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authorChia-I Wu <[email protected]>2014-09-06 12:20:55 +0800
committerChia-I Wu <[email protected]>2014-09-09 13:31:37 +0800
commitd2acd673135318585fb956a2723a9a1ba89577d7 (patch)
tree97f5be7cf4bde77d96e7d95b454ddf7f3e6602f4 /src/gallium/drivers/ilo/ilo_cp.h
parent55f80a3290cb0e07db780265369eb504573b4e62 (diff)
ilo: use ilo_builder for kernels and STATE_BASE_ADDRESS
Remove instruction buffer management from ilo_3d and adapt ilo_shader_cache to upload kernels to ilo_builder. To be able to do that, we also let ilo_builder manage STATE_BASE_ADDRESS.
Diffstat (limited to 'src/gallium/drivers/ilo/ilo_cp.h')
-rw-r--r--src/gallium/drivers/ilo/ilo_cp.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/gallium/drivers/ilo/ilo_cp.h b/src/gallium/drivers/ilo/ilo_cp.h
index bdc75c63d87..7935a529522 100644
--- a/src/gallium/drivers/ilo/ilo_cp.h
+++ b/src/gallium/drivers/ilo/ilo_cp.h
@@ -34,6 +34,7 @@
#include "ilo_common.h"
struct ilo_cp;
+struct ilo_shader_cache;
typedef void (*ilo_cp_callback)(struct ilo_cp *cp, void *data);
@@ -47,6 +48,7 @@ struct ilo_cp_owner {
*/
struct ilo_cp {
struct intel_winsys *winsys;
+ struct ilo_shader_cache *shader_cache;
struct intel_context *render_ctx;
ilo_cp_callback flush_callback;
@@ -68,7 +70,9 @@ struct ilo_cp {
};
struct ilo_cp *
-ilo_cp_create(const struct ilo_dev_info *dev, struct intel_winsys *winsys);
+ilo_cp_create(const struct ilo_dev_info *dev,
+ struct intel_winsys *winsys,
+ struct ilo_shader_cache *shc);
void
ilo_cp_destroy(struct ilo_cp *cp);