diff options
author | Christian König <[email protected]> | 2011-03-19 01:02:40 +0100 |
---|---|---|
committer | Christian König <[email protected]> | 2011-03-19 01:02:40 +0100 |
commit | 2bf95c519e755146704f4942b1703d47d18bfeaa (patch) | |
tree | 9d29c5d56014377013770615611f903cd5b25292 /src/gallium/drivers/i915 | |
parent | f36846c77ee196881c0da560229279fc7ed88170 (diff) | |
parent | 8042d751debb7a8375e8bc587189fea9a5a8371d (diff) |
Merge remote branch 'origin/master' into pipe-video
Conflicts:
src/gallium/drivers/r600/r600_asm.c
src/gallium/tests/unit/SConscript
Diffstat (limited to 'src/gallium/drivers/i915')
22 files changed, 494 insertions, 150 deletions
diff --git a/src/gallium/drivers/i915/TODO b/src/gallium/drivers/i915/TODO index f4e1423fa59..fba180064c3 100644 --- a/src/gallium/drivers/i915/TODO +++ b/src/gallium/drivers/i915/TODO @@ -12,22 +12,19 @@ Random list of problems with i915g: unusable :( Upgrading xserver helped here, it doesn't crash anymore. Still broken, it doesn't update the viewport/get new buffers. -- Tends to hang the chip after a few minutes of openarena. Looks tiling related, - at the last frame rendered has tiling corruption over the complete frame. - - Kills the chip in 3D_PRIMITIVE LINELIST with mesa-demos/fbotexture in - wireframe mode. - -- Tiling is funny: If unlucky, it renders/samples all black. No clue yet what's - going on. Seems to depend on tiny details like whethever the sampler - relocation is fenced/unfenced (broken _with_ fenced reloc using tiling bits!). + wireframe mode. Changing the cullmode to cw from none mitigates the crash. As + does emitting only one line segment (2 indices) per 3D_PRIMITIVE command in + the batch. - Y-tiling is even more fun. i915c doesn't use it, maybe there's a reason? Texture sampling from Y-tiled buffers seems to work, though (save above problems). + RESOLVED: Y-tiling works with the render engine, but not with the blitter. + Use u_blitter and hw clears (PRIM3D_CLEAR_RECT). -- Need to validate buffers before usage. Currently do_exec on the batchbuffer - can fail with -ENOSPC. +- src/xvmc/i915_structs.h in xf86-video-intel has a few more bits of various + commands defined. Scavenge them and see what's useful. Other bugs can be found here: https://bugs.freedesktop.org/buglist.cgi?bug_status=NEW&bug_status=ASSIGNED&bug_status=REOPENED&component=Drivers/Gallium/i915g diff --git a/src/gallium/drivers/i915/i915_batch.h b/src/gallium/drivers/i915/i915_batch.h index 039c8713570..ce2691b2fd7 100644 --- a/src/gallium/drivers/i915/i915_batch.h +++ b/src/gallium/drivers/i915/i915_batch.h @@ -37,6 +37,9 @@ #define OUT_BATCH(dword) \ i915_winsys_batchbuffer_dword(i915->batch, dword) +#define OUT_BATCH_F(f) \ + i915_winsys_batchbuffer_float(i915->batch, f) + #define OUT_RELOC(buf, usage, offset) \ i915_winsys_batchbuffer_reloc(i915->batch, buf, usage, offset, false) diff --git a/src/gallium/drivers/i915/i915_batchbuffer.h b/src/gallium/drivers/i915/i915_batchbuffer.h index 9df82272604..78554034781 100644 --- a/src/gallium/drivers/i915/i915_batchbuffer.h +++ b/src/gallium/drivers/i915/i915_batchbuffer.h @@ -55,6 +55,16 @@ i915_winsys_batchbuffer_dword_unchecked(struct i915_winsys_batchbuffer *batch, } static INLINE void +i915_winsys_batchbuffer_float(struct i915_winsys_batchbuffer *batch, + float f) +{ + union { float f; unsigned int ui; } uif; + uif.f = f; + assert (i915_winsys_batchbuffer_space(batch) >= 4); + i915_winsys_batchbuffer_dword_unchecked(batch, uif.ui); +} + +static INLINE void i915_winsys_batchbuffer_dword(struct i915_winsys_batchbuffer *batch, unsigned dword) { diff --git a/src/gallium/drivers/i915/i915_clear.c b/src/gallium/drivers/i915/i915_clear.c index 6d824a507aa..4a97746e981 100644 --- a/src/gallium/drivers/i915/i915_clear.c +++ b/src/gallium/drivers/i915/i915_clear.c @@ -31,17 +31,118 @@ #include "util/u_clear.h" +#include "util/u_format.h" +#include "util/u_pack_color.h" #include "i915_context.h" +#include "i915_screen.h" +#include "i915_reg.h" +#include "i915_batch.h" +#include "i915_resource.h" +#include "i915_state.h" +void +i915_clear_emit(struct pipe_context *pipe, unsigned buffers, const float *rgba, + double depth, unsigned stencil, + unsigned destx, unsigned desty, unsigned width, unsigned height) +{ + struct i915_context *i915 = i915_context(pipe); + uint32_t clear_params, clear_color, clear_depth, clear_stencil, + clear_color8888, packed_z_stencil; + union util_color u_color; + float f_depth = depth; + struct i915_texture *cbuf_tex, *depth_tex; + + cbuf_tex = depth_tex = NULL; + clear_params = 0; + + if (buffers & PIPE_CLEAR_COLOR) { + struct pipe_surface *cbuf = i915->framebuffer.cbufs[0]; + + clear_params |= CLEARPARAM_WRITE_COLOR; + cbuf_tex = i915_texture(cbuf->texture); + util_pack_color(rgba, cbuf->format, &u_color); + if (util_format_get_blocksize(cbuf_tex->b.b.format) == 4) + clear_color = u_color.ui; + else + clear_color = (u_color.ui & 0xffff) | (u_color.ui << 16); + + util_pack_color(rgba, PIPE_FORMAT_B8G8R8A8_UNORM, &u_color); + clear_color8888 = u_color.ui; + } else + clear_color = clear_color8888 = 0; + + clear_depth = clear_stencil = 0; + if (buffers & PIPE_CLEAR_DEPTH) { + struct pipe_surface *zbuf = i915->framebuffer.zsbuf; + + clear_params |= CLEARPARAM_WRITE_DEPTH; + depth_tex = i915_texture(zbuf->texture); + packed_z_stencil = util_pack_z_stencil(depth_tex->b.b.format, depth, stencil); + + if (util_format_get_blocksize(depth_tex->b.b.format) == 4) { + /* Avoid read-modify-write if there's no stencil. */ + if (buffers & PIPE_CLEAR_STENCIL + || depth_tex->b.b.format != PIPE_FORMAT_Z24_UNORM_S8_USCALED) { + clear_params |= CLEARPARAM_WRITE_STENCIL; + clear_stencil = packed_z_stencil & 0xff; + clear_depth = packed_z_stencil; + } else + clear_depth = packed_z_stencil & 0xffffff00; + } else { + clear_depth = (clear_depth & 0xffff) | (clear_depth << 16); + } + } + + if (i915->hardware_dirty) + i915_emit_hardware_state(i915); + + if (!BEGIN_BATCH(7 + 7)) { + FLUSH_BATCH(NULL); + + i915_emit_hardware_state(i915); + i915->vbo_flushed = 1; + + assert(BEGIN_BATCH(7 + 7)); + } + + OUT_BATCH(_3DSTATE_CLEAR_PARAMETERS); + OUT_BATCH(clear_params | CLEARPARAM_CLEAR_RECT); + OUT_BATCH(clear_color); + OUT_BATCH(clear_depth); + OUT_BATCH(clear_color8888); + OUT_BATCH_F(f_depth); + OUT_BATCH(clear_stencil); + + OUT_BATCH(_3DPRIMITIVE | PRIM3D_CLEAR_RECT | 5); + OUT_BATCH_F(destx + width); + OUT_BATCH_F(desty + height); + OUT_BATCH_F(destx); + OUT_BATCH_F(desty + height); + OUT_BATCH_F(destx); + OUT_BATCH_F(desty); +} /** * Clear the given buffers to the specified values. * No masking, no scissor (clear entire buffer). */ void -i915_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba, - double depth, unsigned stencil) +i915_clear_blitter(struct pipe_context *pipe, unsigned buffers, const float *rgba, + double depth, unsigned stencil) { util_clear(pipe, &i915_context(pipe)->framebuffer, buffers, rgba, depth, stencil); } + +void +i915_clear_render(struct pipe_context *pipe, unsigned buffers, const float *rgba, + double depth, unsigned stencil) +{ + struct i915_context *i915 = i915_context(pipe); + + if (i915->dirty) + i915_update_derived(i915); + + i915_clear_emit(pipe, buffers, rgba, depth, stencil, + 0, 0, i915->framebuffer.width, i915->framebuffer.height); +} diff --git a/src/gallium/drivers/i915/i915_context.c b/src/gallium/drivers/i915/i915_context.c index 84c8cb54436..7a98ef73c1f 100644 --- a/src/gallium/drivers/i915/i915_context.c +++ b/src/gallium/drivers/i915/i915_context.c @@ -103,6 +103,9 @@ static void i915_destroy(struct pipe_context *pipe) int i; draw_destroy(i915->draw); + + if (i915->blitter) + util_blitter_destroy(i915->blitter); if(i915->batch) i915->iws->batchbuffer_destroy(i915->batch); @@ -137,7 +140,10 @@ i915_create_context(struct pipe_screen *screen, void *priv) i915->base.destroy = i915_destroy; - i915->base.clear = i915_clear; + if (i915_screen(screen)->debug.use_blitter) + i915->base.clear = i915_clear_blitter; + else + i915->base.clear = i915_clear_render; i915->base.draw_vbo = i915_draw_vbo; @@ -145,6 +151,10 @@ i915_create_context(struct pipe_screen *screen, void *priv) util_slab_create(&i915->transfer_pool, sizeof(struct pipe_transfer), 16, UTIL_SLAB_SINGLETHREADED); + /* Batch stream debugging is a bit hacked up at the moment: + */ + i915->batch = i915->iws->batchbuffer_create(i915->iws); + /* * Create drawing context and plug our rendering stage into it. */ @@ -164,15 +174,19 @@ i915_create_context(struct pipe_screen *screen, void *priv) draw_install_aaline_stage(i915->draw, &i915->base); draw_install_aapoint_stage(i915->draw, &i915->base); + /* augmented draw pipeline clobbers state functions */ + i915_init_fixup_state_functions(i915); + + /* Create blitter last - calls state creation functions. */ + i915->blitter = util_blitter_create(&i915->base); + assert(i915->blitter); + i915->dirty = ~0; i915->hardware_dirty = ~0; i915->immediate_dirty = ~0; i915->dynamic_dirty = ~0; + i915->static_dirty = ~0; i915->flush_dirty = 0; - /* Batch stream debugging is a bit hacked up at the moment: - */ - i915->batch = i915->iws->batchbuffer_create(i915->iws); - return &i915->base; } diff --git a/src/gallium/drivers/i915/i915_context.h b/src/gallium/drivers/i915/i915_context.h index 1da637d068e..dacf50e870d 100644 --- a/src/gallium/drivers/i915/i915_context.h +++ b/src/gallium/drivers/i915/i915_context.h @@ -38,6 +38,7 @@ #include "tgsi/tgsi_scan.h" #include "util/u_slab.h" +#include "util/u_blitter.h" struct i915_winsys; @@ -185,7 +186,7 @@ struct i915_rasterizer_state { unsigned LIS7; unsigned sc[1]; - const struct pipe_rasterizer_state *templ; + struct pipe_rasterizer_state templ; union { float f; unsigned u; } ds[2]; }; @@ -244,14 +245,35 @@ struct i915_context { struct i915_state current; unsigned hardware_dirty; - unsigned immediate_dirty; - unsigned dynamic_dirty; - unsigned flush_dirty; + unsigned immediate_dirty : I915_MAX_IMMEDIATE; + unsigned dynamic_dirty : I915_MAX_DYNAMIC; + unsigned static_dirty : 4; + unsigned flush_dirty : 2; struct i915_winsys_buffer *validation_buffers[2 + 1 + I915_TEX_UNITS]; int num_validation_buffers; struct util_slab_mempool transfer_pool; + + /** blitter/hw-clear */ + struct blitter_context* blitter; + + /** State tracking needed by u_blitter for save/restore. */ + void *saved_fs; + void (*saved_bind_fs_state)(struct pipe_context *pipe, void *shader); + void *saved_vs; + struct pipe_clip_state saved_clip; + struct i915_velems_state *saved_velems; + unsigned saved_nr_vertex_buffers; + struct pipe_vertex_buffer saved_vertex_buffers[PIPE_MAX_ATTRIBS]; + unsigned saved_nr_samplers; + void *saved_samplers[PIPE_MAX_SAMPLERS]; + void (*saved_bind_sampler_states)(struct pipe_context *pipe, + unsigned num, void **sampler); + unsigned saved_nr_sampler_views; + struct pipe_sampler_view *saved_sampler_views[PIPE_MAX_SAMPLERS]; + void (*saved_set_sampler_views)(struct pipe_context *pipe, + unsigned num, struct pipe_sampler_view **views); }; /* A flag for each state_tracker state object: @@ -296,6 +318,12 @@ struct i915_context { #define I915_FLUSH_CACHE 1 #define I915_PIPELINE_FLUSH 2 +/* split up static state */ +#define I915_DST_BUF_COLOR 1 +#define I915_DST_BUF_DEPTH 2 +#define I915_DST_VARS 4 +#define I915_DST_RECT 8 + static INLINE void i915_set_flush_dirty(struct i915_context *i915, unsigned flush) { @@ -326,14 +354,20 @@ void i915_emit_hardware_state(struct i915_context *i915 ); /*********************************************************************** * i915_clear.c: */ -void i915_clear( struct pipe_context *pipe, unsigned buffers, const float *rgba, - double depth, unsigned stencil); +void i915_clear_blitter(struct pipe_context *pipe, unsigned buffers, const float *rgba, + double depth, unsigned stencil); +void i915_clear_render(struct pipe_context *pipe, unsigned buffers, const float *rgba, + double depth, unsigned stencil); +void i915_clear_emit(struct pipe_context *pipe, unsigned buffers, const float *rgba, + double depth, unsigned stencil, + unsigned destx, unsigned desty, unsigned width, unsigned height); /*********************************************************************** * */ void i915_init_state_functions( struct i915_context *i915 ); +void i915_init_fixup_state_functions( struct i915_context *i915 ); void i915_init_flush_functions( struct i915_context *i915 ); void i915_init_string_functions( struct i915_context *i915 ); diff --git a/src/gallium/drivers/i915/i915_debug.c b/src/gallium/drivers/i915/i915_debug.c index 1713bf131f2..c4eed473e90 100644 --- a/src/gallium/drivers/i915/i915_debug.c +++ b/src/gallium/drivers/i915/i915_debug.c @@ -46,17 +46,18 @@ static const struct debug_named_value debug_options[] = { }; unsigned i915_debug = 0; -boolean i915_tiling = TRUE; DEBUG_GET_ONCE_FLAGS_OPTION(i915_debug, "I915_DEBUG", debug_options, 0) DEBUG_GET_ONCE_BOOL_OPTION(i915_no_tiling, "I915_NO_TILING", FALSE) DEBUG_GET_ONCE_BOOL_OPTION(i915_lie, "I915_LIE", FALSE) +DEBUG_GET_ONCE_BOOL_OPTION(i915_use_blitter, "I915_USE_BLITTER", FALSE) void i915_debug_init(struct i915_screen *is) { i915_debug = debug_get_option_i915_debug(); is->debug.tiling = !debug_get_option_i915_no_tiling(); is->debug.lie = debug_get_option_i915_lie(); + is->debug.use_blitter = debug_get_option_i915_use_blitter(); } diff --git a/src/gallium/drivers/i915/i915_flush.c b/src/gallium/drivers/i915/i915_flush.c index f2044d661e3..b4e81147c4f 100644 --- a/src/gallium/drivers/i915/i915_flush.c +++ b/src/gallium/drivers/i915/i915_flush.c @@ -39,34 +39,12 @@ static void i915_flush_pipe( struct pipe_context *pipe, - unsigned flags, struct pipe_fence_handle **fence ) { struct i915_context *i915 = i915_context(pipe); draw_flush(i915->draw); -#if 0 - /* Do we need to emit an MI_FLUSH command to flush the hardware - * caches? - */ - if (flags & (PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_TEXTURE_CACHE)) { - unsigned flush = MI_FLUSH; - - if (!(flags & PIPE_FLUSH_RENDER_CACHE)) - flush |= INHIBIT_FLUSH_RENDER_CACHE; - - if (flags & PIPE_FLUSH_TEXTURE_CACHE) - flush |= FLUSH_MAP_CACHE; - - if (!BEGIN_BATCH(1)) { - FLUSH_BATCH(NULL); - assert(BEGIN_BATCH(1)); - } - OUT_BATCH( flush ); - } -#endif - if (i915->batch->map == i915->batch->ptr) { return; } @@ -96,6 +74,7 @@ void i915_flush(struct i915_context *i915, struct pipe_fence_handle **fence) i915->hardware_dirty = ~0; i915->immediate_dirty = ~0; i915->dynamic_dirty = ~0; + i915->static_dirty = ~0; /* kernel emits flushes in between batchbuffers */ i915->flush_dirty = 0; } diff --git a/src/gallium/drivers/i915/i915_prim_emit.c b/src/gallium/drivers/i915/i915_prim_emit.c index 276e33d4b9d..85656cd7846 100644 --- a/src/gallium/drivers/i915/i915_prim_emit.c +++ b/src/gallium/drivers/i915/i915_prim_emit.c @@ -149,7 +149,6 @@ emit_prim( struct draw_stage *stage, /* Make sure state is re-emitted after a flush: */ - i915_update_derived( i915 ); i915_emit_hardware_state( i915 ); if (!BEGIN_BATCH( 1 + nr * vertex_size / 4)) { diff --git a/src/gallium/drivers/i915/i915_prim_vbuf.c b/src/gallium/drivers/i915/i915_prim_vbuf.c index fb4c0516dd8..79db3b650eb 100644 --- a/src/gallium/drivers/i915/i915_prim_vbuf.c +++ b/src/gallium/drivers/i915/i915_prim_vbuf.c @@ -470,7 +470,6 @@ draw_arrays_fallback(struct vbuf_render *render, /* Make sure state is re-emitted after a flush: */ - i915_update_derived(i915); i915_emit_hardware_state(i915); i915->vbo_flushed = 1; @@ -519,7 +518,6 @@ i915_vbuf_render_draw_arrays(struct vbuf_render *render, /* Make sure state is re-emitted after a flush: */ - i915_update_derived(i915); i915_emit_hardware_state(i915); i915->vbo_flushed = 1; @@ -640,7 +638,6 @@ i915_vbuf_render_draw_elements(struct vbuf_render *render, /* Make sure state is re-emitted after a flush: */ - i915_update_derived(i915); i915_emit_hardware_state(i915); i915->vbo_flushed = 1; diff --git a/src/gallium/drivers/i915/i915_reg.h b/src/gallium/drivers/i915/i915_reg.h index 5e4e80ddf6b..6fe032cdb6e 100644 --- a/src/gallium/drivers/i915/i915_reg.h +++ b/src/gallium/drivers/i915/i915_reg.h @@ -148,6 +148,7 @@ /* p161 */ #define _3DSTATE_DST_BUF_VARS_CMD (CMD_3D | (0x1d<<24) | (0x85<<16)) /* Dword 1 */ +#define CLASSIC_EARLY_DEPTH (1<<31) #define TEX_DEFAULT_COLOR_OGL (0<<30) #define TEX_DEFAULT_COLOR_D3D (1<<30) #define ZR_EARLY_DEPTH (1<<29) diff --git a/src/gallium/drivers/i915/i915_resource.c b/src/gallium/drivers/i915/i915_resource.c index 499233ceb9b..7f52ba11d61 100644 --- a/src/gallium/drivers/i915/i915_resource.c +++ b/src/gallium/drivers/i915/i915_resource.c @@ -31,7 +31,6 @@ i915_resource_from_handle(struct pipe_screen * screen, void i915_init_resource_functions(struct i915_context *i915 ) { - i915->base.is_resource_referenced = u_default_is_resource_referenced; i915->base.get_transfer = u_get_transfer_vtbl; i915->base.transfer_map = u_transfer_map_vtbl; i915->base.transfer_flush_region = u_transfer_flush_region_vtbl; diff --git a/src/gallium/drivers/i915/i915_resource_buffer.c b/src/gallium/drivers/i915/i915_resource_buffer.c index 51482f54fc4..77c03450b3a 100644 --- a/src/gallium/drivers/i915/i915_resource_buffer.c +++ b/src/gallium/drivers/i915/i915_resource_buffer.c @@ -123,7 +123,6 @@ struct u_resource_vtbl i915_buffer_vtbl = { i915_buffer_get_handle, /* get_handle */ i915_buffer_destroy, /* resource_destroy */ - NULL, /* is_resource_referenced */ i915_get_transfer, /* get_transfer */ i915_transfer_destroy, /* transfer_destroy */ i915_buffer_transfer_map, /* transfer_map */ diff --git a/src/gallium/drivers/i915/i915_resource_texture.c b/src/gallium/drivers/i915/i915_resource_texture.c index aad5235a6ad..7816925d230 100644 --- a/src/gallium/drivers/i915/i915_resource_texture.c +++ b/src/gallium/drivers/i915/i915_resource_texture.c @@ -184,7 +184,10 @@ i915_texture_tiling(struct i915_screen *is, struct i915_texture *tex) /* XXX X-tiling might make sense */ return I915_TILE_NONE; - return I915_TILE_X; + if (is->debug.use_blitter) + return I915_TILE_X; + else + return I915_TILE_Y; } @@ -756,6 +759,9 @@ i915_texture_transfer_map(struct pipe_context *pipe, assert(box->z == 0); offset = i915_texture_offset(tex, transfer->level, box->z); + /* TODO this is a sledgehammer */ + pipe->flush(pipe, NULL); + map = iws->buffer_map(iws, tex->buffer, (transfer->usage & PIPE_TRANSFER_WRITE) ? TRUE : FALSE); if (map == NULL) @@ -781,7 +787,6 @@ struct u_resource_vtbl i915_texture_vtbl = { i915_texture_get_handle, /* get_handle */ i915_texture_destroy, /* resource_destroy */ - NULL, /* is_resource_referenced */ i915_texture_get_transfer, /* get_transfer */ i915_transfer_destroy, /* transfer_destroy */ i915_texture_transfer_map, /* transfer_map */ diff --git a/src/gallium/drivers/i915/i915_screen.c b/src/gallium/drivers/i915/i915_screen.c index 77febbf5012..e62b609eb5a 100644 --- a/src/gallium/drivers/i915/i915_screen.c +++ b/src/gallium/drivers/i915/i915_screen.c @@ -105,6 +105,7 @@ i915_get_param(struct pipe_screen *screen, enum pipe_cap cap) switch (cap) { /* Supported features (boolean caps). */ case PIPE_CAP_ANISOTROPIC_FILTER: + case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE: case PIPE_CAP_NPOT_TEXTURES: case PIPE_CAP_PRIMITIVE_RESTART: /* draw module */ case PIPE_CAP_TEXTURE_MIRROR_REPEAT: @@ -115,17 +116,18 @@ i915_get_param(struct pipe_screen *screen, enum pipe_cap cap) /* Features that should be supported (boolean caps). */ /* XXX: Just test the code */ case PIPE_CAP_BLEND_EQUATION_SEPARATE: - return 0; + /* XXX: No code but hw supports it */ + case PIPE_CAP_POINT_SPRITE: + /* Also lie about these when asked to (needed for GLSL / GL 2.0) */ + return is->debug.lie ? 1 : 0; /* Unsupported features (boolean caps). */ case PIPE_CAP_ARRAY_TEXTURES: case PIPE_CAP_DEPTH_CLAMP: - case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE: /* disable for now */ - case PIPE_CAP_GLSL: case PIPE_CAP_INDEP_BLEND_ENABLE: case PIPE_CAP_INDEP_BLEND_FUNC: - case PIPE_CAP_INSTANCED_DRAWING: /* draw module? */ - case PIPE_CAP_POINT_SPRITE: + case PIPE_CAP_TGSI_INSTANCEID: + case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: case PIPE_CAP_SHADER_STENCIL_EXPORT: case PIPE_CAP_TEXTURE_MIRROR_CLAMP: case PIPE_CAP_TEXTURE_SWIZZLE: @@ -133,6 +135,7 @@ i915_get_param(struct pipe_screen *screen, enum pipe_cap cap) return 0; /* Features we can lie about (boolean caps). */ + case PIPE_CAP_GLSL: case PIPE_CAP_OCCLUSION_QUERY: return is->debug.lie ? 1 : 0; @@ -249,8 +252,7 @@ i915_is_format_supported(struct pipe_screen *screen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, - unsigned tex_usage, - unsigned geom_flags) + unsigned tex_usage) { static const enum pipe_format tex_supported[] = { PIPE_FORMAT_B8G8R8A8_UNORM, @@ -317,24 +319,23 @@ i915_fence_reference(struct pipe_screen *screen, is->iws->fence_reference(is->iws, ptr, fence); } -static int +static boolean i915_fence_signalled(struct pipe_screen *screen, - struct pipe_fence_handle *fence, - unsigned flags) + struct pipe_fence_handle *fence) { struct i915_screen *is = i915_screen(screen); - return is->iws->fence_signalled(is->iws, fence); + return is->iws->fence_signalled(is->iws, fence) == 0; } -static int +static boolean i915_fence_finish(struct pipe_screen *screen, struct pipe_fence_handle *fence, - unsigned flags) + uint64_t timeout) { struct i915_screen *is = i915_screen(screen); - return is->iws->fence_finish(is->iws, fence); + return