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authorRob Clark <[email protected]>2017-04-15 10:04:55 -0400
committerRob Clark <[email protected]>2017-04-18 16:32:00 -0400
commit4299849ec7a873edf46a3a366749282fdec020fe (patch)
treed1fdc58b6fc65ad2c9fdbe096a4c3acd4eea3a6b /src/gallium/drivers/freedreno/a4xx/fd4_emit.c
parentd7fa7f5e7eafed8bb88f7e0b9ba4261a76ad9c95 (diff)
freedreno: refactor dirty state handling
In particular, move per-shader-stage info out to a seperate array of enum's indexed by shader stage. This will make it easier to add more shader stages as well as new per-stage state (like SSBOs). Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/a4xx/fd4_emit.c')
-rw-r--r--src/gallium/drivers/freedreno/a4xx/fd4_emit.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gallium/drivers/freedreno/a4xx/fd4_emit.c b/src/gallium/drivers/freedreno/a4xx/fd4_emit.c
index 4c79a67ba59..f0a1fdea0df 100644
--- a/src/gallium/drivers/freedreno/a4xx/fd4_emit.c
+++ b/src/gallium/drivers/freedreno/a4xx/fd4_emit.c
@@ -499,7 +499,7 @@ fd4_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
{
const struct ir3_shader_variant *vp = fd4_emit_get_vp(emit);
const struct ir3_shader_variant *fp = fd4_emit_get_fp(emit);
- const uint32_t dirty = emit->dirty;
+ const enum fd_dirty_3d_state dirty = emit->dirty;
emit_marker(ring, 5);
@@ -740,10 +740,10 @@ fd4_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
OUT_RING(ring, A4XX_RB_BLEND_ALPHA_F32(bcolor->color[3]));
}
- if (dirty & FD_DIRTY_VERTTEX)
+ if (ctx->dirty_shader[PIPE_SHADER_VERTEX] & FD_DIRTY_SHADER_TEX)
emit_textures(ctx, ring, SB4_VS_TEX, &ctx->tex[PIPE_SHADER_VERTEX], vp);
- if (dirty & FD_DIRTY_FRAGTEX)
+ if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_TEX)
emit_textures(ctx, ring, SB4_FS_TEX, &ctx->tex[PIPE_SHADER_FRAGMENT], fp);
}