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authorStéphane Marchesin <[email protected]>2011-06-27 18:27:50 -0700
committerStéphane Marchesin <[email protected]>2011-06-27 18:29:50 -0700
commit8dd1e3670ff4d12479475329961693e597b7a3cf (patch)
treed611b144faab4026a9227466f7bb59404d54cd2c /src/gallium/drivers/i915/TODO
parent6750226e6d915742ebf96bae2cfcdd287b85db35 (diff)
i915g: Fix a bug in facing.
However doesn't work because of limitations in the draw module.
Diffstat (limited to 'src/gallium/drivers/i915/TODO')
-rw-r--r--src/gallium/drivers/i915/TODO3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/gallium/drivers/i915/TODO b/src/gallium/drivers/i915/TODO
index e4404d21aef..992168e9a8d 100644
--- a/src/gallium/drivers/i915/TODO
+++ b/src/gallium/drivers/i915/TODO
@@ -36,8 +36,7 @@ Random list of problems with i915g:
* PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
* PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS
-- Finish front/back face. This would need EMIT_1F_FACE or adding a couple of
- instructions in the shader.
+- Finish front/back face. We need to add face support to lp_build_system_values_array and use it in draw_llvm.c.
Other bugs can be found here:
https://bugs.freedesktop.org/buglist.cgi?bug_status=NEW&bug_status=ASSIGNED&bug_status=REOPENED&component=Drivers/Gallium/i915g