is->iws->fence_finish(is->iws, fence) == 0; } diff --git a/src/gallium/drivers/i915/i915_screen.h b/src/gallium/drivers/i915/i915_screen.h index 60f0e2971e0..cfc585b5350 100644 --- a/src/gallium/drivers/i915/i915_screen.h +++ b/src/gallium/drivers/i915/i915_screen.h @@ -49,6 +49,7 @@ struct i915_screen struct { boolean tiling; boolean lie; + boolean use_blitter; } debug; }; diff --git a/src/gallium/drivers/i915/i915_state.c b/src/gallium/drivers/i915/i915_state.c index 58bbbd1de2c..1b57c5776f2 100644 --- a/src/gallium/drivers/i915/i915_state.c +++ b/src/gallium/drivers/i915/i915_state.c @@ -287,6 +287,17 @@ i915_create_sampler_state(struct pipe_context *pipe, return cso; } +static void i915_fixup_bind_sampler_states(struct pipe_context *pipe, + unsigned num, void **sampler) +{ + struct i915_context *i915 = i915_context(pipe); + + i915->saved_nr_samplers = num; + memcpy(&i915->saved_samplers, sampler, sizeof(void *) * num); + + i915->saved_bind_sampler_states(pipe, num, sampler); +} + static void i915_bind_sampler_states(struct pipe_context *pipe, unsigned num, void **sampler) { @@ -466,6 +477,17 @@ i915_create_fs_state(struct pipe_context *pipe, } static void +i915_fixup_bind_fs_state(struct pipe_context *pipe, void *shader) +{ + struct i915_context *i915 = i915_context(pipe); + draw_flush(i915->draw); + + i915->saved_fs = shader; + + i915->saved_bind_fs_state(pipe, shader); +} + +static void i915_bind_fs_state(struct pipe_context *pipe, void *shader) { struct i915_context *i915 = i915_context(pipe); @@ -505,6 +527,8 @@ static void i915_bind_vs_state(struct pipe_context *pipe, void *shader) { struct i915_context *i915 = i915_context(pipe); + i915->saved_vs = shader; + /* just pass-through to draw module */ draw_bind_vertex_shader(i915->draw, (struct draw_vertex_shader *) shader); @@ -571,6 +595,27 @@ static void i915_set_constant_buffer(struct pipe_context *pipe, } +static void +i915_fixup_set_fragment_sampler_views(struct pipe_context *pipe, + unsigned num, + struct pipe_sampler_view **views) +{ + struct i915_context *i915 = i915_context(pipe); + int i; + + for (i = 0; i < num; i++) + pipe_sampler_view_reference(&i915->saved_sampler_views[i], + views[i]); + + for (i = num; i < i915->saved_nr_sampler_views; i++) + pipe_sampler_view_reference(&i915->saved_sampler_views[i], + NULL); + + i915->saved_nr_sampler_views = num; + + i915->saved_set_sampler_views(pipe, num, views); +} + static void i915_set_fragment_sampler_views(struct pipe_context *pipe, unsigned num, struct pipe_sampler_view **views) @@ -642,7 +687,8 @@ static void i915_set_framebuffer_state(struct pipe_context *pipe, i915->framebuffer.height = fb->height; i915->framebuffer.nr_cbufs = fb->nr_cbufs; for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { - pipe_surface_reference(&i915->framebuffer.cbufs[i], fb->cbufs[i]); + pipe_surface_reference(&i915->framebuffer.cbufs[i], + i < fb->nr_cbufs ? fb->cbufs[i] : NULL); } pipe_surface_reference(&i915->framebuffer.zsbuf, fb->zsbuf); @@ -657,6 +703,8 @@ static void i915_set_clip_state( struct pipe_context *pipe, struct i915_context *i915 = i915_context(pipe); draw_flush(i915->draw); + i915->saved_clip = *clip; + draw_set_clip_state(i915->draw, clip); i915->dirty |= I915_NEW_CLIP; @@ -687,7 +735,7 @@ i915_create_rasterizer_state(struct pipe_context *pipe, { struct i915_rasterizer_state *cso = CALLOC_STRUCT( i915_rasterizer_state ); - cso->templ = rasterizer; + cso->templ = *rasterizer; cso->color_interp = rasterizer->flatshade ? INTERP_CONSTANT : INTERP_LINEAR; cso->light_twoside = rasterizer->light_twoside; cso->ds[0].u = _3DSTATE_DEPTH_OFFSET_SCALE; @@ -758,7 +806,7 @@ static void i915_bind_rasterizer_state( struct pipe_context *pipe, /* pass-through to draw module */ draw_set_rasterizer_state(i915->draw, - (i915->rasterizer ? i915->rasterizer->templ : NULL), + (i915->rasterizer ? &(i915->rasterizer->templ) : NULL), raster); i915->dirty |= I915_NEW_RASTERIZER; @@ -778,6 +826,9 @@ static void i915_set_vertex_buffers(struct pipe_context *pipe, struct draw_context *draw = i915->draw; int i; + util_copy_vertex_buffers(i915->saved_vertex_buffers, + &i915->saved_nr_vertex_buffers, + buffers, count); #if 0 /* XXX doesn't look like this is needed */ /* unmap old */ @@ -818,6 +869,8 @@ i915_bind_vertex_elements_state(struct pipe_context *pipe, struct i915_context *i915 = i915_context(pipe); struct i915_velems_state *i915_velems = (struct i915_velems_state *) velems; + i915->saved_velems = velems; + /* pass-through to draw module */ if (i915_velems) { draw_set_vertex_elements(i915->draw, @@ -896,3 +949,14 @@ i915_init_state_functions( struct i915_context *i915 ) i915->base.set_index_buffer = i915_set_index_buffer; i915->base.redefine_user_buffer = u_default_redefine_user_buffer; } + +void +i915_init_fixup_state_functions( struct i915_context *i915 ) +{ + i915->saved_bind_fs_state = i915->base.bind_fs_state; + i915->base.bind_fs_state = i915_fixup_bind_fs_state; + i915->saved_bind_sampler_states = i915->base.bind_fragment_sampler_states; + i915->base.bind_fragment_sampler_states = i915_fixup_bind_sampler_states; + i915->saved_set_sampler_views = i915->base.set_fragment_sampler_views; + i915->base.set_fragment_sampler_views = i915_fixup_set_fragment_sampler_views; +} diff --git a/src/gallium/drivers/i915/i915_state.h b/src/gallium/drivers/i915/i915_state.h