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authorChia-I Wu <[email protected]>2013-06-20 11:52:03 +0800
committerChia-I Wu <[email protected]>2013-06-25 11:51:26 +0800
commit4d789c76dce580d754fe146041d7a1118524a4ff (patch)
tree1dfb91a20b86170042dd37a2172c9a554f5912d7 /src/gallium/drivers/ilo/ilo_state.c
parente3cbb18321b530ab01f57f21b22d38b89efcaec4 (diff)
ilo: move internal shader interface to a new header
Move it to ilo_shader_internal.h. The goal is to make files not part of the compiler include only ilo_shader.h eventually.
Diffstat (limited to 'src/gallium/drivers/ilo/ilo_state.c')
-rw-r--r--src/gallium/drivers/ilo/ilo_state.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/ilo/ilo_state.c b/src/gallium/drivers/ilo/ilo_state.c
index b284e7c112b..80fa7414e82 100644
--- a/src/gallium/drivers/ilo/ilo_state.c
+++ b/src/gallium/drivers/ilo/ilo_state.c
@@ -28,6 +28,7 @@
#include "util/u_framebuffer.h"
#include "util/u_helpers.h"
+#include "shader/ilo_shader_internal.h"
#include "ilo_context.h"
#include "ilo_resource.h"
#include "ilo_shader.h"