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authorErico Nunes <[email protected]>2019-08-03 10:56:12 +0200
committerErico Nunes <[email protected]>2019-08-06 15:43:31 +0200
commite0aeee946004685527dfa0a4f5f141b85ae076dd (patch)
tree84377b66fb5c5f8b9e237b6aae65ae7038c886c4 /src/gallium/drivers/lima/ir/gp
parent9e41a514a8aabe209e7cc999a609c9a0a252b3d7 (diff)
lima: add summary report for shader-db
Very basic summary, loops and gpir spills:fills are not updated yet and are only there to comply with the strings to shader-db report.py regex. For now it can be used to analyze the impact of changes in instruction count in both gpir and ppir. The LIMA_DEBUG=shaderdb setting can be useful to output stats on applications other than shader-db. Signed-off-by: Erico Nunes <[email protected]> Reviewed-by: Qiang Yu <[email protected]>
Diffstat (limited to 'src/gallium/drivers/lima/ir/gp')
-rw-r--r--src/gallium/drivers/lima/ir/gp/codegen.c1
-rw-r--r--src/gallium/drivers/lima/ir/gp/gpir.h6
-rw-r--r--src/gallium/drivers/lima/ir/gp/nir.c28
3 files changed, 34 insertions, 1 deletions
diff --git a/src/gallium/drivers/lima/ir/gp/codegen.c b/src/gallium/drivers/lima/ir/gp/codegen.c
index 19eb38c18a7..76e360b4fb1 100644
--- a/src/gallium/drivers/lima/ir/gp/codegen.c
+++ b/src/gallium/drivers/lima/ir/gp/codegen.c
@@ -602,6 +602,7 @@ bool gpir_codegen_prog(gpir_compiler *comp)
comp->prog->shader = code;
comp->prog->shader_size = num_instr * sizeof(gpir_codegen_instr);
+ comp->num_instr = num_instr;
if (lima_debug & LIMA_DEBUG_GP) {
gpir_codegen_print_prog(comp);
diff --git a/src/gallium/drivers/lima/ir/gp/gpir.h b/src/gallium/drivers/lima/ir/gp/gpir.h
index e7707814b7c..36553a7e169 100644
--- a/src/gallium/drivers/lima/ir/gp/gpir.h
+++ b/src/gallium/drivers/lima/ir/gp/gpir.h
@@ -388,6 +388,12 @@ typedef struct gpir_compiler {
struct lima_vs_shader_state *prog;
int constant_base;
+
+ /* shaderdb */
+ int num_instr;
+ int num_loops;
+ int num_spills;
+ int num_fills;
} gpir_compiler;
#define GPIR_VALUE_REG_NUM 11
diff --git a/src/gallium/drivers/lima/ir/gp/nir.c b/src/gallium/drivers/lima/ir/gp/nir.c
index 18121b9a914..c208d735b9d 100644
--- a/src/gallium/drivers/lima/ir/gp/nir.c
+++ b/src/gallium/drivers/lima/ir/gp/nir.c
@@ -24,6 +24,8 @@
#include "util/ralloc.h"
#include "compiler/nir/nir.h"
+#include "pipe/p_state.h"
+
#include "gpir.h"
#include "lima_context.h"
@@ -396,7 +398,29 @@ static int gpir_glsl_type_size(enum glsl_base_type type)
return 4;
}
-bool gpir_compile_nir(struct lima_vs_shader_state *prog, struct nir_shader *nir)
+static void gpir_print_shader_db(struct nir_shader *nir, gpir_compiler *comp,
+ struct pipe_debug_callback *debug)
+{
+ const struct shader_info *info = &nir->info;
+ char *shaderdb;
+ int ret = asprintf(&shaderdb,
+ "%s shader: %d inst, %d loops, %d:%d spills:fills\n",
+ gl_shader_stage_name(info->stage),
+ comp->num_instr,
+ comp->num_loops,
+ comp->num_spills,
+ comp->num_fills);
+ assert(ret >= 0);
+
+ if (lima_debug & LIMA_DEBUG_SHADERDB)
+ fprintf(stderr, "SHADER-DB: %s\n", shaderdb);
+
+ pipe_debug_message(debug, SHADER_INFO, "%s", shaderdb);
+ free(shaderdb);
+}
+
+bool gpir_compile_nir(struct lima_vs_shader_state *prog, struct nir_shader *nir,
+ const struct pipe_debug_callback *debug)
{
nir_function_impl *func = nir_shader_get_entrypoint(nir);
gpir_compiler *comp = gpir_compiler_create(prog, func->reg_alloc, func->ssa_alloc);
@@ -446,6 +470,8 @@ bool gpir_compile_nir(struct lima_vs_shader_state *prog, struct nir_shader *nir)
v->components += glsl_get_components(var->type);
}
+ gpir_print_shader_db(nir, comp, debug);
+
ralloc_free(comp);
return true;