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authorBrian Paul <[email protected]>2008-10-13 16:43:11 -0600
committerBrian Paul <[email protected]>2008-10-13 16:43:36 -0600
commit978799beb2a9c51550abb1f37bb6f63d06bc4717 (patch)
tree56e725b9d9f7e9ce03891ff89206aa7bc02cd07a /src/gallium/drivers/cell/spu/spu_command.c
parentb0c136cfb1fcbcea35e17dc699a96acbb24738f5 (diff)
cell: initial work for mipmap texture filtering
Diffstat (limited to 'src/gallium/drivers/cell/spu/spu_command.c')
-rw-r--r--src/gallium/drivers/cell/spu/spu_command.c37
1 files changed, 24 insertions, 13 deletions
diff --git a/src/gallium/drivers/cell/spu/spu_command.c b/src/gallium/drivers/cell/spu/spu_command.c
index 64890f6dbd6..089af224155 100644
--- a/src/gallium/drivers/cell/spu/spu_command.c
+++ b/src/gallium/drivers/cell/spu/spu_command.c
@@ -301,6 +301,12 @@ cmd_state_sampler(const struct cell_command_sampler *sampler)
DEBUG_PRINTF("SAMPLER [%u]\n", sampler->unit);
spu.sampler[sampler->unit] = sampler->state;
+#if 0
+ if (spu.sampler[sampler->unit].min_mip_filter != PIPE_TEX_MIPFILTER_NONE) {
+ spu.sample_texture4[sampler->unit] = sample_texture4_lod;
+ }
+ else
+#endif
if (spu.sampler[sampler->unit].min_img_filter == PIPE_TEX_FILTER_LINEAR) {
spu.sample_texture4[sampler->unit] = sample_texture4_bilinear;
}
@@ -314,24 +320,29 @@ static void
cmd_state_texture(const struct cell_command_texture *texture)
{
const uint unit = texture->unit;
- const uint width = texture->width;
- const uint height = texture->height;
+ uint i;
- DEBUG_PRINTF("TEXTURE [%u] at %p size %u x %u\n",
- texture->unit, texture->start,
- texture->width, texture->height);
+ DEBUG_PRINTF("TEXTURE [%u]\n", texture->unit);
- spu.texture[unit].start = texture->start;
- spu.texture[unit].width = width;
- spu.texture[unit].height = height;
+ for (i = 0; i < CELL_MAX_TEXTURE_LEVELS; i++) {
+ uint width = texture->width[i];
+ uint height = texture->height[i];
- spu.texture[unit].width4 = spu_splats((float) width);
- spu.texture[unit].height4 = spu_splats((float) height);
+ DEBUG_PRINTF(" LEVEL %u: at %p size[0] %u x %u\n", i,
+ texture->start[i], texture->width[i], texture->height[i]);
- spu.texture[unit].tiles_per_row = width / TILE_SIZE;
+ spu.texture[unit].level[i].start = texture->start[i];
+ spu.texture[unit].level[i].width = width;
+ spu.texture[unit].level[i].height = height;
- spu.texture[unit].tex_size_x_mask = spu_splats(width - 1);
- spu.texture[unit].tex_size_y_mask = spu_splats(height - 1);
+ spu.texture[unit].level[i].tiles_per_row = width / TILE_SIZE;
+
+ spu.texture[unit].level[i].width4 = spu_splats((float) width);
+ spu.texture[unit].level[i].height4 = spu_splats((float) height);
+
+ spu.texture[unit].level[i].tex_size_x_mask = spu_splats(width - 1);
+ spu.texture[unit].level[i].tex_size_y_mask = spu_splats(height - 1);
+ }
}