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authorIlia Mirkin <[email protected]>2017-02-09 18:38:17 -0500
committerNicolai Hähnle <[email protected]>2017-04-05 15:29:34 +0200
commit3650d7455fd467e1674888ecf4573756a82c9033 (patch)
treec59ebb8c2f96e1eb16836a910113c65992e6926e /src/gallium/docs/source
parentd3e6f6d7f70f8d72e6916d1898f28a15c77d48db (diff)
tgsi: add BALLOT/READ_* opcodes
v2 (Nicolai): - BALLOT isn't per-channel - expand the documentation (also for VOTE_*) v3: - only BALLOT returns a 64-bit lanemask (Boyan) - relax the requirement on READ_INVOC: the invocation number to read from must be uniform within a sub-group. This matches the GL_ARB_shader_ballot spect (and the v_readlane instruction of AMD GCN) v4: - hopefully really fix the doc of VOTE_* returns (Ilia) Signed-off-by: Ilia Mirkin <[email protected]> Signed-off-by: Nicolai Hähnle <[email protected]> Reviewed-by: Marek Olšák <[email protected]> (v2)
Diffstat (limited to 'src/gallium/docs/source')
-rw-r--r--src/gallium/docs/source/tgsi.rst68
1 files changed, 57 insertions, 11 deletions
diff --git a/src/gallium/docs/source/tgsi.rst b/src/gallium/docs/source/tgsi.rst
index 05b06ce6f1e..9362d430f07 100644
--- a/src/gallium/docs/source/tgsi.rst
+++ b/src/gallium/docs/source/tgsi.rst
@@ -2859,22 +2859,68 @@ only be used with 32-bit integer image formats.
resource[offset] = (dst_x > src_x ? dst_x : src_x)
-.. _voteopcodes:
+.. _interlaneopcodes:
+
+Inter-lane opcodes
+^^^^^^^^^^^^^^^^^^
+
+These opcodes reduce the given value across the shader invocations
+running in the current SIMD group. Every thread in the subgroup will receive
+the same result. The BALLOT operations accept a single-channel argument that
+is treated as a boolean and produce a 64-bit value.
+
+.. opcode:: VOTE_ANY - Value is set in any of the active invocations
+
+ Syntax: ``VOTE_ANY dst, value``
+
+ Example: ``VOTE_ANY TEMP[0].x, TEMP[1].x``
+
+
+.. opcode:: VOTE_ALL - Value is set in all of the active invocations
+
+ Syntax: ``VOTE_ALL dst, value``
+
+ Example: ``VOTE_ALL TEMP[0].x, TEMP[1].x``
+
+
+.. opcode:: VOTE_EQ - Value is the same in all of the active invocations
+
+ Syntax: ``VOTE_EQ dst, value``
+
+ Example: ``VOTE_EQ TEMP[0].x, TEMP[1].x``
+
+
+.. opcode:: BALLOT - Lanemask of whether the value is set in each active
+ invocation
+
+ Syntax: ``BALLOT dst, value``
+
+ Example: ``BALLOT TEMP[0].xy, TEMP[1].x``
+
+ When the argument is a constant true, this produces a bitmask of active
+ invocations. In fragment shaders, this can include helper invocations
+ (invocations whose outputs and writes to memory are discarded, but which
+ are used to compute derivatives).
+
+
+.. opcode:: READ_FIRST - Broadcast the value from the first active
+ invocation to all active lanes
+
+ Syntax: ``READ_FIRST dst, value``
+
+ Example: ``READ_FIRST TEMP[0], TEMP[1]``
-Vote opcodes
-^^^^^^^^^^^^
-These opcodes compare the given value across the shader invocations
-running in the current SIMD group. The details of exactly which
-invocations get compared are implementation-defined, and it would be a
-correct implementation to only ever consider the current thread's
-value. (i.e. SIMD group of 1). The argument is treated as a boolean.
+.. opcode:: READ_INVOC - Retrieve the value from the given invocation
+ (need not be uniform)
-.. opcode:: VOTE_ANY - Value is set in any of the current invocations
+ Syntax: ``READ_INVOC dst, value, invocation``
-.. opcode:: VOTE_ALL - Value is set in all of the current invocations
+ Example: ``READ_INVOC TEMP[0].xy, TEMP[1].xy, TEMP[2].x``
-.. opcode:: VOTE_EQ - Value is the same in all of the current invocations
+ invocation.x controls the invocation number to read from for all channels.
+ The invocation number must be the same across all active invocations in a
+ sub-group; otherwise, the results are undefined.
Explanation of symbols used