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authorVasily Khoruzhick <[email protected]>2020-01-02 20:58:19 -0800
committerVasily Khoruzhick <[email protected]>2020-01-03 18:57:36 +0000
commit1de06e540a1de6d857c5fd804e21a26840458c02 (patch)
treed69d368e6ef7386a8230ed1442df5e562225f2ba /src/gallium/drivers/lima
parent9bd8000c6c3742ac36ff79ef3566bea0851a1682 (diff)
lima: fix allocation of GP outputs storage for indexed draw
For indexed draw number of VS invocations is (ctx->max_index - ctx->min_index + 1), so we have to use this number when calculating space for varyings, gl_Position and gl_PointSize. Fixes dEQP-GLES2.functional.buffer.write.use.index_array.array and dEQP-GLES2.functional.buffer.write.use.index_array.element_array Reviewed-by: Andreas Baierl <[email protected]> Reviewed-by: Erico Nunes <[email protected]> Signed-off-by: Vasily Khoruzhick <[email protected]>
Diffstat (limited to 'src/gallium/drivers/lima')
-rw-r--r--src/gallium/drivers/lima/lima_draw.c7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/gallium/drivers/lima/lima_draw.c b/src/gallium/drivers/lima/lima_draw.c
index 5b86cce4d0d..5fb846c7b7a 100644
--- a/src/gallium/drivers/lima/lima_draw.c
+++ b/src/gallium/drivers/lima/lima_draw.c
@@ -1239,6 +1239,7 @@ lima_update_varying(struct lima_context *ctx, const struct pipe_draw_info *info)
struct lima_screen *screen = lima_screen(ctx->base.screen);
struct lima_vs_shader_state *vs = ctx->vs;
uint32_t gp_output_size;
+ unsigned num = info->index_size ? (ctx->max_index - ctx->min_index + 1) : info->count;
uint32_t *varying =
lima_ctx_buff_alloc(ctx, lima_ctx_buff_gp_varying_info,
@@ -1267,18 +1268,18 @@ lima_update_varying(struct lima_context *ctx, const struct pipe_draw_info *info)
vs->varying_stride = align(offset, 16);
/* gl_Position is always present, allocate space for it */
- gp_output_size = align(4 * 4 * info->count, 0x40);
+ gp_output_size = align(4 * 4 * num, 0x40);
/* Allocate space for varyings if there're any */
if (vs->num_varyings) {
ctx->gp_output_varyings_offt = gp_output_size;
- gp_output_size += align(vs->varying_stride * info->count, 0x40);
+ gp_output_size += align(vs->varying_stride * num, 0x40);
}
/* Allocate space for gl_PointSize if it's there */
if (vs->point_size_idx != -1) {
ctx->gp_output_point_size_offt = gp_output_size;
- gp_output_size += 4 * info->count;
+ gp_output_size += 4 * num;
}
/* gp_output can be too large for the suballocator, so create a