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authorRoland Scheidegger <[email protected]>2013-08-15 00:18:20 +0200
committerRoland Scheidegger <[email protected]>2013-08-15 00:40:14 +0200
commitd4b43cedb65978e76f67c80d8715c7db8b2ea667 (patch)
treef23f0dd3dff9b1ded07bd6a31213cb84ea18433b /src/gallium/auxiliary
parentc6c55ad3e967f3d151c24795a99634b297c13fde (diff)
gallivm: change coordinate handling throughout functions
Instead of passing s,t,r coordinates pass a coord array - the reason is that I need to pass more coords (in particular for shadow "coord", future will also need another one for cube map arrays) so just pass them as an array. Also, to simplify things, use fixed location for the shadow reference value I want to get rid of the silly "where is the right coord value" game. Keep old-style however for aos sampling (which is not going to need shadow coord, though for cube map arrays it still would need fixing). (Next patch will pass those through using the new arrangement directly from sampler interface.) v2: fix up soa split path (unreachable currently but still...) Reviewed-by: Zack Rusin <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary')
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample.c89
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample.h8
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c169
3 files changed, 133 insertions, 133 deletions
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample.c b/src/gallium/auxiliary/gallivm/lp_bld_sample.c
index a0b1d1444de..8c5189d040d 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample.c
@@ -1380,13 +1380,8 @@ lp_build_cube_face(struct lp_build_sample_context *bld,
*/
void
lp_build_cube_lookup(struct lp_build_sample_context *bld,
- LLVMValueRef s,
- LLVMValueRef t,
- LLVMValueRef r,
+ LLVMValueRef *coords,
const struct lp_derivatives *derivs, /* optional */
- LLVMValueRef *face,
- LLVMValueRef *face_s,
- LLVMValueRef *face_t,
LLVMValueRef *rho,
boolean need_derivs)
{
@@ -1416,7 +1411,7 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld,
struct lp_build_context *cint_bld = &bld->int_coord_bld;
struct lp_type intctype = cint_bld->type;
LLVMValueRef signs, signt, signr, signma;
- LLVMValueRef as, at, ar;
+ LLVMValueRef as, at, ar, face, face_s, face_t;
LLVMValueRef as_ge_at, maxasat, ar_ge_as_at;
LLVMValueRef snewx, tnewx, snewy, tnewy, snewz, tnewz;
LLVMValueRef tnegi, rnegi;
@@ -1429,6 +1424,9 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld,
LLVMValueRef facex = lp_build_const_int_vec(gallivm, intctype, PIPE_TEX_FACE_POS_X);
LLVMValueRef facey = lp_build_const_int_vec(gallivm, intctype, PIPE_TEX_FACE_POS_Y);
LLVMValueRef facez = lp_build_const_int_vec(gallivm, intctype, PIPE_TEX_FACE_POS_Z);
+ LLVMValueRef s = coords[0];
+ LLVMValueRef t = coords[1];
+ LLVMValueRef r = coords[2];
assert(PIPE_TEX_FACE_NEG_X == PIPE_TEX_FACE_POS_X + 1);
assert(PIPE_TEX_FACE_NEG_Y == PIPE_TEX_FACE_POS_Y + 1);
@@ -1566,20 +1564,20 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld,
if (!need_derivs) {
ma = lp_build_select(coord_bld, as_ge_at, s, t);
}
- *face_s = lp_build_select(cint_bld, as_ge_at, snewx, snewy);
- *face_t = lp_build_select(cint_bld, as_ge_at, tnewx, tnewy);
- *face = lp_build_select(cint_bld, as_ge_at, facex, facey);
+ face_s = lp_build_select(cint_bld, as_ge_at, snewx, snewy);
