diff options
author | Jakob Bornecrantz <[email protected]> | 2008-06-23 17:57:45 +0200 |
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committer | Jakob Bornecrantz <[email protected]> | 2008-06-23 18:36:36 +0200 |
commit | f52ab4cc22bfb6708724f3c3966ce734d605cddd (patch) | |
tree | 64f70ffa514ac8f66af034243747333698c6548d /src/gallium/drivers/i915simple/i915_texture.c | |
parent | a479bf62353b6517841e620122112e7565d2391c (diff) |
i915: Add render and texture support for tiled texture and buffers
This is step towards tiled textures and buffer support for
i915. But the tiled attribute is never set.
Diffstat (limited to 'src/gallium/drivers/i915simple/i915_texture.c')
-rw-r--r-- | src/gallium/drivers/i915simple/i915_texture.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/i915simple/i915_texture.c b/src/gallium/drivers/i915simple/i915_texture.c index d9b33df1d51..ae107c66762 100644 --- a/src/gallium/drivers/i915simple/i915_texture.c +++ b/src/gallium/drivers/i915simple/i915_texture.c @@ -174,6 +174,7 @@ i915_displaytarget_layout(struct i915_texture *tex) if (tex->base.width[0] >= 128) { tex->pitch = power_of_two(tex->base.width[0] * pt->cpp) / pt->cpp; tex->total_height = round_up(tex->base.height[0], 8); + tex->tiled = 1; } else { tex->pitch = round_up(tex->base.width[0], 64 / pt->cpp); tex->total_height = tex->base.height[0]; |