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authorJakob Bornecrantz <[email protected]>2008-06-23 17:57:45 +0200
committerJakob Bornecrantz <[email protected]>2008-06-23 18:36:36 +0200
commitf52ab4cc22bfb6708724f3c3966ce734d605cddd (patch)
tree64f70ffa514ac8f66af034243747333698c6548d /src/gallium/drivers/i915simple/i915_texture.c
parenta479bf62353b6517841e620122112e7565d2391c (diff)
i915: Add render and texture support for tiled texture and buffers
This is step towards tiled textures and buffer support for i915. But the tiled attribute is never set.
Diffstat (limited to 'src/gallium/drivers/i915simple/i915_texture.c')
-rw-r--r--src/gallium/drivers/i915simple/i915_texture.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/i915simple/i915_texture.c b/src/gallium/drivers/i915simple/i915_texture.c
index d9b33df1d51..ae107c66762 100644
--- a/src/gallium/drivers/i915simple/i915_texture.c
+++ b/src/gallium/drivers/i915simple/i915_texture.c
@@ -174,6 +174,7 @@ i915_displaytarget_layout(struct i915_texture *tex)
if (tex->base.width[0] >= 128) {
tex->pitch = power_of_two(tex->base.width[0] * pt->cpp) / pt->cpp;
tex->total_height = round_up(tex->base.height[0], 8);
+ tex->tiled = 1;
} else {
tex->pitch = round_up(tex->base.width[0], 64 / pt->cpp);
tex->total_height = tex->base.height[0];