diff options
author | Roland Scheidegger <[email protected]> | 2009-12-02 02:08:26 +0100 |
---|---|---|
committer | Roland Scheidegger <[email protected]> | 2009-12-02 02:08:26 +0100 |
commit | c78748a5274e58bcbb122923edf81065be9bbe16 (patch) | |
tree | 9b22e49cfb1a1edb1a1acfd086245fbd8ac83b2b /src/gallium/drivers/cell/ppu | |
parent | decf6ed810eae473d043a4a399a5a84f1378a725 (diff) |
gallium: adapt drivers to interface cleanups
Diffstat (limited to 'src/gallium/drivers/cell/ppu')
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_texture.c | 30 |
1 files changed, 14 insertions, 16 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_texture.c b/src/gallium/drivers/cell/ppu/cell_texture.c index e6b8a870452..77a57aef147 100644 --- a/src/gallium/drivers/cell/ppu/cell_texture.c +++ b/src/gallium/drivers/cell/ppu/cell_texture.c @@ -65,14 +65,11 @@ cell_texture_layout(struct cell_texture *ct) w_tile = align(width, TILE_SIZE); h_tile = align(height, TILE_SIZE); - pt->nblocksx[level] = pf_get_nblocksx(&pt->block, w_tile); - pt->nblocksy[level] = pf_get_nblocksy(&pt->block, h_tile); - - ct->stride[level] = pt->nblocksx[level] * pt->block.size; + ct->stride[level] = pf_get_stride(pt->format, w_tile); ct->level_offset[level] = ct->buffer_size; - size = pt->nblocksx[level] * pt->nblocksy[level] * pt->block.size; + size = ct->stride[level] * pf_get_nblocksy(pt->format, h_tile); if (pt->target == PIPE_TEXTURE_CUBE) size *= 6; else @@ -283,10 +280,12 @@ cell_get_tex_surface(struct pipe_screen *screen, ps->zslice = zslice; if (pt->target == PIPE_TEXTURE_CUBE) { - ps->offset += face * pt->nblocksy[level] * ct->stride[level]; + unsigned h_tile = align(ps->height, TILE_SIZE); + ps->offset += face * pf_get_nblocksy(ps->format, h_tile) * ct->stride[level]; } else if (pt->target == PIPE_TEXTURE_3D) { - ps->offset += zslice * pt->nblocksy[level] * ct->stride[level]; + unsigned h_tile = align(ps->height, TILE_SIZE); + ps->offset += zslice * pf_get_nblocksy(ps->format, h_tile) * ct->stride[level]; } else { assert(face == 0); @@ -327,14 +326,10 @@ cell_get_tex_transfer(struct pipe_screen *screen, if (ctrans) { struct pipe_transfer *pt = &ctrans->base; pipe_texture_reference(&pt->texture, texture); - pt->format = texture->format; - pt->block = texture->block; pt->x = x; pt->y = y; pt->width = w; pt->height = h; - pt->nblocksx = texture->nblocksx[level]; - pt->nblocksy = texture->nblocksy[level]; pt->stride = ct->stride[level]; pt->usage = usage; pt->face = face; @@ -344,10 +339,12 @@ cell_get_tex_transfer(struct pipe_screen *screen, ctrans->offset = ct->level_offset[level]; if (texture->target == PIPE_TEXTURE_CUBE) { - ctrans->offset += face * pt->nblocksy * pt->stride; + unsigned h_tile = align(u_minify(texture->height0, level), TILE_SIZE); + ctrans->offset += face * pf_get_nblocksy(texture->format, h_tile) * pt->stride; } else if (texture->target == PIPE_TEXTURE_3D) { - ctrans->offset += zslice * pt->nblocksy * pt->stride; + unsigned h_tile = align(u_minify(texture->height0, level), TILE_SIZE); + ctrans->offset += zslice * pf_get_nblocksy(texture->format, h_tile) * pt->stride; } else { assert(face == 0); @@ -400,7 +397,8 @@ cell_transfer_map(struct pipe_screen *screen, struct pipe_transfer *transfer) * Create a buffer of ordinary memory for the linear texture. * This is the memory that the user will read/write. */ - size = pt->nblocksx[level] * pt->nblocksy[level] * pt->block.size; + size = pf_get_stride(pt->format, align(texWidth, TILE_SIZE)) * + pf_get_nblocksy(pt->format, align(texHeight, TILE_SIZE)); ctrans->map = align_malloc(size, 16); if (!ctrans->map) @@ -408,7 +406,7 @@ cell_transfer_map(struct pipe_screen *screen, struct pipe_transfer *transfer) if (transfer->usage & PIPE_TRANSFER_READ) { /* need to untwiddle the texture to make a linear version */ - const uint bpp = pf_get_size(ct->base.format); + const uint bpp = pf_get_blocksize(ct->base.format); if (bpp == 4) { const uint *src = (uint *) (ct->mapped + ctrans->offset); uint *dst = ctrans->map; @@ -451,7 +449,7 @@ cell_transfer_unmap(struct pipe_screen *screen, /* The user wrote new texture data into the mapped buffer. * We need to convert the new linear data into the twiddled/tiled format. */ - const uint bpp = pf_get_size(ct->base.format); + const uint bpp = pf_get_blocksize(ct->base.format); if (bpp == 4) { const uint *src = ctrans->map; uint *dst = (uint *) (ct->mapped + ctrans->offset); |