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author | Marek Olšák <[email protected]> | 2015-08-10 19:37:01 +0200 |
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committer | Marek Olšák <[email protected]> | 2015-08-14 14:56:54 +0200 |
commit | 44dc1d307d7eacef0d6f1618ba0fb7f62e08f896 (patch) | |
tree | cd693d0ced6391a9271f048fe711dfd14ccbeced /src/gallium/docs | |
parent | 78493c33183bf2a4b8be0e58963162ef2e3aa54a (diff) |
gallium: add support for GLES texture float extensions (v3)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=74329
v2: add a CAP for half floats
drivers should not expose the CAPs if they don't support the formats
v3: update relnotes
Reviewed-by: Edward O'Callaghan <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/gallium/docs')
-rw-r--r-- | src/gallium/docs/source/screen.rst | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst index dbdccc7fcef..c0b5eb31d05 100644 --- a/src/gallium/docs/source/screen.rst +++ b/src/gallium/docs/source/screen.rst @@ -258,6 +258,12 @@ The integer capabilities: How many per-patch outputs and inputs are supported between tessellation control and tessellation evaluation shaders, not counting in TESSINNER and TESSOUTER. The minimum allowed value for OpenGL is 30. +* ``PIPE_CAP_TEXTURE_FLOAT_LINEAR``: Whether the linear minification and + magnification filters are supported with single-precision floating-point + textures. +* ``PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR``: Whether the linear minification and + magnification filters are supported with half-precision floating-point + textures. .. _pipe_capf: |