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authorChia-I Wu <[email protected]>2013-06-21 14:22:09 +0800
committerChia-I Wu <[email protected]>2013-06-25 13:18:08 +0800
commit91cf6c1e92eab5e263f46ac38edc07d7bdbd10b3 (patch)
tree8f64f22968e756ee05d6b51103ce0eeb797e12d3 /src/gallium/drivers/ilo/ilo_gpe_gen7.h
parent68522bf36ce13f7be7aa0dbd9345f287053ff5c2 (diff)
ilo: map SO registers at shader compile time
The unmodified pipe_stream_output_info describes its outputs as if they are in TGSI_FILE_OUTPUT. Remap the register indices to where they appear in the VUE. TGSI_SEMANTIC_PSIZE needs a little care because it is at the W channel.
Diffstat (limited to 'src/gallium/drivers/ilo/ilo_gpe_gen7.h')
-rw-r--r--src/gallium/drivers/ilo/ilo_gpe_gen7.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gallium/drivers/ilo/ilo_gpe_gen7.h b/src/gallium/drivers/ilo/ilo_gpe_gen7.h
index f6b0540486f..da172dfcb4b 100644
--- a/src/gallium/drivers/ilo/ilo_gpe_gen7.h
+++ b/src/gallium/drivers/ilo/ilo_gpe_gen7.h
@@ -360,7 +360,6 @@ typedef void
typedef void
(*ilo_gpe_gen7_3DSTATE_SO_DECL_LIST)(const struct ilo_dev_info *dev,
const struct pipe_stream_output_info *so_info,
- const struct ilo_shader *sh,
struct ilo_cp *cp);
typedef void