diff options
author | Chia-I Wu <[email protected]> | 2014-02-20 13:51:03 +0800 |
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committer | Chia-I Wu <[email protected]> | 2014-02-22 22:45:13 +0800 |
commit | 4afb8a7fb5a5f0581ba1bbf608033e69dab6dbb3 (patch) | |
tree | 183327e1b6546a7b3138b9a7d322e2e3dccde43e /src/gallium/drivers/ilo/ilo_resource.h | |
parent | cb8a0d2be1a50e2aa1cb82a33535f68d278ed8ca (diff) |
ilo: better readability and doc for texture flags
Improve comments for the flags, and explicitly separate their uses in slice
flags and resolve flags.
Diffstat (limited to 'src/gallium/drivers/ilo/ilo_resource.h')
-rw-r--r-- | src/gallium/drivers/ilo/ilo_resource.h | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/src/gallium/drivers/ilo/ilo_resource.h b/src/gallium/drivers/ilo/ilo_resource.h index fb4fde77d08..d7bc5f9be71 100644 --- a/src/gallium/drivers/ilo/ilo_resource.h +++ b/src/gallium/drivers/ilo/ilo_resource.h @@ -34,13 +34,45 @@ #include "ilo_screen.h" enum ilo_texture_flags { + /* + * Possible writers of a texture. There can be at most one writer at any + * time. + * + * Wine set in resolve flags (in ilo_blit_resolve_slices()), they indicate + * the new writer. When set in slice flags (ilo_texture_slice::flags), + * they indicate the writer since last resolve. + */ ILO_TEXTURE_RENDER_WRITE = 1 << 0, ILO_TEXTURE_BLT_WRITE = 1 << 1, ILO_TEXTURE_CPU_WRITE = 1 << 2, + + /* + * Possible readers of a texture. There may be multiple readers at any + * time. + * + * When set in resolve flags, they indicate the new readers. They are + * never set in slice flags. + */ ILO_TEXTURE_RENDER_READ = 1 << 3, ILO_TEXTURE_BLT_READ = 1 << 4, ILO_TEXTURE_CPU_READ = 1 << 5, + + /* + * Set when the texture is cleared. + * + * When set in resolve flags, the new writer will clear. When set in slice + * flags, the slice has been cleared. + */ ILO_TEXTURE_CLEAR = 1 << 6, + + /* + * Set when HiZ can be enabled. + * + * It is never set in resolve flags. When set in slice flags, the slice + * can have HiZ enabled. It is to be noted that this bit is always set for + * either all or none of the slices in a level, allowing quick check in + * case of layered rendering. + */ ILO_TEXTURE_HIZ = 1 << 7, }; |