zslice = zslice; + + lpt->offset = lptex->level_offset[level]; + + if (texture->target == PIPE_TEXTURE_CUBE) { + lpt->offset += face * pt->nblocksy * pt->stride; + } + else if (texture->target == PIPE_TEXTURE_3D) { + lpt->offset += zslice * pt->nblocksy * pt->stride; + } + else { + assert(face == 0); + assert(zslice == 0); + } + return pt; + } + return NULL; +} + + +static void +llvmpipe_tex_transfer_destroy(struct pipe_transfer *transfer) +{ + /* Effectively do the texture_update work here - if texture images + * needed post-processing to put them into hardware layout, this is + * where it would happen. For llvmpipe, nothing to do. + */ + assert (transfer->texture); + pipe_texture_reference(&transfer->texture, NULL); + FREE(transfer); +} + + +static void * +llvmpipe_transfer_map( struct pipe_screen *screen, + struct pipe_transfer *transfer ) +{ + ubyte *map, *xfer_map; + struct llvmpipe_texture *lpt; + unsigned flags = 0; + + assert(transfer->texture); + lpt = llvmpipe_texture(transfer->texture); + + if (transfer->usage != PIPE_TRANSFER_READ) { + flags |= PIPE_BUFFER_USAGE_CPU_WRITE; + } + + if (transfer->usage != PIPE_TRANSFER_WRITE) { + flags |= PIPE_BUFFER_USAGE_CPU_READ; + } + + map = pipe_buffer_map(screen, lpt->buffer, flags); + if (map == NULL) + return NULL; + + /* May want to different things here depending on read/write nature + * of the map: + */ + if (transfer->texture && transfer->usage != PIPE_TRANSFER_READ) + { + /* Do something to notify sharing contexts of a texture change. + * In llvmpipe, that would mean flushing the texture cache. + */ + llvmpipe_screen(screen)->timestamp++; + } + + xfer_map = map + llvmpipe_transfer(transfer)->offset + + transfer->y / transfer->block.height * transfer->stride + + transfer->x / transfer->block.width * transfer->block.size; + /*printf("map = %p xfer map = %p\n", map, xfer_map);*/ + return xfer_map; +} + + +static void +llvmpipe_transfer_unmap(struct pipe_screen *screen, + struct pipe_transfer *transfer) +{ + struct llvmpipe_texture *lpt; + + assert(transfer->texture); + lpt = llvmpipe_texture(transfer->texture); + + pipe_buffer_unmap( screen, lpt->buffer ); +} + + +void +llvmpipe_init_texture_funcs(struct llvmpipe_context *lp) +{ +} + + +void +llvmpipe_init_screen_texture_funcs(struct pipe_screen *screen) +{ + screen->texture_create = llvmpipe_texture_create; + screen->texture_blanket = llvmpipe_texture_blanket; + screen->texture_destroy = llvmpipe_texture_destroy; + + screen->get_tex_surface = llvmpipe_get_tex_surface; + screen->tex_surface_destroy = llvmpipe_tex_surface_destroy; + + screen->get_tex_transfer = llvmpipe_get_tex_transfer; + screen->tex_transfer_destroy = llvmpipe_tex_transfer_destroy; + screen->transfer_map = llvmpipe_transfer_map; + screen->transfer_unmap = llvmpipe_transfer_unmap; +} + + +boolean +llvmpipe_get_texture_buffer( struct pipe_texture *texture, + struct pipe_buffer **buf, + unsigned *stride ) +{ + struct llvmpipe_texture *tex = (struct llvmpipe_texture *)texture; + + if (!tex) + return FALSE; + + pipe_buffer_reference(buf, tex->buffer); + + if (stride) + *stride = tex->stride[0]; + + return TRUE; +} |