index b4074dc35ba..3f4e40294e6 100644 --- a/src/gallium/drivers/i915/i915_state.h +++ b/src/gallium/drivers/i915/i915_state.h @@ -48,6 +48,7 @@ extern struct i915_tracked_state i915_hw_immediate; extern struct i915_tracked_state i915_hw_dynamic; extern struct i915_tracked_state i915_hw_fs; extern struct i915_tracked_state i915_hw_framebuffer; +extern struct i915_tracked_state i915_hw_dst_buf_vars; extern struct i915_tracked_state i915_hw_constants; void i915_update_derived(struct i915_context *i915); diff --git a/src/gallium/drivers/i915/i915_state_derived.c b/src/gallium/drivers/i915/i915_state_derived.c index 1d4026a214e..59ac2f7292a 100644 --- a/src/gallium/drivers/i915/i915_state_derived.c +++ b/src/gallium/drivers/i915/i915_state_derived.c @@ -165,6 +165,7 @@ static struct i915_tracked_state *atoms[] = { &i915_hw_dynamic, &i915_hw_fs, &i915_hw_framebuffer, + &i915_hw_dst_buf_vars, &i915_hw_constants, NULL, }; diff --git a/src/gallium/drivers/i915/i915_state_emit.c b/src/gallium/drivers/i915/i915_state_emit.c index 15350c0a5d7..0155cd83510 100644 --- a/src/gallium/drivers/i915/i915_state_emit.c +++ b/src/gallium/drivers/i915/i915_state_emit.c @@ -119,7 +119,7 @@ validate_immediate(struct i915_context *i915, unsigned *batch_space) 1 << I915_IMMEDIATE_S5 | 1 << I915_IMMEDIATE_S6) & i915->immediate_dirty; - if (i915->immediate_dirty & (1 << I915_IMMEDIATE_S0)) + if (i915->immediate_dirty & (1 << I915_IMMEDIATE_S0) && i915->vbo) i915->validation_buffers[i915->num_validation_buffers++] = i915->vbo; *batch_space = 1 + util_bitcount(dirty); @@ -173,25 +173,31 @@ emit_dynamic(struct i915_context *i915) static void validate_static(struct i915_context *i915, unsigned *batch_space) { - *batch_space = 2 + 5; /* including DRAW_RECT */ + *batch_space = 0; - if (i915->current.cbuf_bo) { + if (i915->current.cbuf_bo && (i915->static_dirty & I915_DST_BUF_COLOR)) { i915->validation_buffers[i915->num_validation_buffers++] = i915->current.cbuf_bo; *batch_space += 3; } - if (i915->current.depth_bo) { + if (i915->current.depth_bo && (i915->static_dirty & I915_DST_BUF_DEPTH)) { i915->validation_buffers[i915->num_validation_buffers++] = i915->current.depth_bo; *batch_space += 3; } + + if (i915->static_dirty & I915_DST_VARS) + *batch_space += 2; + + if (i915->static_dirty & I915_DST_RECT) + *batch_space += 5; } static void emit_static(struct i915_context *i915) { - if (i915->current.cbuf_bo) { + if (i915->current.cbuf_bo && (i915->static_dirty & I915_DST_BUF_COLOR)) { OUT_BATCH(_3DSTATE_BUF_INFO_CMD); OUT_BATCH(i915->current.cbuf_flags); OUT_RELOC(i915->current.cbuf_bo, @@ -201,7 +207,7 @@ emit_static(struct i915_context *i915) /* What happens if no zbuf?? */ - if (i915->current.depth_bo) { + if (i915->current.depth_bo && (i915->static_dirty & I915_DST_BUF_DEPTH)) { OUT_BATCH(_3DSTATE_BUF_INFO_CMD); OUT_BATCH(i915->current.depth_flags); OUT_RELOC(i915->current.depth_bo, @@ -209,7 +215,7 @@ emit_static(struct i915_context *i915) 0); } - { + if (i915->static_dirty & I915_DST_VARS) { OUT_BATCH(_3DSTATE_DST_BUF_VARS_CMD); OUT_BATCH(i915->current.dst_buf_vars); } @@ -273,7 +279,7 @@ emit_sampler(struct i915_context *i915) if (i915->current.sampler_enable_nr) { int i; - OUT_BATCH( _3DSTATE_SAMPLER_STATE | + OUT_BATCH( _3DSTATE_SAMPLER_STATE | (3 * i915->current.sampler_enable_nr) ); OUT_BATCH( i915->current.sampler_enable_flags ); @@ -355,11 +361,13 @@ emit_program(struct i915_context *i915) static void emit_draw_rect(struct i915_context *i915) { - OUT_BATCH(_3DSTATE_DRAW_RECT_CMD); - OUT_BATCH(DRAW_RECT_DIS_DEPTH_OFS); - OUT_BATCH(i915->current.draw_offset); - OUT_BATCH(i915->current.draw_size); - OUT_BATCH(i915->current.draw_offset); + if (i915->static_dirty & I915_DST_RECT) { + OUT_BATCH(_3DSTATE_DRAW_RECT_CMD); + OUT_BATCH(DRAW_RECT_DIS_DEPTH_OFS); + OUT_BATCH(i915->current.draw_offset); + OUT_BATCH(i915->current.draw_size); + OUT_BATCH(i915->current.draw_offset); + } } static boolean @@ -405,6 +413,8 @@ i915_emit_hardware_state(struct i915_context *i915 ) unsigned batch_space; uintptr_t save_ptr; + assert(i915->dirty == 0); + if (I915_DBG_ON(DBG_ATOMS)) i915_dump_hardware_dirty(i915, __FUNCTION__); @@ -444,5 +454,6 @@ i915_emit_hardware_state(struct i915_context *i915 ) i915->hardware_dirty = 0; i915->immediate_dirty = 0; i915->dynamic_dirty = 0; + i915->static_dirty = 0; i915->flush_dirty = 0; } diff --git a/src/gallium/drivers/i915/i915_state_static.c b/src/gallium/drivers/i915/i915_state_static.c index 20cd23f8f73..2865298318c 100644 --- a/src/gallium/drivers/i915/i915_state_static.c +++ b/src/gallium/drivers/i915/i915_state_static.c @@ -28,6 +28,7 @@ #include "i915_context.h" #include "i915_state.h" #include "i915_resource.h" +#include "i915_screen.h" @@ -78,38 +79,13 @@ buf_3d_tiling_bits(enum i915_winsys_buffer_tile tiling) return tiling_bits; } -/** - * Examine framebuffer state to determine width, height. - */ -static boolean -framebuffer_size(const struct pipe_framebuffer_state *fb, - uint *width, uint *height) -{ - if (fb->cbufs[0]) { - *width = fb->cbufs[0]->width; - *height = fb->cbufs[0]->height; - return TRUE; - } - else if (fb->zsbuf) { - *width = fb->zsbuf->width; - *height = fb->zsbuf->height; - return TRUE; - } - else { - *width = *height = 0; - return FALSE; - } -} - static void update_framebuffer(struct i915_context *i915) { struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0]; struct pipe_surface *depth_surface = i915->framebuffer.zsbuf; - unsigned cformat, zformat; - unsigned x, y, w, h; + unsigned x, y; int layer; - uint32_t draw_offset; - boolean ret; + uint32_t draw_offset, draw_size; if (cbuf_surface) { struct i915_texture *tex = i915_texture(cbuf_surface->texture); @@ -119,7 +95,6 @@ static void update_framebuffer(struct i915_context *i915) i915->current.cbuf_flags = BUF_3D_ID_COLOR_BACK | BUF_3D_PITCH(tex->stride) | /* pitch in bytes */ buf_3d_tiling_bits(tex->tiling); - cformat = cbuf_surface->format; layer = cbuf_surface->u.tex.first_layer; @@ -127,10 +102,9 @@ static void update_framebuffer(struct i915_context *i915) y = tex->image_offset[cbuf_surface->u.tex.level][layer].nblocksy; } else { i915->current.cbuf_bo = NULL; - cformat = PIPE_FORMAT_B8G8R8A8_UNORM; /* arbitrary */ x = y = 0; } - cformat = translate_format(cformat); + i915->static_dirty |= I915_DST_BUF_COLOR; /* What happens if no zbuf?? */ @@ -145,28 +119,23 @@ static void update_framebuffer(struct i915_context *i915) i915->current.depth_flags = BUF_3D_ID_DEPTH | BUF_3D_PITCH(tex->stride) | /* pitch in bytes */ buf_3d_tiling_bits(tex->tiling); - zformat = translate_depth_format(depth_surface->format); - } else { + } else i915->current.depth_bo = NULL; - zformat = 0; - } - - i915->current.dst_buf_vars = DSTORG_HORT_BIAS(0x8) | /* .5 */ - DSTORG_VERT_BIAS(0x8) | /* .5 */ - LOD_PRECLAMP_OGL | - TEX_DEFAULT_COLOR_OGL | - cformat | - zformat; + i915->static_dirty |= I915_DST_BUF_DEPTH; /* drawing rect calculations */ draw_offset = x | (y << 16); - ret = framebuffer_size(&i915->framebuffer, &w, &h); - assert(ret); + draw_size = (i915->framebuffer.width - 1 + x) | + ((i915->framebuffer.height - 1 + y) << 16); if (i915->current.draw_offset != draw_offset) { i915->current.draw_offset = draw_offset; i915_set_flush_dirty(i915, I915_PIPELINE_FLUSH); + i915->static_dirty |= I915_DST_RECT; + } + if (i915->current.draw_size != draw_size) { + i915->current.draw_size = draw_size; + i915->static_dirty |= I915_DST_RECT; } - i915->current.draw_size = (w - 1 + x) | ((h - 1 + y) << 16); i915->hardware_dirty |= I915_HW_STATIC; @@ -179,3 +148,52 @@ struct i915_tracked_state i915_hw_framebuffer = { update_framebuffer, I915_NEW_FRAMEBUFFER }; + +static void update_dst_buf_vars(struct i915_context *i915) +{ + struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0]; + struct pipe_surface *depth_surface = i915->framebuffer.zsbuf; + uint32_t dst_buf_vars, cformat, zformat; + uint32_t early_z = 0; + + if (cbuf_surface) + cformat = cbuf_surface->format; + else + cformat = PIPE_FORMAT_B8G8R8A8_UNORM; /* arbitrary */ + cformat = translate_format(cformat); + + if (depth_surface) { + struct i915_texture *tex = i915_texture(depth_surface->texture); + struct i915_screen *is = i915_screen(i915->base.screen); + + zformat = translate_depth_format(depth_surface->format); + + if (is->is_i945 && tex->tiling != I915_TILE_NONE + && !i915->fs->info.writes_z) + early_z = CLASSIC_EARLY_DEPTH; + } else + zformat = 0; + + dst_buf_vars = DSTORG_HORT_BIAS(0x8) | /* .5 */ + DSTORG_VERT_BIAS(0x8) | /* .5 */ + LOD_PRECLAMP_OGL | + TEX_DEFAULT_COLOR_OGL | + cformat | + zformat | + early_z; + + if (i915->current.dst_buf_vars != dst_buf_vars) { + if (early_z != (i915->current.dst_buf_vars & CLASSIC_EARLY_DEPTH)) + i915_set_flush_dirty(i915, I915_PIPELINE_FLUSH); + + i915->current.dst_buf_vars = dst_buf_vars; + i915->static_dirty |= I915_DST_VARS; + i915->hardware_dirty |= I915_HW_STATIC; + } +} + +struct i915_tracked_state i915_hw_dst_buf_vars = { + "dst buf vars", + update_dst_buf_vars, + I915_NEW_FRAMEBUFFER | I915_NEW_FS +}; diff --git a/src/gallium/drivers/i915/i915_surface.c b/src/gallium/drivers/i915/i915_surface.c index becc6e93c2d..d02c420f6c2 100644 --- a/src/gallium/drivers/i915/i915_surface.c +++ b/src/gallium/drivers/i915/i915_surface.c @@ -27,6 +27,7 @@ #include "i915_surface.h" #include "i915_resource.h" +#include "i915_state.h" #include "i915_blit.h" #include "i915_reg.h" #include "i915_screen.h" @@ -37,16 +38,119 @@ #include "util/u_memory.h" #include "util/u_pack_color.h" +/* + * surface functions using the render engine + */ + +static void +i915_surface_copy_render(struct pipe_context *pipe, + struct pipe_resource *dst, unsigned dst_level, + unsigned dstx, unsigned dsty, unsigned dstz, + struct pipe_resource *src, unsigned src_level, + const struct pipe_box *src_box) +{ + struct i915_context *i915 = i915_context(pipe); + + util_blitter_save_blend(i915->blitter, (void *)i915->blend); + util_blitter_save_depth_stencil_alpha(i915->blitter, (void *)i915->depth_stencil); + util_blitter_save_stencil_ref(i915->blitter, &i915->stencil_ref); + util_blitter_save_rasterizer(i915->blitter, (void *)i915->rasterizer); + util_blitter_save_fragment_shader(i915->blitter, i915->saved_fs); + util_blitter_save_vertex_shader(i915->blitter, i915->saved_vs); + util_blitter_save_viewport(i915->blitter, &i915->viewport); + util_blitter_save_clip(i915->blitter, &i915->saved_clip); + util_blitter_save_vertex_elements(i915->blitter, i915->saved_velems); + util_blitter_save_vertex_buffers(i915->blitter, i915->saved_nr_vertex_buffers, + i915->saved_vertex_buffers); + + util_blitter_save_framebuffer(i915->blitter, &i915->framebuffer); + + util_blitter_save_fragment_sampler_states(i915->blitter, + i915->saved_nr_samplers, + i915->saved_samplers); + util_blitter_save_fragment_sampler_views(i915->blitter, + i915->saved_nr_sampler_views, + i915->saved_sampler_views); + + util_blitter_copy_region(i915->blitter, dst, dst_level, dstx, dsty, dstz, + src, src_level, src_box, TRUE); +} + +static