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authorDave Airlie <[email protected]>2019-08-27 14:28:37 +1000
committerDave Airlie <[email protected]>2019-09-04 15:22:20 +1000
commit3879f69b503dbea62342ba37e7a475e3fdbf09cf (patch)
tree52ef3746f4b8ce1899c76405a12eb7af07dd45e2 /src/gallium/drivers/llvmpipe/lp_scene_queue.c
parentadd0b151f524aa800d574ebfeddfb77a06f4e937 (diff)
llvmpipe: add initial compute state structs
These mirror the fragment shader structs, this is just a framework. Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_scene_queue.c')
0 files changed, 0 insertions, 0 deletions