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authorMarek Olšák <[email protected]>2010-12-24 13:47:32 +0100
committerMarek Olšák <[email protected]>2011-01-06 16:16:29 +0100
commit8b7bd3ce8875f5028bbf234d107f56d595a0d0b7 (patch)
tree2ceea56ae34dc79da49ad0b631d1bd5175cc81de /src/gallium/auxiliary/util/u_upload_mgr.h
parent8fd8de3995343f5cee8536c235e2a4fc5c768490 (diff)
u_upload_mgr: keep the upload buffer mapped until it is flushed
The map/unmap overhead can be significant even though there is no waiting on busy buffers. There is simply a huge number of uploads. This is a performance optimization for Torcs, a car racing game.
Diffstat (limited to 'src/gallium/auxiliary/util/u_upload_mgr.h')
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