diff options
author | Marek Olšák <[email protected]> | 2011-09-27 22:22:06 +0200 |
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committer | Marek Olšák <[email protected]> | 2011-09-30 23:19:52 +0200 |
commit | f5bfe54a34d9c8cd5de2b096d0e8486fe0d990a7 (patch) | |
tree | 5c61a58b22bd018661f8b4f12e5974bf07b18c20 /src/gallium/auxiliary/tgsi/tgsi_exec.h | |
parent | 557c3febdfd88ba1a41d3e8e0221e447d491c343 (diff) |
gallium: add and use PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
This removes:
- PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS
- PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS
in favor of the that new per-shader cap.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/tgsi/tgsi_exec.h')
-rw-r--r-- | src/gallium/auxiliary/tgsi/tgsi_exec.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.h b/src/gallium/auxiliary/tgsi/tgsi_exec.h index a7507157906..223da2cb1c6 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_exec.h +++ b/src/gallium/auxiliary/tgsi/tgsi_exec.h @@ -408,6 +408,8 @@ tgsi_exec_get_shader_param(enum pipe_shader_cap param) return 1; case PIPE_SHADER_CAP_INTEGERS: return 1; + case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: + return PIPE_MAX_SAMPLERS; default: return 0; } |