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author | Jonathan Marek <[email protected]> | 2019-05-31 13:54:12 -0400 |
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committer | Jonathan Marek <[email protected]> | 2019-05-31 21:35:26 +0000 |
commit | f889180ee101c2fecd573dd364d91883ccdd30df (patch) | |
tree | 4b88aee012ea2b289546226cd764ae1f01e1faf5 /src/gallium/drivers/freedreno/a2xx/ir2_nir.c | |
parent | 887c2a60923debf0facc4d95554ed87555d83620 (diff) |
nir: add lower_bitshift option
Add a "lower_bitshift" option, which disables optimizations introducing
bitshifts and lowers ishl by constant to a multiply, so that we don't have
to deal with bitshifts in int_to_float lowering.
Signed-off-by: Jonathan Marek <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/a2xx/ir2_nir.c')
-rw-r--r-- | src/gallium/drivers/freedreno/a2xx/ir2_nir.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/freedreno/a2xx/ir2_nir.c b/src/gallium/drivers/freedreno/a2xx/ir2_nir.c index 219ba75e59d..b9f372a3fd0 100644 --- a/src/gallium/drivers/freedreno/a2xx/ir2_nir.c +++ b/src/gallium/drivers/freedreno/a2xx/ir2_nir.c @@ -39,6 +39,7 @@ static const nir_shader_compiler_options options = { /* .fdot_replicates = true, it is replicated, but it makes things worse */ .lower_all_io_to_temps = true, .vertex_id_zero_based = true, /* its not implemented anyway */ + .lower_bitshift = true, }; const nir_shader_compiler_options * |