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authorThe etnaviv authors <[email protected]>2016-12-23 20:58:23 +0100
committerEmil Velikov <[email protected]>2017-01-12 19:27:11 +0000
commitc9e8b49b885242d84ba031dacef5aa4a5ac1e5b6 (patch)
treec3ecc9ff62fedf193cb157b01426295ba4630f47 /src/gallium/drivers/etnaviv/etnaviv_state.c
parent848b49b288fc2fa942418d12829db2e559ad4916 (diff)
etnaviv: gallium driver for Vivante GPUs
This driver supports a wide range of Vivante IP cores like GC880, GC1000, GC2000 and GC3000. Changes from V1 -> V2: - added missing files to actually integrate the driver into build system. - adapted driver to new renderonly API Signed-off-by: Christian Gmeiner <[email protected]> Signed-off-by: Lucas Stach <[email protected]> Signed-off-by: Philipp Zabel <[email protected]> Signed-off-by: Rob Herring <[email protected]> Signed-off-by: Russell King <[email protected]> Signed-off-by: Wladimir J. van der Laan <[email protected]> Acked-by: Emil Velikov <[email protected]>
Diffstat (limited to 'src/gallium/drivers/etnaviv/etnaviv_state.c')
-rw-r--r--src/gallium/drivers/etnaviv/etnaviv_state.c664
1 files changed, 664 insertions, 0 deletions
diff --git a/src/gallium/drivers/etnaviv/etnaviv_state.c b/src/gallium/drivers/etnaviv/etnaviv_state.c
new file mode 100644
index 00000000000..2256261c429
--- /dev/null
+++ b/src/gallium/drivers/etnaviv/etnaviv_state.c
@@ -0,0 +1,664 @@
+/*
+ * Copyright (c) 2012-2015 Etnaviv Project
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Wladimir J. van der Laan <[email protected]>
+ * Christian Gmeiner <[email protected]>
+ */
+
+#include "etnaviv_state.h"
+
+#include "hw/common.xml.h"
+
+#include "etnaviv_clear_blit.h"
+#include "etnaviv_context.h"
+#include "etnaviv_format.h"
+#include "etnaviv_shader.h"
+#include "etnaviv_surface.h"
+#include "etnaviv_translate.h"
+#include "etnaviv_util.h"
+#include "util/u_helpers.h"
+#include "util/u_inlines.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+
+static void
+etna_set_blend_color(struct pipe_context *pctx, const struct pipe_blend_color *bc)
+{
+ struct etna_context *ctx = etna_context(pctx);
+ struct compiled_blend_color *cs = &ctx->blend_color;
+
+ cs->PE_ALPHA_BLEND_COLOR =
+ VIVS_PE_ALPHA_BLEND_COLOR_R(etna_cfloat_to_uint8(bc->color[0])) |
+ VIVS_PE_ALPHA_BLEND_COLOR_G(etna_cfloat_to_uint8(bc->color[1])) |
+ VIVS_PE_ALPHA_BLEND_COLOR_B(etna_cfloat_to_uint8(bc->color[2])) |
+ VIVS_PE_ALPHA_BLEND_COLOR_A(etna_cfloat_to_uint8(bc->color[3]));
+ ctx->dirty |= ETNA_DIRTY_BLEND_COLOR;
+}
+
+static void
+etna_set_stencil_ref(struct pipe_context *pctx, const struct pipe_stencil_ref *sr)
+{
+ struct etna_context *ctx = etna_context(pctx);
+ struct compiled_stencil_ref *cs = &ctx->stencil_ref;
+
+ ctx->stencil_ref_s = *sr;
+
+ cs->PE_STENCIL_CONFIG = VIVS_PE_STENCIL_CONFIG_REF_FRONT(sr->ref_value[0]);
+ /* rest of bits weaved in from depth_stencil_alpha */