+ face_t = lp_build_select(cint_bld, as_ge_at, tnewx, tnewy);
+ face = lp_build_select(cint_bld, as_ge_at, facex, facey);
if (!need_derivs) {
ma = lp_build_select(coord_bld, ar_ge_as_at, r, ma);
}
- *face_s = lp_build_select(cint_bld, ar_ge_as_at, snewz, *face_s);
- *face_t = lp_build_select(cint_bld, ar_ge_as_at, tnewz, *face_t);
- *face = lp_build_select(cint_bld, ar_ge_as_at, facez, *face);
+ face_s = lp_build_select(cint_bld, ar_ge_as_at, snewz, face_s);
+ face_t = lp_build_select(cint_bld, ar_ge_as_at, tnewz, face_t);
+ face = lp_build_select(cint_bld, ar_ge_as_at, facez, face);
- *face_s = LLVMBuildBitCast(builder, *face_s,
+ face_s = LLVMBuildBitCast(builder, face_s,
lp_build_vec_type(gallivm, coord_bld->type), "");
- *face_t = LLVMBuildBitCast(builder, *face_t,
+ face_t = LLVMBuildBitCast(builder, face_t,
lp_build_vec_type(gallivm, coord_bld->type), "");
/* add +1 for neg face */
@@ -1589,17 +1587,17 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld,
*/
mai = LLVMBuildBitCast(builder, ma, lp_build_vec_type(gallivm, intctype), "");
signma = LLVMBuildLShr(builder, mai, signshift, "");
- *face = LLVMBuildOr(builder, *face, signma, "face");
+ coords[2] = LLVMBuildOr(builder, face, signma, "face");
/* project coords */
if (!need_derivs) {
ima = lp_build_cube_imapos(coord_bld, ma);
- *face_s = lp_build_mul(coord_bld, *face_s, ima);
- *face_t = lp_build_mul(coord_bld, *face_t, ima);
+ face_s = lp_build_mul(coord_bld, face_s, ima);
+ face_t = lp_build_mul(coord_bld, face_t, ima);
}
- *face_s = lp_build_add(coord_bld, *face_s, posHalf);
- *face_t = lp_build_add(coord_bld, *face_t, posHalf);
+ coords[0] = lp_build_add(coord_bld, face_s, posHalf);
+ coords[1] = lp_build_add(coord_bld, face_t, posHalf);
}
else {
@@ -1613,12 +1611,13 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld,
LLVMValueRef arxyxy, aryxzz, arxyxy_ge_aryxzz;
LLVMValueRef tmp[4], rxyz, arxyz;
struct lp_build_context *float_bld = &bld->float_bld;
+ LLVMValueRef s, t, r, face, face_s, face_t;
assert(bld->coord_bld.type.length == 4);
- tmp[0] = s;
- tmp[1] = t;
- tmp[2] = r;
+ tmp[0] = s = coords[0];
+ tmp[1] = t = coords[1];
+ tmp[2] = r = coords[2];
rxyz = lp_build_hadd_partial4(&bld->coord_bld, tmp, 3);
arxyz = lp_build_abs(&bld->coord_bld, rxyz);
@@ -1665,14 +1664,14 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld,
/* +/- X face */
sign = lp_build_sgn(float_bld, si);
ima = lp_build_cube_imaneg(coord_bld, s);
- *face_s = lp_build_cube_coord(coord_bld, sign, +1, r, ima);
- *face_t = lp_build_cube_coord(coord_bld, NULL, +1, t, ima);
- *face = lp_build_cube_face(bld, si,
+ face_s = lp_build_cube_coord(coord_bld, sign, +1, r, ima);
+ face_t = lp_build_cube_coord(coord_bld, NULL, +1, t, ima);
+ face = lp_build_cube_face(bld, si,
PIPE_TEX_FACE_POS_X,
PIPE_TEX_FACE_NEG_X);
- LLVMBuildStore(builder, *face_s, face_s_var);
- LLVMBuildStore(builder, *face_t, face_t_var);
- LLVMBuildStore(builder, *face, face_var);
+ LLVMBuildStore(builder, face_s, face_s_var);
+ LLVMBuildStore(builder, face_t, face_t_var);
+ LLVMBuildStore(builder, face, face_var);
}
lp_build_else(&if_ctx);
{
@@ -1686,14 +1685,14 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld,
lp_build_const_int32(gallivm, 1), "");
sign = lp_build_sgn(float_bld, ti);
ima = lp_build_cube_imaneg(coord_bld, t);
- *face_s = lp_build_cube_coord(coord_bld, NULL, -1, s, ima);
