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authorKeith Whitwell <[email protected]>2008-12-12 12:05:39 +0000
committerKeith Whitwell <[email protected]>2008-12-12 12:05:39 +0000
commitaef455c4a7bbd7df97a6444ae332cb5fb976e627 (patch)
tree11997606ea3824dddd445b5c73c0b604dff345a9 /src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
parent9b3bce6bed36a37293cd67ed4e9a05dd6e1c9d80 (diff)
Revert "pipebuffer: Implement proper buffer validation."
This reverts commit a6d866f72c88d48d2bcfb3e3c882fdb639b5a8ce.
Diffstat (limited to 'src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c')
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c158
1 files changed, 56 insertions, 102 deletions
diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
index 17300cb553c..17b27810520 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
@@ -29,7 +29,7 @@
* \file
* Implementation of fenced buffers.
*
- * \author Jose Fonseca <jrfonseca-at-tungstengraphics-dot-com>
+ * \author José Fonseca <jrfonseca-at-tungstengraphics-dot-com>
* \author Thomas Hellström <thomas-at-tungstengraphics-dot-com>
*/
@@ -59,6 +59,13 @@
*/
#define SUPER(__derived) (&(__derived)->base)
+#define PIPE_BUFFER_USAGE_CPU_READ_WRITE \
+ ( PIPE_BUFFER_USAGE_CPU_READ | PIPE_BUFFER_USAGE_CPU_WRITE )
+#define PIPE_BUFFER_USAGE_GPU_READ_WRITE \
+ ( PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE )
+#define PIPE_BUFFER_USAGE_WRITE \
+ ( PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_GPU_WRITE )
+
struct fenced_buffer_list
{
@@ -90,8 +97,6 @@ struct fenced_buffer
unsigned flags;
unsigned mapcount;
- struct pb_validate *vl;
- unsigned validation_flags;
struct pipe_fence_handle *fence;
struct list_head head;
@@ -103,6 +108,7 @@ static INLINE struct fenced_buffer *
fenced_buffer(struct pb_buffer *buf)
{
assert(buf);
+ assert(buf->vtbl == &fenced_buffer_vtbl);
return (struct fenced_buffer *)buf;
}
@@ -268,7 +274,6 @@ fenced_buffer_map(struct pb_buffer *buf,
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
void *map;
- assert(flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE);
assert(!(flags & ~PIPE_BUFFER_USAGE_CPU_READ_WRITE));
flags &= PIPE_BUFFER_USAGE_CPU_READ_WRITE;
@@ -310,101 +315,6 @@ fenced_buffer_unmap(struct pb_buffer *buf)
}
-static enum pipe_error
-fenced_buffer_validate(struct pb_buffer *buf,
- struct pb_validate *vl,
- unsigned flags)
-{
- struct fenced_buffer *fenced_buf = fenced_buffer(buf);
- enum pipe_error ret;
-
- if(!vl) {
- /* invalidate */
- fenced_buf->vl = NULL;
- fenced_buf->validation_flags = 0;
- return PIPE_OK;
- }
-
- assert(flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE);
- assert(!(flags & ~PIPE_BUFFER_USAGE_GPU_READ_WRITE));
- flags &= PIPE_BUFFER_USAGE_GPU_READ_WRITE;
-
- /* Buffer cannot be validated in two different lists */
- if(fenced_buf->vl && fenced_buf->vl != vl)
- return PIPE_ERROR_RETRY;
-
- /* Do not validate if buffer is still mapped */
- if(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE) {
- /* TODO: wait for the thread that mapped the buffer to unmap it */
- return PIPE_ERROR_RETRY;
- }
-
- /* Allow concurrent GPU reads, but serialize GPU writes */
- if(fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE) {
- if((fenced_buf->flags | flags) & PIPE_BUFFER_USAGE_GPU_WRITE) {
- _fenced_buffer_finish(fenced_buf);
- }
- }
-
- if(fenced_buf->vl == vl &&
- (fenced_buf->validation_flags & flags) == flags) {