+ cs->PE_STENCIL_CONFIG_EXT =
+ VIVS_PE_STENCIL_CONFIG_EXT_REF_BACK(sr->ref_value[0]);
+ ctx->dirty |= ETNA_DIRTY_STENCIL_REF;
+}
+
+static void
+etna_set_clip_state(struct pipe_context *pctx, const struct pipe_clip_state *pcs)
+{
+ /* NOOP */
+}
+
+static void
+etna_set_sample_mask(struct pipe_context *pctx, unsigned sample_mask)
+{
+ struct etna_context *ctx = etna_context(pctx);
+
+ ctx->sample_mask = sample_mask;
+ ctx->dirty |= ETNA_DIRTY_SAMPLE_MASK;
+}
+
+static void
+etna_set_constant_buffer(struct pipe_context *pctx, uint shader, uint index,
+ const struct pipe_constant_buffer *cb)
+{
+ struct etna_context *ctx = etna_context(pctx);
+
+ if (unlikely(index > 0)) {
+ DBG("Unhandled buffer index %i", index);
+ return;
+ }
+
+
+ util_copy_constant_buffer(&ctx->constant_buffer[shader], cb);
+
+ /* Note that the state tracker can unbind constant buffers by
+ * passing NULL here. */
+ if (unlikely(!cb))
+ return;
+
+ /* there is no support for ARB_uniform_buffer_object */
+ assert(cb->buffer == NULL && cb->user_buffer != NULL);
+
+ ctx->dirty |= ETNA_DIRTY_CONSTBUF;
+}
+
+static void
+etna_update_render_resource(struct pipe_context *pctx, struct pipe_resource *pres)
+{
+ struct etna_resource *res = etna_resource(pres);
+
+ if (res->texture && etna_resource_older(res, etna_resource(res->texture))) {
+ /* The render buffer is older than the texture buffer. Copy it over. */
+ etna_copy_resource(pctx, pres, res->texture, 0, pres->last_level);
+ res->seqno = etna_resource(res->texture)->seqno;
+ }
+}
+
+static void
+etna_set_framebuffer_state(struct pipe_context *pctx,
+ const struct pipe_framebuffer_state *sv)
+{
+ struct etna_context *ctx = etna_context(pctx);
+ struct compiled_framebuffer_state *cs = &ctx->framebuffer;
+ int nr_samples_color = -1;
+ int nr_samples_depth = -1;
+
+ /* Set up TS as well. Warning: this state is used by both the RS and PE */
+ uint32_t ts_mem_config = 0;
+
+ if (sv->nr_cbufs > 0) { /* at least one color buffer? */
+ struct etna_surface *cbuf = etna_surface(sv->cbufs[0]);
+ struct etna_resource *res = etna_resource(cbuf->base.texture);
+ bool color_supertiled = (res->layout & ETNA_LAYOUT_BIT_SUPER) != 0;
+
+ assert(res->layout & ETNA_LAYOUT_BIT_TILE); /* Cannot render to linear surfaces */
+ etna_update_render_resource(pctx, cbuf->base.texture);
+
+ pipe_surface_reference(&cs->cbuf, &cbuf->base);
+ cs->PE_COLOR_FORMAT =
+ VIVS_PE_COLOR_FORMAT_FORMAT(translate_rs_format(cbuf->base.format)) |
+ VIVS_PE_COLOR_FORMAT_COMPONENTS__MASK |
+ VIVS_PE_COLOR_FORMAT_OVERWRITE |
+ COND(color_supertiled, VIVS_PE_COLOR_FORMAT_SUPER_TILED);
+ /* VIVS_PE_COLOR_FORMAT_COMPONENTS() and
+ * VIVS_PE_COLOR_FORMAT_OVERWRITE comes from blend_state
+ * but only if we set the bits above. */
+ /* merged with depth_stencil_alpha */
+ if ((cbuf->surf.offset & 63) ||
+ (((cbuf->surf.stride * 4) & 63) && cbuf->surf.height > 4)) {
+ /* XXX Must make temporary surface here.
+ * Need the same mechanism on gc2000 when we want to do mipmap
+ * generation by
+ * rendering to levels > 1 due to multitiled / tiled conversion. */
+ BUG("Alignment error, trying to render to offset %08x with tile "
+ "stride %i",
+ cbuf->surf.offset, cbuf->surf.stride * 4);
+ }
+
+ if (ctx->specs.pixel_pipes == 1) {
+ cs->PE_COLOR_ADDR = cbuf->reloc[0];
+ cs->PE_COLOR_ADDR.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
+ } else {
+ /* Rendered textures must always be multi-tiled */
+ assert(res->layout & ETNA_LAYOUT_BIT_MULTI);
+ for (int i = 0; i < ctx->specs.pixel_pipes; i++) {
+ cs->PE_PIPE_COLOR_ADDR[i] = cbuf->reloc[i];
+ cs->PE_PIPE_COLOR_ADDR[i].flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
+ }
+ }
+ cs->PE_COLOR_STRIDE = cbuf->surf.stride;
+
+ if (cbuf->surf.ts_size) {
+ ts_mem_config |= VIVS_TS_MEM_CONFIG_COLOR_FAST_CLEAR;
+ cs->TS_COLOR_CLEAR_VALUE = cbuf->level->clear_value;
+
+ cs->TS_COLOR_STATUS_BASE = cbuf->ts_reloc;
+ cs->TS_COLOR_STATUS_BASE.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
+
+ cs->TS_COLOR_SURFACE_BASE = cbuf->reloc[0];
+ cs->TS_COLOR_SURFACE_BASE.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
+ }
+
+ /* MSAA */
+ if (cbuf->base.texture->nr_samples > 1)
+ ts_mem_config |=
+ VIVS_TS_MEM_CONFIG_MSAA | translate_msaa_format(cbuf->base.format);
+
+ nr_samples_color = cbuf->base.texture->nr_samples;
+ } else {
+ pipe_surface_reference(&cs->cbuf, NULL);
+ /* Clearing VIVS_PE_COLOR_FORMAT_COMPONENTS__MASK and
+ * VIVS_PE_COLOR_FORMAT_OVERWRITE prevents us from overwriting the
+ * color target */
+ cs->PE_COLOR_FORMAT = 0;
+ cs->PE_COLOR_STRIDE = 0;
+ cs->TS_COLOR_STATUS_BASE.bo = NULL;
+ cs->TS_COLOR_SURFACE_BASE.bo = NULL;
+
+ for (int i = 0; i < ETNA_MAX_PIXELPIPES; i++)
+ cs->PE_PIPE_COLOR_ADDR[i].bo = NULL;
+ }
+
+ if (sv->zsbuf != NULL) {
+ struct etna_surface *zsbuf = etna_surface(sv->zsbuf);
+ struct etna_resource *res = etna_resource(zsbuf->base.texture);
+
+ etna_update_render_resource(pctx, zsbuf->base.texture);
+
+ pipe_surface_reference(&cs->zsbuf, &zsbuf->base);
+ assert(res->layout &ETNA_LAYOUT_BIT_TILE); /* Cannot render to linear surfaces */
+
+ uint32_t depth_format = translate_depth_format(zsbuf->base.format);
+ unsigned depth_bits =
+ depth_format == VIVS_PE_DEPTH_CONFIG_DEPTH_FORMAT_D16 ? 16 : 24;
+ bool depth_supertiled = (res->layout & ETNA_LAYOUT_BIT_SUPER) != 0;
+
+ cs->PE_DEPTH_CONFIG =
+ depth_format |
+ COND(depth_supertiled, VIVS_PE_DEPTH_CONFIG_SUPER_TILED) |
+ VIVS_PE_DEPTH_CONFIG_DEPTH_MODE_Z;
+ /* VIVS_PE_DEPTH_CONFIG_ONLY_DEPTH */
+ /* merged with depth_stencil_alpha */
+
+ if (ctx->specs.pixel_pipes == 1) {
+ cs->PE_DEPTH_ADDR = zsbuf->reloc[0];
+ cs->PE_DEPTH_ADDR.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
+ } else {
+ for (int i = 0; i < ctx->specs.pixel_pipes; i++) {
+ cs->PE_PIPE_DEPTH_ADDR[i] = zsbuf->reloc[i];
+ cs->PE_PIPE_DEPTH_ADDR[i].flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
+ }
+ }
+
+ cs->PE_DEPTH_STRIDE = zsbuf->surf.stride;
+ cs->PE_HDEPTH_CONTROL = VIVS_PE_HDEPTH_CONTROL_FORMAT_DISABLED;
+ cs->PE_DEPTH_NORMALIZE = fui(exp2f(depth_bits) - 1.0f);
+
+ if (zsbuf->surf.ts_size) {
+ ts_mem_config |= VIVS_TS_MEM_CONFIG_DEPTH_FAST_CLEAR;
+ cs->TS_DEPTH_CLEAR_VALUE = zsbuf->level->clear_value;
+
+ cs->TS_DEPTH_STATUS_BASE = zsbuf->ts_reloc;
+ cs->TS_DEPTH_STATUS_BASE.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
+
+ cs->TS_DEPTH_SURFACE_BASE = zsbuf->reloc[0];
+ cs->TS_DEPTH_SURFACE_BASE.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
+ }
+
+ ts_mem_config |= COND(depth_bits == 16, VIVS_TS_MEM_CONFIG_DEPTH_16BPP);
+
+ /* MSAA */
+ if (zsbuf->base.texture->nr_samples > 1)
+ /* XXX VIVS_TS_MEM_CONFIG_DEPTH_COMPRESSION;
+ * Disable without MSAA for now, as it causes corruption in glquake. */
+ ts_mem_config |= VIVS_TS_MEM_CONFIG_DEPTH_COMPRESSION;
+
+ nr_samples_depth = zsbuf->base.texture->nr_samples;
+ } else {
+ pipe_surface_reference(&cs->zsbuf, NULL);
+ cs->PE_DEPTH_CONFIG = VIVS_PE_DEPTH_CONFIG_DEPTH_MODE_NONE;
+ cs->PE_DEPTH_ADDR.bo = NULL;
+ cs->PE_DEPTH_STRIDE = 0;
+ cs->TS_DEPTH_STATUS_BASE.bo = NULL;
+ cs->TS_DEPTH_SURFACE_BASE.bo = NULL;
+
+ for (int i = 0; i < ETNA_MAX_PIXELPIPES; i++)
+ cs->PE_PIPE_DEPTH_ADDR[i].bo = NULL;
+ }
+
+ /* MSAA setup */
+ if (nr_samples_depth != -1 && nr_samples_color != -1 &&
+ nr_samples_depth != nr_samples_color) {
+ BUG("Number of samples in color and depth texture must match (%i and %i respectively)",
+ nr_samples_color, nr_samples_depth);
+ }
+
+ switch (MAX2(nr_samples_depth, nr_samples_color)) {
+ case 0:
+ case 1: /* Are 0 and 1 samples allowed? */
+ cs->GL_MULTI_SAMPLE_CONFIG =
+ VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_NONE;
+ cs->msaa_mode = false;
+ break;
+ case 2:
+ cs->GL_MULTI_SAMPLE_CONFIG = VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_2X;
+ cs->msaa_mode = true; /* Add input to PS */
+ cs->RA_MULTISAMPLE_UNK00E04 = 0x0;
+ cs->RA_MULTISAMPLE_UNK00E10[0] = 0x0000aa22;
+ cs->RA_CENTROID_TABLE[0] = 0x66aa2288;
+ cs->RA_CENTROID_TABLE[1] = 0x88558800;
+ cs->RA_CENTROID_TABLE[2] = 0x88881100;
+ cs->RA_CENTROID_TABLE[3] = 0x33888800;
+ break;
+ case 4:
+ cs->GL_MULTI_SAMPLE_CONFIG = VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_4X;
+ cs->msaa_mode = true; /* Add input to PS */
+ cs->RA_MULTISAMPLE_UNK00E04 = 0x0;
+ cs->RA_MULTISAMPLE_UNK00E10[0] = 0xeaa26e26;
+ cs->RA_MULTISAMPLE_UNK00E10[1] = 0xe6ae622a;
+ cs->RA_MULTISAMPLE_UNK00E10[2] = 0xaaa22a22;