- *face_t = lp_build_cube_coord(coord_bld, sign, -1, r, ima);
- *face = lp_build_cube_face(bld, ti,
+ face_s = lp_build_cube_coord(coord_bld, NULL, -1, s, ima);
+ face_t = lp_build_cube_coord(coord_bld, sign, -1, r, ima);
+ face = lp_build_cube_face(bld, ti,
PIPE_TEX_FACE_POS_Y,
PIPE_TEX_FACE_NEG_Y);
- LLVMBuildStore(builder, *face_s, face_s_var);
- LLVMBuildStore(builder, *face_t, face_t_var);
- LLVMBuildStore(builder, *face, face_var);
+ LLVMBuildStore(builder, face_s, face_s_var);
+ LLVMBuildStore(builder, face_t, face_t_var);
+ LLVMBuildStore(builder, face, face_var);
}
lp_build_else(&if_ctx2);
{
@@ -1703,24 +1702,24 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld,
lp_build_const_int32(gallivm, 2), "");
sign = lp_build_sgn(float_bld, ri);
ima = lp_build_cube_imaneg(coord_bld, r);
- *face_s = lp_build_cube_coord(coord_bld, sign, -1, s, ima);
- *face_t = lp_build_cube_coord(coord_bld, NULL, +1, t, ima);
- *face = lp_build_cube_face(bld, ri,
+ face_s = lp_build_cube_coord(coord_bld, sign, -1, s, ima);
+ face_t = lp_build_cube_coord(coord_bld, NULL, +1, t, ima);
+ face = lp_build_cube_face(bld, ri,
PIPE_TEX_FACE_POS_Z,
PIPE_TEX_FACE_NEG_Z);
- LLVMBuildStore(builder, *face_s, face_s_var);
- LLVMBuildStore(builder, *face_t, face_t_var);
- LLVMBuildStore(builder, *face, face_var);
+ LLVMBuildStore(builder, face_s, face_s_var);
+ LLVMBuildStore(builder, face_t, face_t_var);
+ LLVMBuildStore(builder, face, face_var);
}
lp_build_endif(&if_ctx2);
}
lp_build_endif(&if_ctx);
- *face_s = LLVMBuildLoad(builder, face_s_var, "face_s");
- *face_t = LLVMBuildLoad(builder, face_t_var, "face_t");
- *face = LLVMBuildLoad(builder, face_var, "face");
- *face = lp_build_broadcast_scalar(&bld->int_coord_bld, *face);
+ coords[0] = LLVMBuildLoad(builder, face_s_var, "face_s");
+ coords[1] = LLVMBuildLoad(builder, face_t_var, "face_t");
+ face = LLVMBuildLoad(builder, face_var, "face");
+ coords[2] = lp_build_broadcast_scalar(&bld->int_coord_bld, face);
}
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample.h b/src/gallium/auxiliary/gallivm/lp_bld_sample.h
index 3166c5f6c41..c25d171c78c 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample.h
@@ -335,6 +335,7 @@ texture_dims(enum pipe_texture_target tex)
case PIPE_TEXTURE_2D_ARRAY:
case PIPE_TEXTURE_RECT:
case PIPE_TEXTURE_CUBE:
+ case PIPE_TEXTURE_CUBE_ARRAY:
return 2;
case PIPE_TEXTURE_3D:
return 3;
@@ -431,13 +432,8 @@ lp_build_unnormalized_coords(struct lp_build_sample_context *bld,
void
lp_build_cube_lookup(struct lp_build_sample_context *bld,
- LLVMValueRef s,
- LLVMValueRef t,
- LLVMValueRef r,
+ LLVMValueRef *coords,
const struct lp_derivatives *derivs, /* optional */
- LLVMValueRef *face,
- LLVMValueRef *face_s,
- LLVMValueRef *face_t,
LLVMValueRef *rho,
boolean need_derivs);
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
index 2a4462b2428..745e9158768 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
@@ -693,9 +693,7 @@ lp_build_sample_image_nearest(struct lp_build_sample_context *bld,
LLVMValueRef img_stride_vec,
LLVMValueRef data_ptr,
LLVMValueRef mipoffsets,
- LLVMValueRef s,
- LLVMValueRef t,
- LLVMValueRef r,
+ LLVMValueRef *coords,
const LLVMValueRef *offsets,
LLVMValueRef colors_out[4])
{
@@ -726,19 +724,22 @@ lp_build_sample_image_nearest(struct lp_build_sample_context *bld,
/*
* Compute integer texcoords.
