diff options
author | Brian Paul <[email protected]> | 2008-09-11 10:25:38 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2008-09-11 10:39:29 -0600 |
commit | aa4a08d429712fa516342ec02253c2591794ea5f (patch) | |
tree | 19b1a16a6b02c9c8f6178d4a724721f38777f310 /src/gallium/drivers/cell/spu/spu_main.h | |
parent | 283ffdf99605c536d00e03ad6ec91a6f8e006fc2 (diff) |
cell: asst. clean-up
Diffstat (limited to 'src/gallium/drivers/cell/spu/spu_main.h')
-rw-r--r-- | src/gallium/drivers/cell/spu/spu_main.h | 47 |
1 files changed, 21 insertions, 26 deletions
diff --git a/src/gallium/drivers/cell/spu/spu_main.h b/src/gallium/drivers/cell/spu/spu_main.h index f0f8be47db6..d40539da83b 100644 --- a/src/gallium/drivers/cell/spu/spu_main.h +++ b/src/gallium/drivers/cell/spu/spu_main.h @@ -60,9 +60,11 @@ typedef union { #define TILE_STATUS_GETTING 5 /**< mfc_get() called but not yet arrived */ -typedef vector float (*sample_texture_func)(uint unit, vector float texcoord); - +/** Function for sampling textures */ +typedef vector float (*spu_sample_texture_func)(uint unit, + vector float texcoord); +/** Function for performing per-fragment ops */ typedef void (*spu_fragment_ops_func)(uint x, uint y, tile_t *colorTile, tile_t *depthStencilTile, @@ -73,14 +75,8 @@ typedef void (*spu_fragment_ops_func)(uint x, uint y, vector float fragAlpha, vector unsigned int mask); -struct spu_fragment_ops +struct spu_framebuffer { - uint code[SPU_MAX_FRAGMENT_OPS_INSTS]; - spu_fragment_ops_func func; /**< Current fragment ops function */ -} ALIGN16_ATTRIB; - - -struct spu_framebuffer { void *color_start; /**< addr of color surface in main memory */ void *depth_start; /**< addr of depth surface in main memory */ enum pipe_format color_format; @@ -109,34 +105,31 @@ struct spu_texture /** - * All SPU global/context state will be in singleton object of this type: + * All SPU global/context state will be in a singleton object of this type: */ struct spu_global { + /** One-time init/constant info */ struct cell_init_info init; + /* + * Current state + */ struct spu_framebuffer fb; - struct pipe_depth_stencil_alpha_state depth_stencil_alpha; struct pipe_blend_state blend; - - boolean read_depth; - boolean read_stencil; - struct pipe_sampler_state sampler[PIPE_MAX_SAMPLERS]; struct spu_texture texture[PIPE_MAX_SAMPLERS]; - struct vertex_info vertex_info; - struct spu_fragment_ops fragment_ops; - - /* XXX more state to come */ - - - /** current color and Z tiles */ + /** Current color and Z tiles */ tile_t ctile ALIGN16_ATTRIB; tile_t ztile ALIGN16_ATTRIB; + /** Read depth/stencil tiles? */ + boolean read_depth; + boolean read_stencil; + /** Current tiles' status */ ubyte cur_ctile_status, cur_ztile_status; @@ -144,11 +137,13 @@ struct spu_global ubyte ctile_status[MAX_HEIGHT/TILE_SIZE][MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB; ubyte ztile_status[MAX_HEIGHT/TILE_SIZE][MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB; + /** Current fragment ops machine code */ + uint fragment_ops_code[SPU_MAX_FRAGMENT_OPS_INSTS]; + /** Current fragment ops function */ + spu_fragment_ops_func fragment_ops; - /** for converting RGBA to PIPE_FORMAT_x colors */ - vector unsigned char color_shuffle; - - sample_texture_func sample_texture[CELL_MAX_SAMPLERS]; + /** Current texture sampler function */ + spu_sample_texture_func sample_texture[CELL_MAX_SAMPLERS]; } ALIGN16_ATTRIB; |