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authorGert Wollny <[email protected]>2019-07-25 10:40:36 +0200
committerGert Wollny <[email protected]>2019-08-01 05:58:53 +0000
commit616f3207456c8165d15232ec80bfccb8c2826bcf (patch)
tree5337ea75065ef58a364630b8e74f28246ef39a59 /src/gallium/docs
parentd004fcc04a52dd53c4e7008f55c5a9a2d8101ad5 (diff)
mesa/st: Signal state changes when depth_clamp is emulated
v1 implemented by Erik Faye-Lund <[email protected]> v2: - Add GS and TES - fix constants state update flags (Erik) v3: don't update rasterizer when depth_clamp is lowered (Erik) v4: Correct NewDepthClamp and also set flags for NewClipControl (Erik) v5: Also set shader_has_one_variant property acording to possible depth_clamp lowering (Marek) Signed-off-by: Gert Wollny <[email protected]> Reviewed-by: Reviewed-by: Marek Olšák <[email protected]>
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