+ cs->RA_CENTROID_TABLE[0] = 0x4a6e2688;
+ cs->RA_CENTROID_TABLE[1] = 0x888888a2;
+ cs->RA_CENTROID_TABLE[2] = 0x888888ea;
+ cs->RA_CENTROID_TABLE[3] = 0x888888c6;
+ cs->RA_CENTROID_TABLE[4] = 0x46622a88;
+ cs->RA_CENTROID_TABLE[5] = 0x888888ae;
+ cs->RA_CENTROID_TABLE[6] = 0x888888e6;
+ cs->RA_CENTROID_TABLE[7] = 0x888888ca;
+ cs->RA_CENTROID_TABLE[8] = 0x262a2288;
+ cs->RA_CENTROID_TABLE[9] = 0x886688a2;
+ cs->RA_CENTROID_TABLE[10] = 0x888866aa;
+ cs->RA_CENTROID_TABLE[11] = 0x668888a6;
+ break;
+ }
+
+ /* Scissor setup */
+ cs->SE_SCISSOR_LEFT = 0; /* affected by rasterizer and scissor state as well */
+ cs->SE_SCISSOR_TOP = 0;
+ cs->SE_SCISSOR_RIGHT = (sv->width << 16) - 1;
+ cs->SE_SCISSOR_BOTTOM = (sv->height << 16) - 1;
+
+ cs->TS_MEM_CONFIG = ts_mem_config;
+
+ ctx->framebuffer_s = *sv; /* keep copy of original structure */
+ ctx->dirty |= ETNA_DIRTY_FRAMEBUFFER;
+}
+
+static void
+etna_set_polygon_stipple(struct pipe_context *pctx,
+ const struct pipe_poly_stipple *stipple)
+{
+ /* NOP */
+}
+
+static void
+etna_set_scissor_states(struct pipe_context *pctx, unsigned start_slot,
+ unsigned num_scissors, const struct pipe_scissor_state *ss)
+{
+ struct etna_context *ctx = etna_context(pctx);
+ struct compiled_scissor_state *cs = &ctx->scissor;
+
+ /* note that this state is only used when rasterizer_state->scissor is on */
+ ctx->scissor_s = *ss;
+ cs->SE_SCISSOR_LEFT = (ss->minx << 16);
+ cs->SE_SCISSOR_TOP = (ss->miny << 16);
+ cs->SE_SCISSOR_RIGHT = (ss->maxx << 16) - 1;
+ cs->SE_SCISSOR_BOTTOM = (ss->maxy << 16) - 1;
+
+ ctx->dirty |= ETNA_DIRTY_SCISSOR;
+}
+
+static void
+etna_set_viewport_states(struct pipe_context *pctx, unsigned start_slot,
+ unsigned num_scissors, const struct pipe_viewport_state *vs)
+{
+ struct etna_context *ctx = etna_context(pctx);
+ struct compiled_viewport_state *cs = &ctx->viewport;
+
+ ctx->viewport_s = *vs;
+ /**
+ * For Vivante GPU, viewport z transformation is 0..1 to 0..1 instead of
+ * -1..1 to 0..1.
+ * scaling and translation to 0..1 already happened, so remove that
+ *
+ * z' = (z * 2 - 1) * scale + translate
+ * = z * (2 * scale) + (translate - scale)
+ *
+ * scale' = 2 * scale
+ * translate' = translate - scale
+ */
+
+ /* must be fixp as v4 state deltas assume it is */
+ cs->PA_VIEWPORT_SCALE_X = etna_f32_to_fixp16(vs->scale[0]);
+ cs->PA_VIEWPORT_SCALE_Y = etna_f32_to_fixp16(vs->scale[1]);
+ cs->PA_VIEWPORT_SCALE_Z = fui(vs->scale[2] * 2.0f);
+ cs->PA_VIEWPORT_OFFSET_X = etna_f32_to_fixp16(vs->translate[0]);
+ cs->PA_VIEWPORT_OFFSET_Y = etna_f32_to_fixp16(vs->translate[1]);
+ cs->PA_VIEWPORT_OFFSET_Z = fui(vs->translate[2] - vs->scale[2]);
+
+ /* Compute scissor rectangle (fixp) from viewport.
+ * Make sure left is always < right and top always < bottom.
