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authorJosé Fonseca <[email protected]>2010-10-17 07:15:58 -0700
committerJosé Fonseca <[email protected]>2010-10-17 07:22:34 -0700
commit914b0d34e89ee53ef3d7d8aac4baa794492a2064 (patch)
treebd6ebc8ba87c5b65c037b32c25f24dd521492b2f /src/gallium/drivers/llvmpipe/lp_bld_depth.c
parent98b3f27439ba3a48286ed0d6a4467e5482b41fec (diff)
llvmpipe: Fix depth-stencil regression.
If stencil is enabled then we need to load the z_dst, even if depth testing is disabled. This fixes reflect mesa demo.
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_bld_depth.c')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_bld_depth.c47
1 files changed, 26 insertions, 21 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_depth.c b/src/gallium/drivers/llvmpipe/lp_bld_depth.c
index ddf7da0b14d..167ac0ed2e2 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_depth.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_depth.c
@@ -330,7 +330,7 @@ lp_depth_type(const struct util_format_description *format_desc,
* in the Z buffer (typically 0xffffff00 or 0x00ffffff). That lets us
* get by with fewer bit twiddling steps.
*/
-static void
+static boolean
get_z_shift_and_mask(const struct util_format_description *format_desc,
unsigned *shift, unsigned *width, unsigned *mask)
{
@@ -345,7 +345,8 @@ get_z_shift_and_mask(const struct util_format_description *format_desc,
z_swizzle = format_desc->swizzle[0];
- assert(z_swizzle != UTIL_FORMAT_SWIZZLE_NONE);
+ if (z_swizzle == UTIL_FORMAT_SWIZZLE_NONE)
+ return FALSE;
*width = format_desc->channel[z_swizzle].size;
@@ -366,6 +367,8 @@ get_z_shift_and_mask(const struct util_format_description *format_desc,
}
*shift = padding_right;
+
+ return TRUE;
}
@@ -554,6 +557,27 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder,
{
unsigned s_shift, s_mask;
+ if (get_z_shift_and_mask(format_desc, &z_shift, &z_width, &z_mask)) {
+ if (z_mask != 0xffffffff) {
+ z_bitmask = lp_build_const_int_vec(z_type, z_mask);
+ }
+
+ /*
+ * Align the framebuffer Z 's LSB to the right.
+ */
+ if (z_shift) {
+ LLVMValueRef shift = lp_build_const_int_vec(z_type, z_shift);
+ z_dst = LLVMBuildLShr(builder, zs_dst, shift, "z_dst");
+ } else if (z_bitmask) {
+ /* TODO: Instead of loading a mask from memory and ANDing, it's
+ * probably faster to just shake the bits with two shifts. */
+ z_dst = LLVMBuildAnd(builder, zs_dst, z_bitmask, "z_dst");
+ } else {
+ z_dst = zs_dst;
+ lp_build_name(z_dst, "z_dst");
+ }
+ }
+
if (get_s_shift_and_mask(format_desc, &s_shift, &s_mask)) {
if (s_shift) {
LLVMValueRef shift = lp_build_const_int_vec(s_type, s_shift);
@@ -605,8 +629,6 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder,
}
if (depth->enabled) {
- get_z_shift_and_mask(format_desc, &z_shift, &z_width, &z_mask);
-
/*
* Convert fragment Z to the desired type, aligning the LSB to the right.
*/
@@ -644,23 +666,6 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder,
lp_build_name(z_src, "z_src");
- if (z_mask != 0xffffffff) {
- z_bitmask = lp_build_const_int_vec(z_type, z_mask);
- }
-
- /*
- * Align the framebuffer Z 's LSB to the right.
- */
- if (z_shift) {
- LLVMValueRef shift = lp_build_const_int_vec(z_type, z_shift);
- z_dst = LLVMBuildLShr(builder, zs_dst, shift, "z_dst");
- } else if (z_bitmask) {
- z_dst = LLVMBuildAnd(builder, zs_dst, z_bitmask, "z_dst");
- } else {
- z_dst = zs_dst;
- lp_build_name(z_dst, "z_dst");
- }
-
/* compare src Z to dst Z, returning 'pass' mask */
z_pass = lp_build_cmp(&z_bld, depth->func, z_src, z_dst);