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authorMarek Olšák <[email protected]>2017-04-02 15:24:19 +0200
committerMarek Olšák <[email protected]>2017-05-10 19:00:16 +0200
commit22f6624ed318e8131681ec1f2e7b3a59449df412 (patch)
treeba8d1d3e12d2a75fdf82eea5ac409974e76153ad /src/gallium/docs
parentc24c3b94ed29ecd99b1101c74c6c4606f9b5580e (diff)
gallium: separate indirect stuff from pipe_draw_info - 80 -> 56 bytes
For faster initialization of non-indirect draws.
Diffstat (limited to 'src/gallium/docs')
-rw-r--r--src/gallium/docs/source/screen.rst2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst
index de9de05b402..03a37f0bd29 100644
--- a/src/gallium/docs/source/screen.rst
+++ b/src/gallium/docs/source/screen.rst
@@ -217,7 +217,7 @@ The integer capabilities:
pipe_draw_info::indirect_stride and ::indirect_count
* ``PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS``: Whether the driver supports
taking the number of indirect draws from a separate parameter
- buffer, see pipe_draw_info::indirect_params.
+ buffer, see pipe_draw_indirect_info::indirect_draw_count.
* ``PIPE_CAP_TGSI_FS_FINE_DERIVATIVE``: Whether the fragment shader supports
the FINE versions of DDX/DDY.
* ``PIPE_CAP_VENDOR_ID``: The vendor ID of the underlying hardware. If it's