+ */
+ cs->SE_SCISSOR_LEFT = etna_f32_to_fixp16(MAX2(vs->translate[0] - vs->scale[0], 0.0f));
+ cs->SE_SCISSOR_TOP = etna_f32_to_fixp16(MAX2(vs->translate[1] - vs->scale[1], 0.0f));
+ cs->SE_SCISSOR_RIGHT = etna_f32_to_fixp16(MAX2(vs->translate[0] + vs->scale[0], 0.0f));
+ cs->SE_SCISSOR_BOTTOM = etna_f32_to_fixp16(MAX2(vs->translate[1] + vs->scale[1], 0.0f));
+
+ if (cs->SE_SCISSOR_LEFT > cs->SE_SCISSOR_RIGHT) {
+ uint32_t tmp = cs->SE_SCISSOR_RIGHT;
+ cs->SE_SCISSOR_RIGHT = cs->SE_SCISSOR_LEFT;
+ cs->SE_SCISSOR_LEFT = tmp;
+ }
+
+ if (cs->SE_SCISSOR_TOP > cs->SE_SCISSOR_BOTTOM) {
+ uint32_t tmp = cs->SE_SCISSOR_BOTTOM;
+ cs->SE_SCISSOR_BOTTOM = cs->SE_SCISSOR_TOP;
+ cs->SE_SCISSOR_TOP = tmp;
+ }
+
+ cs->PE_DEPTH_NEAR = fui(0.0); /* not affected if depth mode is Z (as in GL) */
+ cs->PE_DEPTH_FAR = fui(1.0);
+ ctx->dirty |= ETNA_DIRTY_VIEWPORT;
+}
+
+static void
+etna_set_vertex_buffers(struct pipe_context *pctx, unsigned start_slot,
+ unsigned num_buffers, const struct pipe_vertex_buffer *vb)
+{
+ struct etna_context *ctx = etna_context(pctx);
+ struct etna_vertexbuf_state *so = &ctx->vertex_buffer;
+
+ util_set_vertex_buffers_mask(so->vb, &so->enabled_mask, vb, start_slot, num_buffers);
+ so->count = util_last_bit(so->enabled_mask);
+
+ for (unsigned idx = start_slot; idx < start_slot + num_buffers; ++idx) {
+ struct compiled_set_vertex_buffer *cs = &so->cvb[idx];
+ struct pipe_vertex_buffer *vbi = &so->vb[idx];
+
+ assert(!vbi->user_buffer); /* XXX support user_buffer using
+ etna_usermem_map */
+
+ if (vbi->buffer) { /* GPU buffer */
+ cs->FE_VERTEX_STREAM_BASE_ADDR.bo = etna_resource(vbi->buffer)->bo;
+ cs->FE_VERTEX_STREAM_BASE_ADDR.offset = vbi->buffer_offset;
+ cs->FE_VERTEX_STREAM_BASE_ADDR.flags = ETNA_RELOC_READ;
+ cs->FE_VERTEX_STREAM_CONTROL =
+ FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE(vbi->stride);
+ } else {
+ cs->FE_VERTEX_STREAM_BASE_ADDR.bo = NULL;
+ cs->FE_VERTEX_STREAM_CONTROL = 0;
+ }
+ }
+
+ ctx->dirty |= ETNA_DIRTY_VERTEX_BUFFERS;
+}
+
+static void
+etna_set_index_buffer(struct pipe_context *pctx, const struct pipe_index_buffer *ib)
+{
+ struct etna_context *ctx = etna_context(pctx);
+ uint32_t ctrl;
+
+ if (ib) {
+ pipe_resource_reference(&ctx->index_buffer.ib.buffer, ib->buffer);
+ memcpy(&ctx->index_buffer.ib, ib, sizeof(ctx->index_buffer.ib));
+ ctrl = translate_index_size(ctx->index_buffer.ib.index_size);
+ } else {
+ pipe_resource_reference(&ctx->index_buffer.ib.buffer, NULL);
+ ctrl = 0;
+ }
+
+ if (ctx->index_buffer.ib.buffer && ctrl != ETNA_NO_MATCH) {
+ ctx->index_buffer.FE_INDEX_STREAM_BASE_ADDR.bo = etna_resource(ctx->index_buffer.ib.buffer)->bo;
+ ctx->index_buffer.FE_INDEX_STREAM_BASE_ADDR.offset = ctx->index_buffer.ib.offset;
+ ctx->index_buffer.FE_INDEX_STREAM_BASE_ADDR.flags = ETNA_RELOC_READ;
+ ctx->index_buffer.FE_INDEX_STREAM_CONTROL = ctrl;
+ } else {
+ ctx->index_buffer.FE_INDEX_STREAM_BASE_ADDR.bo = NULL;
+ ctx->index_buffer.FE_INDEX_STREAM_CONTROL = 0;
+ }
+
+ ctx->dirty |= ETNA_DIRTY_INDEX_BUFFER;