*/
- x = lp_build_sample_wrap_nearest(bld, s, width_vec, flt_width_vec, offsets[0],
+ x = lp_build_sample_wrap_nearest(bld, coords[0], width_vec,
+ flt_width_vec, offsets[0],
bld->static_texture_state->pot_width,
bld->static_sampler_state->wrap_s);
lp_build_name(x, "tex.x.wrapped");
if (dims >= 2) {
- y = lp_build_sample_wrap_nearest(bld, t, height_vec, flt_height_vec, offsets[1],
+ y = lp_build_sample_wrap_nearest(bld, coords[1], height_vec,
+ flt_height_vec, offsets[1],
bld->static_texture_state->pot_height,
bld->static_sampler_state->wrap_t);
lp_build_name(y, "tex.y.wrapped");
if (dims == 3) {
- z = lp_build_sample_wrap_nearest(bld, r, depth_vec, flt_depth_vec, offsets[2],
+ z = lp_build_sample_wrap_nearest(bld, coords[2], depth_vec,
+ flt_depth_vec, offsets[2],
bld->static_texture_state->pot_depth,
bld->static_sampler_state->wrap_r);
lp_build_name(z, "tex.z.wrapped");
@@ -747,7 +748,7 @@ lp_build_sample_image_nearest(struct lp_build_sample_context *bld,
if (bld->static_texture_state->target == PIPE_TEXTURE_CUBE ||
bld->static_texture_state->target == PIPE_TEXTURE_1D_ARRAY ||
bld->static_texture_state->target == PIPE_TEXTURE_2D_ARRAY) {
- z = r;
+ z = coords[2];
lp_build_name(z, "tex.z.layer");
}
@@ -774,9 +775,7 @@ lp_build_sample_image_linear(struct lp_build_sample_context *bld,
LLVMValueRef img_stride_vec,
LLVMValueRef data_ptr,
LLVMValueRef mipoffsets,
- LLVMValueRef s,
- LLVMValueRef t,
- LLVMValueRef r,
+ LLVMValueRef *coords,
const LLVMValueRef *offsets,
LLVMValueRef colors_out[4])
{
@@ -810,7 +809,8 @@ lp_build_sample_image_linear(struct lp_build_sample_context *bld,
/*
* Compute integer texcoords.
*/
- lp_build_sample_wrap_linear(bld, s, width_vec, flt_width_vec, offsets[0],
+ lp_build_sample_wrap_linear(bld, coords[0], width_vec,
+ flt_width_vec, offsets[0],
bld->static_texture_state->pot_width,
bld->static_sampler_state->wrap_s,
&x0, &x1, &s_fpart);
@@ -818,7 +818,8 @@ lp_build_sample_image_linear(struct lp_build_sample_context *bld,
lp_build_name(x1, "tex.x1.wrapped");
if (dims >= 2) {
- lp_build_sample_wrap_linear(bld, t, height_vec, flt_height_vec, offsets[1],
+ lp_build_sample_wrap_linear(bld, coords[1], height_vec,
+ flt_height_vec, offsets[1],
bld->static_texture_state->pot_height,
bld->static_sampler_state->wrap_t,
&y0, &y1, &t_fpart);
@@ -826,7 +827,8 @@ lp_build_sample_image_linear(struct lp_build_sample_context *bld,
lp_build_name(y1, "tex.y1.wrapped");
if (dims == 3) {
- lp_build_sample_wrap_linear(bld, r, depth_vec, flt_depth_vec, offsets[2],
+ lp_build_sample_wrap_linear(bld, coords[2], depth_vec,
+ flt_depth_vec, offsets[2],
bld->static_texture_state->pot_depth,
bld->static_sampler_state->wrap_r,
&z0, &z1, &r_fpart);
@@ -837,7 +839,7 @@ lp_build_sample_image_linear(struct lp_build_sample_context *bld,
if (bld->static_texture_state->target == PIPE_TEXTURE_CUBE ||
bld->static_texture_state->target == PIPE_TEXTURE_1D_ARRAY ||
bld->static_texture_state->target == PIPE_TEXTURE_2D_ARRAY) {
- z0 = z1 = r; /* cube face or array layer */
+ z0 = z1 = coords[2]; /* cube face or layer */
lp_build_name(z0, "tex.z0.layer");
lp_build_name(z1, "tex.z1.layer");
}
@@ -960,9 +962,7 @@ lp_build_sample_mipmap(struct lp_build_sample_context *bld,
unsigned sampler_unit,
unsigned img_filter,
unsigned mip_filter,
- LLVMValueRef s,
- LLVMValueRef t,
- LLVMValueRef r,
+ LLVMValueRef *coords,
const LLVMValueRef *offsets,
LLVMValueRef ilevel0,
LLVMValueRef ilevel1,
@@ -999,7 +999,7 @@ lp_build_sample_mipmap(struct lp_build_sample_context *bld,
lp_build_sample_image_nearest(bld, sampler_unit,
size0,
row_stride0_vec, img_stride0_vec,
- data_ptr0, mipoff0, s, t, r, offsets,
+ data_ptr0, mipoff0, coords, offsets,
colors0);
}
else {
@@ -1007,7 +1007,7 @@ lp_build_sample_mipmap(struct lp_build_sample_context *bld,
lp_build_sample_image_linear(bld, sampler_unit,
size0,
row_stride0_vec, img_stride0_vec,
- data_ptr0, mipoff0, s, t, r, offsets,
+ data_ptr0, mipoff0, coords, offsets,
colors0);
}
@@ -1063,14 +1063,14 @@ lp_build_sample_mipmap(struct lp_build_sample_context *bld,
lp_build_sample_image_nearest(bld, sampler_unit,
size1,
row_stride1_vec, img_stride1_vec,
- data_ptr1, mipoff1, s, t, r, offsets,
+ data_ptr1, mipoff1, coords, offsets,
colors1);
}
else {
lp_build_sample_image_linear(bld, sampler_unit,
size1,
row_stride1_vec, img_stride1_vec,
- data_ptr1, mipoff1, s, t, r, offsets,
+ data_ptr1, mipoff1, coords, offsets,
colors1);
}
@@ -1135,9 +1135,7 @@ static void
lp_build_sample_common(struct lp_build_sample_context *bld,
unsigned texture_index,
unsigned sampler_index,
- LLVMValueRef *s,
- LLVMValueRef *t,
- LLVMValueRef *r,
+ LLVMValueRef *coords,
const struct lp_derivatives *derivs, /* optional */
LLVMValueRef lod_bias, /* optional */
LLVMValueRef explicit_lod, /* optional */
@@ -1162,26 +1160,17 @@ lp_build_sample_common(struct lp_build_sample_context *bld,
* compute rho here too (as it requires transform of derivatives).
*/
if (target == PIPE_TEXTURE_CUBE) {
- LLVMValueRef face, face_s, face_t;
boolean need_derivs;
need_derivs = ((min_filter != mag_filter ||
mip_filter != PIPE_TEX_MIPFILTER_NONE) &&
!bld->static_sampler_state->min_max_lod_equal &&
!explicit_lod);
- lp_build_cube_lookup(bld, *s, *t, *r, derivs, &face, &face_s, &face_t,
- &cube_rho, need_derivs);
- *s = face_s; /* vec */
- *t = face_t; /* vec */
- /* use 'r' to indicate cube face */
- *r = face; /* vec */
+ lp_build_cube_lookup(bld, coords, derivs, &cube_rho, need_derivs);
}
- else if (target == PIPE_TEXTURE_1D_ARRAY) {
- *r = lp_build_iround(&bld->coord_bld, *t);
- *r = lp_build_layer_coord(bld, texture_index, *r, NULL);
- }
- else if (target == PIPE_TEXTURE_2D_ARRAY) {
- *r = lp_build_iround(&bld->coord_bld, *r);
- *r = lp_build_layer_coord(bld, texture_index, *r, NULL);
+ else if (target == PIPE_TEXTURE_1D_ARRAY ||
+ target == PIPE_TEXTURE_2D_ARRAY) {
+ coords[2] = lp_build_iround(&bld->coord_bld, coords[2]);
+ coords[2] = lp_build_layer_coord(bld, texture_index, coords[2], NULL);
}
/*
@@ -1193,7 +1182,7 @@ lp_build_sample_common(struct lp_build_sample_context *bld,
* distinguish between minification/magnification with one mipmap level.
*/
lp_build_lod_selector(bld, texture_index, sampler_index,
- *s, *t, *r, cube_rho,
+ coords[0], coords[1], coords[2], cube_rho,
derivs, lod_bias, explicit_lod,
mip_filter,
lod_ipart, lod_fpart);
@@ -1247,9 +1236,7 @@ lp_build_sample_common(struct lp_build_sample_context *bld,
static void
lp_build_sample_general(struct lp_build_sample_context *bld,
unsigned sampler_unit,
- LLVMValueRef s,
- LLVMValueRef t,
- LLVMValueRef r,
+ LLVMValueRef *coords,
const LLVMValueRef *offsets,
LLVMValueRef lod_ipart,
LLVMValueRef lod_fpart,
@@ -1278,7 +1265,7 @@ lp_build_sample_general(struct lp_build_sample_context *bld,
/* no need to distinguish between minification and magnification */
lp_build_sample_mipmap(bld, sampler_unit,
min_filter, mip_filter,
- s, t, r, offsets,
+ coords, offsets,
ilevel0, ilevel1, lod_fpart,
texels);
}
@@ -1311,7 +1298,7 @@ lp_build_sample_general(struct lp_build_sample_context *bld,
/* Use the minification filter */
lp_build_sample_mipmap(bld, sampler_unit,
min_filter, mip_filter,
- s, t, r, offsets,
+ coords, offsets,
ilevel0, ilevel1, lod_fpart,
texels);
}
@@ -1320,7 +1307,7 @@ lp_build_sample_general(struct lp_build_sample_context *bld,
/* Use the magnification filter */
lp_build_sample_mipmap(bld, sampler_unit,
mag_filter, PIPE_TEX_MIPFILTER_NONE,
- s, t, r, offsets,
+ coords, offsets,
ilevel0, NULL, NULL,
texels);
}
@@ -1392,9 +1379,6 @@ lp_build_fetch_texel(struct lp_build_sample_context *bld,
if (target == PIPE_TEXTURE_1D_ARRAY ||
target == PIPE_TEXTURE_2D_ARRAY) {
- if (target == PIPE_TEXTURE_1D_ARRAY) {
- z = y;
- }
if (out_of_bound_ret_zero) {
z = lp_build_layer_coord(bld, texture_unit, z, &out1);
out_of_bounds = lp_build_or(int_coord_bld, out_of_bounds, out1);
@@ -1478,12 +1462,12 @@ lp_build_fetch_texel(struct lp_build_sample_context *bld,
*/
static void
lp_build_sample_compare(struct lp_build_sample_context *bld,
- const LLVMValueRef *coords,
+ LLVMValueRef p,
LLVMValueRef texel[4])
{
struct lp_build_context *texel_bld = &bld->texel_bld;
LLVMBuilderRef builder = bld->gallivm->builder;
- LLVMValueRef res, p;
+ LLVMValueRef res;
const unsigned chan = 0;
unsigned chan_type;
const struct util_format_description *format_desc;
@@ -1491,14 +1475,6 @@ lp_build_sample_compare(struct lp_build_sample_context *bld,
if (bld->static_sampler_state->compare_mode == PIPE_TEX_COMPARE_NONE)
return;
- if (bld->static_texture_state->target == PIPE_TEXTURE_2D_ARRAY ||
- bld->static_texture_state->target == PIPE_TEXTURE_CUBE) {
- p = coords[3];
- }
- else {
- p = coords[2];
- }
-
/* debug code */
if (0) {
LLVMValueRef indx = lp_build_const_int32(bld->gallivm, 0);
@@ -1595,17 +1571,15 @@ lp_build_sample_soa(struct gallivm_state *gallivm,
boolean scalar_lod,
LLVMValueRef texel_out[4])
{
- unsigned dims = texture_dims(static_texture_state->target);
+ unsigned target = static_texture_state->target;
+ unsigned dims = texture_dims(target);
unsigned num_quads = type.length / 4;
unsigned mip_filter;
struct lp_build_sample_context bld;
struct lp_static_sampler_state derived_sampler_state = *static_sampler_state;
LLVMTypeRef i32t = LLVMInt32TypeInContext(gallivm->context);
LLVMBuilderRef builder = gallivm->builder;
- LLVMValueRef tex_width;
- LLVMValueRef s;
- LLVMValueRef t;
- LLVMValueRef r;
+ LLVMValueRef tex_width, newcoords[5];
if (0) {
enum pipe_format fmt = static_texture_state->format;
@@ -1682,11 +1656,11 @@ lp_build_sample_soa(struct gallivm_state *gallivm,
* avoided like min and max lod being equal.
*/
if (explicit_lod && !scalar_lod &&
- ((is_fetch && bld.static_texture_state->target != PIPE_BUFFER) ||
+ ((is_fetch && target != PIPE_BUFFER) ||
(!is_fetch && mip_filter != PIPE_TEX_MIPFILTER_NONE)))
bld.num_lods = type.length;
/* TODO: for true scalar_lod should only use 1 lod value */
- else if ((is_fetch && explicit_lod && bld.static_texture_state->target != PIPE_BUFFER ) ||
+ else if ((is_fetch && explicit_lod && target != PIPE_BUFFER ) ||
(!is_fetch && mip_filter != PIPE_TEX_MIPFILTER_NONE)) {
bld.num_lods = num_quads;
}
@@ -1731,10 +1705,6 @@ lp_build_sample_soa(struct gallivm_state *gallivm,
bld.mip_offsets = dynamic_state->mip_offsets(dynamic_state, gallivm, texture_index);
/* Note that mip_offsets is an array[level] of offsets to texture images */
- s = coords[0];
- t = coords[1];
- r = coords[2];
-
/* width, height, depth as single int vector */
if (dims <= 1) {
bld.int_size = tex_width;
@@ -1756,16 +1726,42 @@ lp_build_sample_soa(struct gallivm_state *gallivm,
}
}
+ /*
+ * always use the same coords for layer, shadow cmp, should probably
+ * put that into gallivm sampler interface I get real tired shuffling
+ * coordinates.
+ */
+ newcoords[0] = coords[0]; /* 1st coord */
+ newcoords[1] = coords[1]; /* 2nd coord */
+ newcoords[2] = coords[2]; /* 3rd coord (for cube, 3d and layer) */
+ newcoords[3] = coords[3]; /* 4th coord (intended for cube array layer) */
+ newcoords[4] = coords[2]; /* shadow cmp coord */
+ if (target == PIPE_TEXTURE_1D_ARRAY) {
+ newcoords[2] = coords[1]; /* layer coord */
+ /* FIXME: shadow cmp coord can be wrong if we don't take target from shader decl. */
+ }
+ else if (target == PIPE_TEXTURE_2D_ARRAY) {
+ newcoords[2] = coords[2];
+ newcoords[4] = coords[3];
+ }
+ else if (target == PIPE_TEXTURE_CUBE) {
+ newcoords[4] = coords[3];
+ }
+ else if (target == PIPE_TEXTURE_CUBE_ARRAY) {
+ assert(0); /* not handled */
+ // layer coord is ok but shadow coord is impossible */
+ }
+
if (0) {
/* For debug: no-op texture sampling */
lp_build_sample_nop(gallivm,
bld.texel_type,
- coords,
+ newcoords,
texel_out);
}
else if (is_fetch) {
- lp_build_fetch_texel(&bld, texture_index, coords,
+ lp_build_fetch_texel(&bld, texture_index, newcoords,
explicit_lod, offsets,
texel_out);
}
@@ -1790,7 +1786,7 @@ lp_build_sample_soa(struct gallivm_state *gallivm,
}
lp_build_sample_common(&bld, texture_index, sampler_index,
- &s, &t, &r,
+ newcoords,
derivs, lod_bias, explicit_lod,
&lod_ipart, &lod_fpart,
&ilevel0, &ilevel1);
@@ -1816,15 +1812,16 @@ lp_build_sample_soa(struct gallivm_state *gallivm,
if (use_aos) {
/* do sampling/filtering with fixed pt arithmetic */
lp_build_sample_aos(&bld, sampler_index,
- s, t, r, offsets,
- lod_ipart, lod_fpart,
+ newcoords[0], newcoords[1],
+ newcoords[2],
+ offsets, lod_ipart, lod_fpart,
ilevel0, ilevel1,
texel_out);
}
else {
lp_build_sample_general(&bld, sampler_index,
- s, t, r, offsets,
+ newcoords, offsets,
lod_ipart, lod_fpart,
ilevel0, ilevel1,
texel_out);
@@ -1871,7 +1868,7 @@ lp_build_sample_soa(struct gallivm_state *gallivm,
bld4.leveli_type = lp_int_type(bld4.levelf_type);
if (explicit_lod && !scalar_lod &&
- ((is_fetch && bld.static_texture_state->target != PIPE_BUFFER) ||
+ ((is_fetch && target != PIPE_BUFFER) ||
(!is_fetch && mip_filter != PIPE_TEX_MIPFILTER_NONE)))
bld4.num_lods = type4.length;
else
@@ -1911,9 +1908,9 @@ lp_build_sample_soa(struct gallivm_state *gallivm,
LLVMValueRef offsets4[4] = { NULL };
unsigned num_lods = bld4.num_lods;
- s4 = lp_build_extract_range(gallivm, s, 4*i, 4);
- t4 = lp_build_extract_range(gallivm, t, 4*i, 4);
- r4 = lp_build_extract_range(gallivm, r, 4*i, 4);
+ s4 = lp_build_extract_range(gallivm, newcoords[0], 4*i, 4);
+ t4 = lp_build_extract_range(gallivm, newcoords[1], 4*i, 4);
+ r4 = lp_build_extract_range(gallivm, newcoords[2], 4*i, 4);
if (offsets[0]) {
offsets4[0] = lp_build_extract_range(gallivm, offsets[0], 4*i, 4);
@@ -1941,8 +1938,16 @@ lp_build_sample_soa(struct gallivm_state *gallivm,
}
else {
+ /* this path is currently unreachable and hence might break easily... */
+ LLVMValueRef newcoords4[5];
+ newcoords4[0] = s4;
+ newcoords4[1] = t4;
+ newcoords4[2] = r4;
+ newcoords4[3] = lp_build_extract_range(gallivm, newcoords[3], 4*i, 4);
+ newcoords4[4] = lp_build_extract_range(gallivm, newcoords[4], 4*i, 4);
+
lp_build_sample_general(&bld4, sampler_index,
- s4, t4, r4, offsets4,
+ newcoords4, offsets4,
lod_ipart4, lod_fpart4,
ilevel04, ilevel14,
texelout4);
@@ -1957,10 +1962,10 @@ lp_build_sample_soa(struct gallivm_state *gallivm,
}
}
- lp_build_sample_compare(&bld, coords, texel_out);
+ lp_build_sample_compare(&bld, newcoords[4], texel_out);
}
- if (static_texture_state->target != PIPE_BUFFER) {
+ if (target != PIPE_BUFFER) {
apply_sampler_swizzle(&bld, texel_out);
}