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author | Stéphane Marchesin <[email protected]> | 2011-06-29 16:52:28 -0700 |
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committer | Stéphane Marchesin <[email protected]> | 2011-06-29 16:54:29 -0700 |
commit | 5d7609715a44d08f29d4b605c4bea2742a194493 (patch) | |
tree | ebbe68e469ea3b33d90937aba140b6119fad0514 /src/gallium/drivers/i915/i915_fpc.h | |
parent | 5349b95920c82ab9187fe965f3921bd564fe6524 (diff) |
i915g: Try to do better in the shader compiler.
- Copy i915c's support for phases, that should allow us to run a coupe more shaders.
- Fix the error messages.
- Still try to proceed when we get a shader that's too long.
Diffstat (limited to 'src/gallium/drivers/i915/i915_fpc.h')
-rw-r--r-- | src/gallium/drivers/i915/i915_fpc.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/i915/i915_fpc.h b/src/gallium/drivers/i915/i915_fpc.h index e298e78c6bc..509395cf1f5 100644 --- a/src/gallium/drivers/i915/i915_fpc.h +++ b/src/gallium/drivers/i915/i915_fpc.h @@ -70,6 +70,7 @@ struct i915_fp_compile { uint temp_flag; /**< Tracks temporary regs which are in use */ uint utemp_flag; /**< Tracks TYPE_U temporary regs which are in use */ + uint register_phases[16]; uint nr_tex_indirect; uint nr_tex_insn; uint nr_alu_insn; |