diff options
author | Brian <[email protected]> | 2008-12-02 22:38:46 -0700 |
---|---|---|
committer | Brian <[email protected]> | 2008-12-04 09:58:54 -0700 |
commit | f2bccfd3c806a879abf0c40858806ec3825d0628 (patch) | |
tree | d4417d573cbc3ae586c74320cda8027f328763be /src/gallium/auxiliary | |
parent | 1d9360b67829a37b369e32c894183db1cecf827b (diff) |
gallium: added draw_texture_samplers() to support texture fetches from vertex shaders
This may only be practical for the softpipe driver at this time.
Diffstat (limited to 'src/gallium/auxiliary')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_context.c | 15 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_context.h | 8 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_private.h | 3 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_vs_exec.c | 4 |
4 files changed, 27 insertions, 3 deletions
diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c index 41a4cba1ddd..b2a34811c2d 100644 --- a/src/gallium/auxiliary/draw/draw_context.c +++ b/src/gallium/auxiliary/draw/draw_context.c @@ -331,6 +331,21 @@ draw_num_vs_outputs(const struct draw_context *draw) } +/** + * Provide TGSI sampler objects for vertex shaders that use texture fetches. + * This might only be used by software drivers for the time being. + */ +void +draw_texture_samplers(struct draw_context *draw, + uint num_samplers, + struct tgsi_sampler **samplers) +{ + draw->vs.num_samplers = num_samplers; + draw->vs.samplers = samplers; +} + + + void draw_set_render( struct draw_context *draw, struct vbuf_render *render ) diff --git a/src/gallium/auxiliary/draw/draw_context.h b/src/gallium/auxiliary/draw/draw_context.h index 3eeb4535311..8f5cecf4387 100644 --- a/src/gallium/auxiliary/draw/draw_context.h +++ b/src/gallium/auxiliary/draw/draw_context.h @@ -45,7 +45,7 @@ struct pipe_context; struct draw_context; struct draw_stage; struct draw_vertex_shader; - +struct tgsi_sampler; struct draw_context *draw_create( void ); @@ -91,6 +91,12 @@ uint draw_num_vs_outputs(const struct draw_context *draw); +void +draw_texture_samplers(struct draw_context *draw, + uint num_samplers, + struct tgsi_sampler **samplers); + + /* * Vertex shader functions diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h index 5d531146c5f..6097fff2c63 100644 --- a/src/gallium/auxiliary/draw/draw_private.h +++ b/src/gallium/auxiliary/draw/draw_private.h @@ -185,6 +185,9 @@ struct draw_context /** TGSI program interpreter runtime state */ struct tgsi_exec_machine machine; + uint num_samplers; + struct tgsi_sampler **samplers; + /* This (and the tgsi_exec_machine struct) probably need to be moved somewhere private. */ struct gallivm_cpu_engine *engine; diff --git a/src/gallium/auxiliary/draw/draw_vs_exec.c b/src/gallium/auxiliary/draw/draw_vs_exec.c index 80c36066577..b3200df8112 100644 --- a/src/gallium/auxiliary/draw/draw_vs_exec.c +++ b/src/gallium/auxiliary/draw/draw_vs_exec.c @@ -68,8 +68,8 @@ vs_exec_prepare( struct draw_vertex_shader *shader, if (evs->machine->Tokens != shader->state.tokens) { tgsi_exec_machine_bind_shader(evs->machine, shader->state.tokens, - PIPE_MAX_SAMPLERS, - NULL /*samplers*/ ); + draw->vs.num_samplers, + draw->vs.samplers); } } |