- /* Nothing to do -- buffer already validated */
- return PIPE_OK;
- }
-
- /* Final sanity checking */
- assert(!(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE));
- assert(!(fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_WRITE));
- assert(!fenced_buf->mapcount);
-
- ret = pb_validate(fenced_buf->buffer, vl, flags);
- if (ret != PIPE_OK)
- return ret;
-
- fenced_buf->vl = vl;
- fenced_buf->validation_flags |= flags;
-
- return PIPE_OK;
-}
-
-
-static void
-fenced_buffer_fence(struct pb_buffer *buf,
- struct pipe_fence_handle *fence)
-{
- struct fenced_buffer *fenced_buf;
- struct fenced_buffer_list *fenced_list;
- struct pipe_winsys *winsys;
-
- fenced_buf = fenced_buffer(buf);
- fenced_list = fenced_buf->list;
- winsys = fenced_list->winsys;
-
- if(fence == fenced_buf->fence) {
- /* Nothing to do */
- return;
- }
-
- assert(fenced_buf->vl);
- assert(fenced_buf->validation_flags);
-
- pipe_mutex_lock(fenced_list->mutex);
- if (fenced_buf->fence)
- _fenced_buffer_remove(fenced_list, fenced_buf);
- if (fence) {
- winsys->fence_reference(winsys, &fenced_buf->fence, fence);
- fenced_buf->flags |= fenced_buf->validation_flags;
- _fenced_buffer_add(fenced_buf);
- }
- pipe_mutex_unlock(fenced_list->mutex);
-
- pb_fence(fenced_buf->buffer, fence);
-
- fenced_buf->vl = NULL;
- fenced_buf->validation_flags = 0;
-}
-
-
static void
fenced_buffer_get_base_buffer(struct pb_buffer *buf,
struct pb_buffer **base_buf,
@@ -415,13 +325,11 @@ fenced_buffer_get_base_buffer(struct pb_buffer *buf,
}
-static const struct pb_vtbl
+const struct pb_vtbl
fenced_buffer_vtbl = {
fenced_buffer_destroy,
fenced_buffer_map,
fenced_buffer_unmap,
- fenced_buffer_validate,
- fenced_buffer_fence,
fenced_buffer_get_base_buffer
};
@@ -454,6 +362,52 @@ fenced_buffer_create(struct fenced_buffer_list *fenced_list,
}
+void
+buffer_fence(struct pb_buffer *buf,
+ struct pipe_fence_handle *fence)
+{
+ struct fenced_buffer *fenced_buf;
+ struct fenced_buffer_list *fenced_list;
+ struct pipe_winsys *winsys;
+ /* FIXME: receive this as a parameter */
+ unsigned flags = fence ? PIPE_BUFFER_USAGE_GPU_READ_WRITE : 0;
+
+ /* This is a public function, so be extra cautious with the buffer passed,
+ * as happens frequently to receive null buffers, or pointer to buffers
+ * other than fenced buffers. */
+ assert(buf);
+ if(!buf)
+ return;
+ assert(buf->vtbl == &fenced_buffer_vtbl);
+ if(buf->vtbl != &fenced_buffer_vtbl)
+ return;
+
+ fenced_buf = fenced_buffer(buf);
+ fenced_list = fenced_buf->list;
+ winsys = fenced_list->winsys;
+
+ if(!fence || fence == fenced_buf->fence) {
+ /* Handle the same fence case specially, not only because it is a fast
+ * path, but mostly to avoid serializing two writes with the same fence,
+ * as that would bring the hardware down to synchronous operation without
+ * any benefit.
+ */
+ fenced_buf->flags |= flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE;
+ return;
+ }
+
+ pipe_mutex_lock(fenced_list->mutex);
+ if (fenced_buf->fence)
+ _fenced_buffer_remove(fenced_list, fenced_buf);
+ if (fence) {
+ winsys->fence_reference(winsys, &fenced_buf->fence, fence);
+ fenced_buf->flags |= flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE;
+ _fenced_buffer_add(fenced_buf);
+ }
+ pipe_mutex_unlock(fenced_list->mutex);
+}
+
+
struct fenced_buffer_list *
fenced_buffer_list_create(struct pipe_winsys *winsys)
{