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author | Marek Olšák <[email protected]> | 2018-08-31 20:52:29 -0400 |
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committer | Marek Olšák <[email protected]> | 2018-09-07 17:59:02 -0400 |
commit | 9ce2cef68f37a05cd2e4e4128395af38e7be963f (patch) | |
tree | aa7b2626dd5cff66f40968dd3bdc0e72a0a91b15 /src/gallium/docs | |
parent | ecfe41e6902237e53459e0d6b06b2cd91fb34025 (diff) |
gallium: add PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET
Diffstat (limited to 'src/gallium/docs')
-rw-r--r-- | src/gallium/docs/source/screen.rst | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst index e2b09d7b9c5..b5ad8f970d2 100644 --- a/src/gallium/docs/source/screen.rst +++ b/src/gallium/docs/source/screen.rst @@ -472,6 +472,9 @@ subpixel precision bias in bits during conservative rasterization. * ``PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS``: Maximum total number of atomic counter buffers. A value of 0 means the sum of all per-shader stage maximums (see ``PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS``). +* ``PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET: Maximum recommend memory size + for all active texture uploads combined. This is a performance hint. + 0 means no limit. .. _pipe_capf: |