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authorBas Nieuwenhuizen <[email protected]>2016-04-12 15:00:31 +0200
committerBas Nieuwenhuizen <[email protected]>2016-04-12 20:53:06 +0200
commit70dcd841f7d94a7b44b294d5264324fc5905aae8 (patch)
treefbf7364630bfb00fd40422d5f7f71784709100e3 /src/gallium/docs
parent285dc05055f2f98137188692d4c924605e5a942d (diff)
gallium: Add capability for ARB_robust_buffer_access_behavior.
Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/gallium/docs')
-rw-r--r--src/gallium/docs/source/screen.rst5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst
index 824f580ed44..94510757254 100644
--- a/src/gallium/docs/source/screen.rst
+++ b/src/gallium/docs/source/screen.rst
@@ -331,6 +331,11 @@ The integer capabilities:
primitive on a layer is obtained from ``PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS``
even though it can be larger than the number of layers supported by either
rendering or textures.
+* ``PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR``: Implementation uses bounds
+ checking on resource accesses by shader if the context is created with
+ PIPE_CONTEXT_ROBUST_BUFFER_ACCESS. See the ARB_robust_buffer_access_behavior
+ extension for information on the required behavior for out of bounds accesses
+ and accesses to unbound resources.
.. _pipe_capf: