diff options
author | Christian König <[email protected]> | 2011-09-01 13:37:17 +0200 |
---|---|---|
committer | Christian König <[email protected]> | 2011-09-01 19:20:46 +0200 |
commit | 4f37636afb5adc299ecbe497209702a47039580c (patch) | |
tree | b390330f1f0b2f9df599b19ae12ebef7c1b2419c /src/gallium/auxiliary | |
parent | 23f01fd31c11720caaff74a68bcde60bfbd23a6b (diff) |
g3dvl: extend the functionality of the compositor
Prepares for vdpau menu overlay.
Diffstat (limited to 'src/gallium/auxiliary')
-rw-r--r-- | src/gallium/auxiliary/vl/vl_compositor.c | 84 | ||||
-rw-r--r-- | src/gallium/auxiliary/vl/vl_compositor.h | 22 |
2 files changed, 77 insertions, 29 deletions
diff --git a/src/gallium/auxiliary/vl/vl_compositor.c b/src/gallium/auxiliary/vl/vl_compositor.c index 5fbba988683..76106ca2634 100644 --- a/src/gallium/auxiliary/vl/vl_compositor.c +++ b/src/gallium/auxiliary/vl/vl_compositor.c @@ -114,7 +114,7 @@ create_frag_shader_video_buffer(struct vl_compositor *c) } static void * -create_frag_shader_palette(struct vl_compositor *c) +create_frag_shader_palette(struct vl_compositor *c, bool include_cc) { struct ureg_program *shader; struct ureg_src csc[3]; @@ -135,6 +135,7 @@ create_frag_shader_palette(struct vl_compositor *c) tc = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, 1, TGSI_INTERPOLATE_LINEAR); sampler = ureg_DECL_sampler(shader, 0); palette = ureg_DECL_sampler(shader, 1); + texel = ureg_DECL_temporary(shader); fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); @@ -144,13 +145,16 @@ create_frag_shader_palette(struct vl_compositor *c) * fragment.a = texel.a */ ureg_TEX(shader, texel, TGSI_TEXTURE_2D, tc, sampler); - ureg_MUL(shader, ureg_writemask(texel, TGSI_WRITEMASK_X), ureg_src(texel), ureg_imm1f(shader, 15.0f / 16.0f)); ureg_MOV(shader, ureg_writemask(fragment, TGSI_WRITEMASK_W), ureg_src(texel)); - ureg_TEX(shader, texel, TGSI_TEXTURE_1D, ureg_src(texel), palette); - - for (i = 0; i < 3; ++i) - ureg_DP4(shader, ureg_writemask(fragment, TGSI_WRITEMASK_X << i), csc[i], ureg_src(texel)); + if (include_cc) { + ureg_TEX(shader, texel, TGSI_TEXTURE_1D, ureg_src(texel), palette); + for (i = 0; i < 3; ++i) + ureg_DP4(shader, ureg_writemask(fragment, TGSI_WRITEMASK_X << i), csc[i], ureg_src(texel)); + } else { + ureg_TEX(shader, ureg_writemask(fragment, TGSI_WRITEMASK_XYZ), + TGSI_TEXTURE_1D, ureg_src(texel), palette); + } ureg_release_temporary(shader, texel); ureg_END(shader); @@ -200,9 +204,15 @@ init_shaders(struct vl_compositor *c) return false; } - c->fs_palette = create_frag_shader_palette(c); - if (!c->fs_palette) { - debug_printf("Unable to create Palette-to-RGB fragment shader.\n"); + c->fs_palette.yuv = create_frag_shader_palette(c, true); + if (!c->fs_palette.yuv) { + debug_printf("Unable to create YUV-Palette-to-RGB fragment shader.\n"); + return false; + } + + c->fs_palette.rgb = create_frag_shader_palette(c, false); + if (!c->fs_palette.rgb) { + debug_printf("Unable to create RGB-Palette-to-RGB fragment shader.\n"); return false; } @@ -221,7 +231,8 @@ static void cleanup_shaders(struct vl_compositor *c) c->pipe->delete_vs_state(c->pipe, c->vs); c->pipe->delete_fs_state(c->pipe, c->fs_video_buffer); - c->pipe->delete_fs_state(c->pipe, c->fs_palette); + c->pipe->delete_fs_state(c->pipe, c->fs_palette.yuv); + c->pipe->delete_fs_state(c->pipe, c->fs_palette.rgb); c->pipe->delete_fs_state(c->pipe, c->fs_rgba); } @@ -263,6 +274,13 @@ init_pipe_state(struct vl_compositor *c) memset(&blend, 0, sizeof blend); blend.independent_blend_enable = 0; + blend.rt[0].blend_enable = 0; + blend.logicop_enable = 0; + blend.logicop_func = PIPE_LOGICOP_CLEAR; + blend.rt[0].colormask = PIPE_MASK_RGBA; + blend.dither = 0; + c->blend_clear = c->pipe->create_blend_state(c->pipe, &blend); + blend.rt[0].blend_enable = 1; blend.rt[0].rgb_func = PIPE_BLEND_ADD; blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_SRC_ALPHA; @@ -270,11 +288,7 @@ init_pipe_state(struct vl_compositor *c) blend.rt[0].alpha_func = PIPE_BLEND_ADD; blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ONE; - blend.logicop_enable = 0; - blend.logicop_func = PIPE_LOGICOP_CLEAR; - blend.rt[0].colormask = PIPE_MASK_RGBA; - blend.dither = 0; - c->blend = c->pipe->create_blend_state(c->pipe, &blend); + c->blend_add = c->pipe->create_blend_state(c->pipe, &blend); memset(&rast, 0, sizeof rast); rast.flatshade = 1; @@ -323,7 +337,8 @@ static void cleanup_pipe_state(struct vl_compositor *c) c->pipe->delete_depth_stencil_alpha_state(c->pipe, c->dsa); c->pipe->delete_sampler_state(c->pipe, c->sampler_linear); c->pipe->delete_sampler_state(c->pipe, c->sampler_nearest); - c->pipe->delete_blend_state(c->pipe, c->blend); + c->pipe->delete_blend_state(c->pipe, c->blend_clear); + c->pipe->delete_blend_state(c->pipe, c->blend_add); c->pipe->delete_rasterizer_state(c->pipe, c->rast); } @@ -509,6 +524,7 @@ draw_layers(struct vl_compositor *c) struct pipe_sampler_view **samplers = &layer->sampler_views[0]; unsigned num_sampler_views = !samplers[1] ? 1 : !samplers[2] ? 2 : 3; + c->pipe->bind_blend_state(c->pipe, layer->blend); c->pipe->bind_fs_state(c->pipe, layer->fs); c->pipe->bind_fragment_sampler_states(c->pipe, num_sampler_views, layer->samplers); c->pipe->set_fragment_sampler_views(c->pipe, num_sampler_views, samplers); @@ -553,6 +569,8 @@ vl_compositor_clear_layers(struct vl_compositor *c) c->used_layers = 0; for ( i = 0; i < VL_COMPOSITOR_MAX_LAYERS; ++i) { + c->layers[i].clearing = i ? false : true; + c->layers[i].blend = i ? c->blend_add : c->blend_clear; c->layers[i].fs = NULL; for ( j = 0; j < 3; j++) pipe_sampler_view_reference(&c->layers[i].sampler_views[j], NULL); @@ -591,6 +609,19 @@ vl_compositor_set_csc_matrix(struct vl_compositor *c, const float matrix[16]) } void +vl_compositor_set_layer_blend(struct vl_compositor *c, + unsigned layer, void *blend, + bool is_clearing) +{ + assert(c && blend); + + assert(layer < VL_COMPOSITOR_MAX_LAYERS); + + c->layers[layer].clearing = is_clearing; + c->layers[layer].blend = blend; +} + +void vl_compositor_set_buffer_layer(struct vl_compositor *c, unsigned layer, struct pipe_video_buffer *buffer, @@ -605,7 +636,6 @@ vl_compositor_set_buffer_layer(struct vl_compositor *c, assert(layer < VL_COMPOSITOR_MAX_LAYERS); c->used_layers |= 1 << layer; - c->layers[layer].clearing = true; c->layers[layer].fs = c->fs_video_buffer; sampler_views = buffer->get_sampler_view_components(buffer); @@ -625,15 +655,18 @@ vl_compositor_set_palette_layer(struct vl_compositor *c, struct pipe_sampler_view *indexes, struct pipe_sampler_view *palette, struct pipe_video_rect *src_rect, - struct pipe_video_rect *dst_rect) + struct pipe_video_rect *dst_rect, + bool include_color_conversion) { assert(c && indexes && palette); assert(layer < VL_COMPOSITOR_MAX_LAYERS); c->used_layers |= 1 << layer; - c->layers[layer].clearing = false; - c->layers[layer].fs = c->fs_palette; + + c->layers[layer].fs = include_color_conversion ? + c->fs_palette.yuv : c->fs_palette.rgb; + c->layers[layer].samplers[0] = c->sampler_linear; c->layers[layer].samplers[1] = c->sampler_nearest; c->layers[layer].samplers[2] = NULL; @@ -658,7 +691,6 @@ vl_compositor_set_rgba_layer(struct vl_compositor *c, assert(layer < VL_COMPOSITOR_MAX_LAYERS); c->used_layers |= 1 << layer; - c->layers[layer].clearing = rgba->swizzle_a == PIPE_SWIZZLE_ONE; c->layers[layer].fs = c->fs_rgba; c->layers[layer].samplers[0] = c->sampler_linear; c->layers[layer].samplers[1] = NULL; @@ -675,7 +707,8 @@ void vl_compositor_render(struct vl_compositor *c, struct pipe_surface *dst_surface, struct pipe_video_rect *dst_area, - struct pipe_video_rect *dst_clip) + struct pipe_video_rect *dst_clip, + bool clear_dirty_area) { struct pipe_scissor_state scissor; @@ -712,8 +745,10 @@ vl_compositor_render(struct vl_compositor *c, gen_vertex_data(c); - if (c->dirty_tl.x < c->dirty_br.x || c->dirty_tl.y < c->dirty_br.y) { - util_clear_render_target(c->pipe, dst_surface, c->clear_color, 0, 0, dst_surface->width, dst_surface->height); + if (clear_dirty_area && (c->dirty_tl.x < c->dirty_br.x || + c->dirty_tl.y < c->dirty_br.y)) { + util_clear_render_target(c->pipe, dst_surface, c->clear_color, + 0, 0, dst_surface->width, dst_surface->height); c->dirty_tl.x = c->dirty_tl.y = 1.0f; c->dirty_br.x = c->dirty_br.y = 0.0f; } @@ -725,7 +760,6 @@ vl_compositor_render(struct vl_compositor *c, c->pipe->set_vertex_buffers(c->pipe, 1, &c->vertex_buf); c->pipe->bind_vertex_elements_state(c->pipe, c->vertex_elems_state); c->pipe->set_constant_buffer(c->pipe, PIPE_SHADER_FRAGMENT, 0, c->csc_matrix); - c->pipe->bind_blend_state(c->pipe, c->blend); c->pipe->bind_rasterizer_state(c->pipe, c->rast); draw_layers(c); diff --git a/src/gallium/auxiliary/vl/vl_compositor.h b/src/gallium/auxiliary/vl/vl_compositor.h index b96d1016927..6c7e1d4ae77 100644 --- a/src/gallium/auxiliary/vl/vl_compositor.h +++ b/src/gallium/auxiliary/vl/vl_compositor.h @@ -48,6 +48,7 @@ struct vl_compositor_layer void *fs; void *samplers[3]; + void *blend; struct pipe_sampler_view *sampler_views[3]; struct { @@ -66,16 +67,20 @@ struct vl_compositor void *sampler_linear; void *sampler_nearest; - void *blend; + void *blend_clear, *blend_add; void *rast; void *dsa; void *vertex_elems_state; void *vs; void *fs_video_buffer; - void *fs_palette; void *fs_rgba; + struct { + void *rgb; + void *yuv; + } fs_palette; + float clear_color[4]; struct vertex2f dirty_tl, dirty_br; @@ -119,6 +124,13 @@ void vl_compositor_clear_layers(struct vl_compositor *compositor); /** + * set the blender used to render a layer + */ +void +vl_compositor_set_layer_blend(struct vl_compositor *compositor, + unsigned layer, void *blend, bool is_clearing); + +/** * set a video buffer as a layer to render */ void @@ -137,7 +149,8 @@ vl_compositor_set_palette_layer(struct vl_compositor *compositor, struct pipe_sampler_view *indexes, struct pipe_sampler_view *palette, struct pipe_video_rect *src_rect, - struct pipe_video_rect *dst_rect); + struct pipe_video_rect *dst_rect, + bool include_color_conversion); /** * set a rgba sampler as a layer to render @@ -158,7 +171,8 @@ void vl_compositor_render(struct vl_compositor *compositor, struct pipe_surface *dst_surface, struct pipe_video_rect *dst_area, - struct pipe_video_rect *dst_clip); + struct pipe_video_rect *dst_clip, + bool clear_dirty_area); /** * destroy this compositor |