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authorKenneth Graunke <[email protected]>2019-03-11 00:04:56 -0700
committerKenneth Graunke <[email protected]>2019-03-21 20:28:17 -0700
commit66c100a8d6df74e3e4c0b24a618b2c116fc6bed1 (patch)
treec418eecc73b104745d2e29d7e0b61fb71f271d2b /src/gallium/drivers/iris
parent365886ebe1a54f893b688b457553eead6aa572ea (diff)
iris: Skip resolves and flushes altogether if unnecessary
Improves drawoverhead baseline scores by 1.17x.
Diffstat (limited to 'src/gallium/drivers/iris')
-rw-r--r--src/gallium/drivers/iris/iris_context.h5
-rw-r--r--src/gallium/drivers/iris/iris_draw.c19
-rw-r--r--src/gallium/drivers/iris/iris_state.c12
3 files changed, 27 insertions, 9 deletions
diff --git a/src/gallium/drivers/iris/iris_context.h b/src/gallium/drivers/iris/iris_context.h
index 3cd03850e1b..494c931d0f0 100644
--- a/src/gallium/drivers/iris/iris_context.h
+++ b/src/gallium/drivers/iris/iris_context.h
@@ -125,12 +125,15 @@ enum iris_param_domain {
#define IRIS_DIRTY_VF_SGVS (1ull << 52)
#define IRIS_DIRTY_VF (1ull << 53)
#define IRIS_DIRTY_VF_TOPOLOGY (1ull << 54)
+#define IRIS_DIRTY_RENDER_RESOLVES_AND_FLUSHES (1ull << 55)
+#define IRIS_DIRTY_COMPUTE_RESOLVES_AND_FLUSHES (1ull << 56)
#define IRIS_ALL_DIRTY_FOR_COMPUTE (IRIS_DIRTY_CS | \
IRIS_DIRTY_SAMPLER_STATES_CS | \
IRIS_DIRTY_UNCOMPILED_CS | \
IRIS_DIRTY_CONSTANTS_CS | \
- IRIS_DIRTY_BINDINGS_CS)
+ IRIS_DIRTY_BINDINGS_CS | \
+ IRIS_DIRTY_COMPUTE_RESOLVES_AND_FLUSHES)
#define IRIS_ALL_DIRTY_FOR_RENDER ~IRIS_ALL_DIRTY_FOR_COMPUTE
diff --git a/src/gallium/drivers/iris/iris_draw.c b/src/gallium/drivers/iris/iris_draw.c
index 82a78145ecd..ab162583ca9 100644
--- a/src/gallium/drivers/iris/iris_draw.c
+++ b/src/gallium/drivers/iris/iris_draw.c
@@ -133,14 +133,15 @@ iris_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
iris_update_compiled_shaders(ice);
- bool draw_aux_buffer_disabled[BRW_MAX_DRAW_BUFFERS] = { };
- for (gl_shader_stage stage = 0; stage < MESA_SHADER_COMPUTE; stage++) {
- if (ice->shaders.prog[stage]) {
- iris_predraw_resolve_inputs(ice, batch, draw_aux_buffer_disabled,
- stage, true);
+ if (ice->state.dirty & IRIS_DIRTY_RENDER_RESOLVES_AND_FLUSHES) {
+ bool draw_aux_buffer_disabled[BRW_MAX_DRAW_BUFFERS] = { };
+ for (gl_shader_stage stage = 0; stage < MESA_SHADER_COMPUTE; stage++) {
+ if (ice->shaders.prog[stage])
+ iris_predraw_resolve_inputs(ice, batch, draw_aux_buffer_disabled,
+ stage, true);
}
+ iris_predraw_resolve_framebuffer(ice, batch, draw_aux_buffer_disabled);
}
- iris_predraw_resolve_framebuffer(ice, batch, draw_aux_buffer_disabled);
iris_binder_reserve_3d(ice);
@@ -215,8 +216,10 @@ iris_launch_grid(struct pipe_context *ctx, const struct pipe_grid_info *grid)
/* We can't do resolves on the compute engine, so awkwardly, we have to
* do them on the render batch...
*/
- iris_predraw_resolve_inputs(ice, &ice->batches[IRIS_BATCH_RENDER], NULL,
- MESA_SHADER_COMPUTE, false);
+ if (ice->state.dirty & IRIS_DIRTY_COMPUTE_RESOLVES_AND_FLUSHES) {
+ iris_predraw_resolve_inputs(ice, &ice->batches[IRIS_BATCH_RENDER], NULL,
+ MESA_SHADER_COMPUTE, false);
+ }
iris_batch_maybe_flush(batch, 1500);
diff --git a/src/gallium/drivers/iris/iris_state.c b/src/gallium/drivers/iris/iris_state.c
index c16fa22b42b..e5f231158fc 100644
--- a/src/gallium/drivers/iris/iris_state.c
+++ b/src/gallium/drivers/iris/iris_state.c
@@ -971,6 +971,7 @@ iris_bind_blend_state(struct pipe_context *ctx, void *state)
ice->state.dirty |= IRIS_DIRTY_PS_BLEND;
ice->state.dirty |= IRIS_DIRTY_BLEND_STATE;
+ ice->state.dirty |= IRIS_DIRTY_RENDER_RESOLVES_AND_FLUSHES;
ice->state.dirty |= ice->state.dirty_for_nos[IRIS_NOS_BLEND];
}
@@ -1083,6 +1084,9 @@ iris_bind_zsa_state(struct pipe_context *ctx, void *state)
if (cso_changed(alpha.func))
ice->state.dirty |= IRIS_DIRTY_BLEND_STATE;
+ if (cso_changed(depth_writes_enabled))
+ ice->state.dirty |= IRIS_DIRTY_RENDER_RESOLVES_AND_FLUSHES;
+
ice->state.depth_writes_enabled = new_cso->depth_writes_enabled;
ice->state.stencil_writes_enabled = new_cso->stencil_writes_enabled;
}
@@ -1986,6 +1990,9 @@ iris_set_shader_images(struct pipe_context *ctx,
}
ice->state.dirty |= IRIS_DIRTY_BINDINGS_VS << stage;
+ ice->state.dirty |=
+ stage == MESA_SHADER_COMPUTE ? IRIS_DIRTY_COMPUTE_RESOLVES_AND_FLUSHES
+ : IRIS_DIRTY_RENDER_RESOLVES_AND_FLUSHES;
/* Broadwell also needs brw_image_params re-uploaded */
if (GEN_GEN < 9) {
@@ -2021,6 +2028,9 @@ iris_set_sampler_views(struct pipe_context *ctx,
}
ice->state.dirty |= (IRIS_DIRTY_BINDINGS_VS << stage);
+ ice->state.dirty |=
+ stage == MESA_SHADER_COMPUTE ? IRIS_DIRTY_COMPUTE_RESOLVES_AND_FLUSHES
+ : IRIS_DIRTY_RENDER_RESOLVES_AND_FLUSHES;
}
/**
@@ -2359,6 +2369,8 @@ iris_set_framebuffer_state(struct pipe_context *ctx,
/* Render target change */
ice->state.dirty |= IRIS_DIRTY_BINDINGS_FS;
+ ice->state.dirty |= IRIS_DIRTY_RENDER_RESOLVES_AND_FLUSHES;
+
ice->state.dirty |= ice->state.dirty_for_nos[IRIS_NOS_FRAMEBUFFER];
#if GEN_GEN == 11