+}
+
+static void
+etna_blend_state_bind(struct pipe_context *pctx, void *bs)
+{
+ struct etna_context *ctx = etna_context(pctx);
+
+ ctx->blend = bs;
+ ctx->dirty |= ETNA_DIRTY_BLEND;
+}
+
+static void
+etna_blend_state_delete(struct pipe_context *pctx, void *bs)
+{
+ FREE(bs);
+}
+
+static void
+etna_rasterizer_state_bind(struct pipe_context *pctx, void *rs)
+{
+ struct etna_context *ctx = etna_context(pctx);
+
+ ctx->rasterizer = rs;
+ ctx->dirty |= ETNA_DIRTY_RASTERIZER;
+}
+
+static void
+etna_rasterizer_state_delete(struct pipe_context *pctx, void *rs)
+{
+ FREE(rs);
+}
+
+static void
+etna_zsa_state_bind(struct pipe_context *pctx, void *zs)
+{
+ struct etna_context *ctx = etna_context(pctx);
+
+ ctx->zsa = zs;
+ ctx->dirty |= ETNA_DIRTY_ZSA;
+}
+
+static void
+etna_zsa_state_delete(struct pipe_context *pctx, void *zs)
+{
+ FREE(zs);
+}
+
+/** Create vertex element states, which define a layout for fetching
+ * vertices for rendering.
+ */
+static void *
+etna_vertex_elements_state_create(struct pipe_context *pctx,
+ unsigned num_elements, const struct pipe_vertex_element *elements)
+{
+ struct etna_context *ctx = etna_context(pctx);
+ struct compiled_vertex_elements_state *cs = CALLOC_STRUCT(compiled_vertex_elements_state);
+
+ if (!cs)
+ return NULL;
+
+ if (num_elements > ctx->specs.vertex_max_elements) {
+ BUG("number of elements (%u) exceeds chip maximum (%u)", num_elements,
+ ctx->specs.vertex_max_elements);
+ return NULL;
+ }
+
+ /* XXX could minimize number of consecutive stretches here by sorting, and
+ * permuting the inputs in shader or does Mesa do this already? */
+
+ /* Check that vertex element binding is compatible with hardware; thus
+ * elements[idx].vertex_buffer_index are < stream_count. If not, the binding
+ * uses more streams than is supported, and u_vbuf should have done some
+ * reorganization for compatibility. */
+
+ /* TODO: does mesa this for us? */
+ bool incompatible = false;
+ for (unsigned idx = 0; idx < num_elements; ++idx) {
+ if (elements[idx].vertex_buffer_index >= ctx->specs.stream_count || elements[idx].instance_divisor > 0)
+ incompatible = true;
+ }
+
+ cs->num_elements = num_elements;
+ if (incompatible || num_elements == 0) {
+ DBG("Error: zero vertex elements, or more vertex buffers used than supported");
+ FREE(cs);
+ return NULL;
+ }
+
+ unsigned start_offset = 0; /* start of current consecutive stretch */
+ bool nonconsecutive = true; /* previous value of nonconsecutive */
+
+ for (unsigned idx = 0; idx < num_elements; ++idx) {
+ unsigned element_size = util_format_get_blocksize(elements[idx].src_format);
+ unsigned end_offset = elements[idx].src_offset + element_size;
+ uint32_t format_type, normalize;
+
+ if (nonconsecutive)
+ start_offset = elements[idx].src_offset;
+
+ /* maximum vertex size is 256 bytes */
+ assert(element_size != 0 && end_offset <= 256);
+
+ /* check whether next element is consecutive to this one */
+ nonconsecutive = (idx == (num_elements - 1)) ||
