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author | Anuj Phogat <[email protected]> | 2012-11-16 10:47:56 -0800 |
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committer | Anuj Phogat <[email protected]> | 2012-11-29 14:05:25 -0800 |
commit | 9ab896243cfdee7f6a626aceb26e4cb88bd4da2d (patch) | |
tree | fbbfda791544ed97046479eaff8152c61e9b8677 /src/gallium/drivers/llvmpipe/lp_rast.h | |
parent | 53ba40c1567125e9462289be01f5c137701f4f5d (diff) |
mesa: Fix GL_LUMINANCE handling for textures in glGetTexImage
We need to rebase colors (ex: set G=B=0) when getting GL_LUMINANCE
textures in following cases:
1. If the luminance texture is actually stored as rgba
2. If getting a luminance texture, but returning rgba
3. If getting an rgba texture, but returning luminance
A similar fix was pushed by Brian Paul for uncompressed textures
in commit: f5d0ced.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=47220
Observed no regressions in piglit and ogles2conform due to this fix.
This patch will cause failures in intel oglconform pxconv-gettex,
pxstore-gettex and pxtrans-gettex test cases. The cause of failures
is a bug in test cases. Expected luminance value is calculted
incorrectly in test cases: L = R+G+B.
V2: Set G = 0 when getting a RG texture but returning luminance.
Note: This is a candidate for stable branches.
Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_rast.h')
0 files changed, 0 insertions, 0 deletions