void +i915_clear_render_target_render(struct pipe_context *pipe, + struct pipe_surface *dst, + const float *rgba, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height) +{ + struct i915_context *i915 = i915_context(pipe); + struct pipe_framebuffer_state fb_state; + + util_blitter_save_framebuffer(i915->blitter, &i915->framebuffer); + + fb_state.width = dst->width; + fb_state.height = dst->height; + fb_state.nr_cbufs = 1; + fb_state.cbufs[0] = dst; + fb_state.zsbuf = NULL; + pipe->set_framebuffer_state(pipe, &fb_state); + + if (i915->dirty) + i915_update_derived(i915); + + i915_clear_emit(pipe, PIPE_CLEAR_COLOR, rgba, 0.0, 0x0, + dstx, dsty, width, height); + + pipe->set_framebuffer_state(pipe, &i915->blitter->saved_fb_state); + util_unreference_framebuffer_state(&i915->blitter->saved_fb_state); + i915->blitter->saved_fb_state.nr_cbufs = ~0; +} + +static void +i915_clear_depth_stencil_render(struct pipe_context *pipe, + struct pipe_surface *dst, + unsigned clear_flags, + double depth, + unsigned stencil, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height) +{ + struct i915_context *i915 = i915_context(pipe); + struct pipe_framebuffer_state fb_state; + + util_blitter_save_framebuffer(i915->blitter, &i915->framebuffer); + + fb_state.width = dst->width; + fb_state.height = dst->height; + fb_state.nr_cbufs = 0; + fb_state.zsbuf = dst; + pipe->set_framebuffer_state(pipe, &fb_state); + + if (i915->dirty) + i915_update_derived(i915); + + i915_clear_emit(pipe, clear_flags & PIPE_CLEAR_DEPTHSTENCIL, + NULL, depth, stencil, + dstx, dsty, width, height); + + pipe->set_framebuffer_state(pipe, &i915->blitter->saved_fb_state); + util_unreference_framebuffer_state(&i915->blitter->saved_fb_state); + i915->blitter->saved_fb_state.nr_cbufs = ~0; +} + +/* + * surface functions using the blitter + */ /* Assumes all values are within bounds -- no checking at this level - * do it higher up if required. */ static void -i915_surface_copy(struct pipe_context *pipe, - struct pipe_resource *dst, unsigned dst_level, - unsigned dstx, unsigned dsty, unsigned dstz, - struct pipe_resource *src, unsigned src_level, - const struct pipe_box *src_box) +i915_surface_copy_blitter(struct pipe_context *pipe, + struct pipe_resource *dst, unsigned dst_level, + unsigned dstx, unsigned dsty, unsigned dstz, + struct pipe_resource *src, unsigned src_level, + const struct pipe_box *src_box) { struct i915_texture *dst_tex = i915_texture(dst); struct i915_texture *src_tex = i915_texture(src); @@ -66,7 +170,6 @@ i915_surface_copy(struct pipe_context *pipe, assert(src_box->z == 0); src_offset = i915_texture_offset(src_tex, src_level, src_box->z); - assert( dst != src ); assert( util_format_get_blocksize(dpt->format) == util_format_get_blocksize(spt->format) ); assert( util_format_get_blockwidth(dpt->format) == util_format_get_blockwidth(spt->format) ); assert( util_format_get_blockheight(dpt->format) == util_format_get_blockheight(spt->format) ); @@ -81,13 +184,12 @@ i915_surface_copy(struct pipe_context *pipe, (short) src_box->width, (short) src_box->height ); } - static void -i915_clear_render_target(struct pipe_context *pipe, - struct pipe_surface *dst, - const float *rgba, - unsigned dstx, unsigned dsty, - unsigned width, unsigned height) +i915_clear_render_target_blitter(struct pipe_context *pipe, + struct pipe_surface *dst, + const float *rgba, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height) { struct i915_texture *tex = i915_texture(dst->texture); struct pipe_resource *pt = &tex->b.b; @@ -109,13 +211,13 @@ i915_clear_render_target(struct pipe_context *pipe, } static void -i915_clear_depth_stencil(struct pipe_context *pipe, - struct pipe_surface *dst, - unsigned clear_flags, - double depth, - unsigned stencil, - unsigned dstx, unsigned dsty, - unsigned width, unsigned height) +i915_clear_depth_stencil_blitter(struct pipe_context *pipe, + struct pipe_surface *dst, + unsigned clear_flags, + double depth, + unsigned stencil, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height) { struct i915_texture *tex = i915_texture(dst->texture); struct pipe_resource *pt = &tex->b.b; @@ -193,9 +295,15 @@ i915_surface_destroy(struct pipe_context *ctx, void i915_init_surface_functions(struct i915_context *i915) { - i915->base.resource_copy_region = i915_surface_copy; - i915->base.clear_render_target = i915_clear_render_target; - i915->base.clear_depth_stencil = i915_clear_depth_stencil; + if (i915_screen(i915->base.screen)->debug.use_blitter) { + i915->base.resource_copy_region = i915_surface_copy_blitter; + i915->base.clear_render_target = i915_clear_render_target_blitter; + i915->base.clear_depth_stencil = i915_clear_depth_stencil_blitter; + } else { + i915->base.resource_copy_region = i915_surface_copy_render; + i915->base.clear_render_target = i915_clear_render_target_render; + i915->base.clear_depth_stencil = i915_clear_depth_stencil_render; + } i915->base.create_surface = i915_create_surface; i915->base.surface_destroy = i915_surface_destroy; } |