+ elements[idx + 1].vertex_buffer_index != elements[idx].vertex_buffer_index ||
+ end_offset != elements[idx + 1].src_offset;
+
+ format_type = translate_vertex_format_type(elements[idx].src_format);
+ normalize = translate_vertex_format_normalize(elements[idx].src_format);
+
+ assert(format_type != ETNA_NO_MATCH);
+ assert(normalize != ETNA_NO_MATCH);
+
+ cs->FE_VERTEX_ELEMENT_CONFIG[idx] =
+ COND(nonconsecutive, VIVS_FE_VERTEX_ELEMENT_CONFIG_NONCONSECUTIVE) |
+ format_type |
+ VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM(util_format_get_nr_components(elements[idx].src_format)) |
+ normalize | VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN(ENDIAN_MODE_NO_SWAP) |
+ VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM(elements[idx].vertex_buffer_index) |
+ VIVS_FE_VERTEX_ELEMENT_CONFIG_START(elements[idx].src_offset) |
+ VIVS_FE_VERTEX_ELEMENT_CONFIG_END(end_offset - start_offset);
+ }
+
+ return cs;
+}
+
+static void
+etna_vertex_elements_state_delete(struct pipe_context *pctx, void *ve)
+{
+ FREE(ve);
+}
+
+static void
+etna_vertex_elements_state_bind(struct pipe_context *pctx, void *ve)
+{
+ struct etna_context *ctx = etna_context(pctx);
+
+ ctx->vertex_elements = ve;
+ ctx->dirty |= ETNA_DIRTY_VERTEX_ELEMENTS;
+}
+
+struct etna_state_updater {
+ bool (*update)(struct etna_context *ctx);
+ uint32_t dirty;
+};
+
+static const struct etna_state_updater etna_state_updates[] = {
+ {
+ etna_shader_update_vertex, ETNA_DIRTY_SHADER | ETNA_DIRTY_VERTEX_ELEMENTS,
+ },
+ {
+ etna_shader_link, ETNA_DIRTY_SHADER,
+ }
+};
+
+bool
+etna_state_update(struct etna_context *ctx)
+{
+ for (unsigned int i = 0; i < ARRAY_SIZE(etna_state_updates); i++)
+ if (ctx->dirty & etna_state_updates[i].dirty)
+ if (!etna_state_updates[i].update(ctx))
+ return false;
+
+ return true;
+}
+
+void
+etna_state_init(struct pipe_context *pctx)
+{
+ pctx->set_blend_color = etna_set_blend_color;
+ pctx->set_stencil_ref = etna_set_stencil_ref;
+ pctx->set_clip_state = etna_set_clip_state;
+ pctx->set_sample_mask = etna_set_sample_mask;
+ pctx->set_constant_buffer = etna_set_constant_buffer;
+ pctx->set_framebuffer_state = etna_set_framebuffer_state;
+ pctx->set_polygon_stipple = etna_set_polygon_stipple;
+ pctx->set_scissor_states = etna_set_scissor_states;
+ pctx->set_viewport_states = etna_set_viewport_states;
+
+ pctx->set_vertex_buffers = etna_set_vertex_buffers;
+ pctx->set_index_buffer = etna_set_index_buffer;
+
+ pctx->bind_blend_state = etna_blend_state_bind;
+ pctx->delete_blend_state = etna_blend_state_delete;
+
+ pctx->bind_rasterizer_state = etna_rasterizer_state_bind;
+ pctx->delete_rasterizer_state = etna_rasterizer_state_delete;
+
+ pctx->bind_depth_stencil_alpha_state = etna_zsa_state_bind;
+ pctx->delete_depth_stencil_alpha_state = etna_zsa_state_delete;
+
+ pctx->create_vertex_elements_state = etna_vertex_elements_state_create;
+ pctx->delete_vertex_elements_state = etna_vertex_elements_state_delete;
+ pctx->bind_vertex_elements_state = etna_vertex_elements_state_bind;
+}