diff options
author | José Fonseca <[email protected]> | 2008-11-24 13:59:06 +0900 |
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committer | José Fonseca <[email protected]> | 2008-11-24 13:59:06 +0900 |
commit | a6d866f72c88d48d2bcfb3e3c882fdb639b5a8ce (patch) | |
tree | 200cb8e07bf58d0dd8e220ba6b5af0b074804b15 /src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c | |
parent | d600c805c08288757185ce3af24b5f0a866bb0b2 (diff) |
pipebuffer: Implement proper buffer validation.
Diffstat (limited to 'src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c')
-rw-r--r-- | src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c | 158 |
1 files changed, 102 insertions, 56 deletions
diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c index 17b27810520..17300cb553c 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c +++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c @@ -29,7 +29,7 @@ * \file * Implementation of fenced buffers. * - * \author José Fonseca <jrfonseca-at-tungstengraphics-dot-com> + * \author Jose Fonseca <jrfonseca-at-tungstengraphics-dot-com> * \author Thomas Hellström <thomas-at-tungstengraphics-dot-com> */ @@ -59,13 +59,6 @@ */ #define SUPER(__derived) (&(__derived)->base) -#define PIPE_BUFFER_USAGE_CPU_READ_WRITE \ - ( PIPE_BUFFER_USAGE_CPU_READ | PIPE_BUFFER_USAGE_CPU_WRITE ) -#define PIPE_BUFFER_USAGE_GPU_READ_WRITE \ - ( PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE ) -#define PIPE_BUFFER_USAGE_WRITE \ - ( PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_GPU_WRITE ) - struct fenced_buffer_list { @@ -97,6 +90,8 @@ struct fenced_buffer unsigned flags; unsigned mapcount; + struct pb_validate *vl; + unsigned validation_flags; struct pipe_fence_handle *fence; struct list_head head; @@ -108,7 +103,6 @@ static INLINE struct fenced_buffer * fenced_buffer(struct pb_buffer *buf) { assert(buf); - assert(buf->vtbl == &fenced_buffer_vtbl); return (struct fenced_buffer *)buf; } @@ -274,6 +268,7 @@ fenced_buffer_map(struct pb_buffer *buf, struct fenced_buffer *fenced_buf = fenced_buffer(buf); void *map; + assert(flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE); assert(!(flags & ~PIPE_BUFFER_USAGE_CPU_READ_WRITE)); flags &= PIPE_BUFFER_USAGE_CPU_READ_WRITE; @@ -315,6 +310,101 @@ fenced_buffer_unmap(struct pb_buffer *buf) } +static enum pipe_error +fenced_buffer_validate(struct pb_buffer *buf, + struct pb_validate *vl, + unsigned flags) +{ + struct fenced_buffer *fenced_buf = fenced_buffer(buf); + enum pipe_error ret; + + if(!vl) { + /* invalidate */ + fenced_buf->vl = NULL; + fenced_buf->validation_flags = 0; + return PIPE_OK; + } + + assert(flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE); + assert(!(flags & ~PIPE_BUFFER_USAGE_GPU_READ_WRITE)); + flags &= PIPE_BUFFER_USAGE_GPU_READ_WRITE; + + /* Buffer cannot be validated in two different lists */ + if(fenced_buf->vl && fenced_buf->vl != vl) + return PIPE_ERROR_RETRY; + + /* Do not validate if buffer is still mapped */ + if(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE) { + /* TODO: wait for the thread that mapped the buffer to unmap it */ + return PIPE_ERROR_RETRY; + } + + /* Allow concurrent GPU reads, but serialize GPU writes */ + if(fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE) { + if((fenced_buf->flags | flags) & PIPE_BUFFER_USAGE_GPU_WRITE) { + _fenced_buffer_finish(fenced_buf); + } + } + + if(fenced_buf->vl == vl && + (fenced_buf->validation_flags & flags) == flags) { + /* Nothing to do -- buffer already validated */ + return PIPE_OK; + } + + /* Final sanity checking */ + assert(!(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE)); + assert(!(fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_WRITE)); + assert(!fenced_buf->mapcount); + + ret = pb_validate(fenced_buf->buffer, vl, flags); + if (ret != PIPE_OK) + return ret; + + fenced_buf->vl = vl; + fenced_buf->validation_flags |= flags; + + return PIPE_OK; +} + + +static void +fenced_buffer_fence(struct pb_buffer *buf, + struct pipe_fence_handle *fence) +{ + struct fenced_buffer *fenced_buf; + struct fenced_buffer_list *fenced_list; + struct pipe_winsys *winsys; + + fenced_buf = fenced_buffer(buf); + fenced_list = fenced_buf->list; + winsys = fenced_list->winsys; + + if(fence == fenced_buf->fence) { + /* Nothing to do */ + return; + } + + assert(fenced_buf->vl); + assert(fenced_buf->validation_flags); + + pipe_mutex_lock(fenced_list->mutex); + if (fenced_buf->fence) + _fenced_buffer_remove(fenced_list, fenced_buf); + if (fence) { + winsys->fence_reference(winsys, &fenced_buf->fence, fence); + fenced_buf->flags |= fenced_buf->validation_flags; + _fenced_buffer_add(fenced_buf); + } + pipe_mutex_unlock(fenced_list->mutex); + + pb_fence(fenced_buf->buffer, fence); + + fenced_buf->vl = NULL; + fenced_buf->validation_flags = 0; +} + + static void fenced_buffer_get_base_buffer(struct pb_buffer *buf, struct pb_buffer **base_buf, @@ -325,11 +415,13 @@ fenced_buffer_get_base_buffer(struct pb_buffer *buf, } -const struct pb_vtbl +static const struct pb_vtbl fenced_buffer_vtbl = { fenced_buffer_destroy, fenced_buffer_map, fenced_buffer_unmap, + fenced_buffer_validate, + fenced_buffer_fence, fenced_buffer_get_base_buffer }; @@ -362,52 +454,6 @@ fenced_buffer_create(struct fenced_buffer_list *fenced_list, } -void -buffer_fence(struct pb_buffer *buf, - struct pipe_fence_handle *fence) -{ - struct fenced_buffer *fenced_buf; - struct fenced_buffer_list *fenced_list; - struct pipe_winsys *winsys; - /* FIXME: receive this as a parameter */ - unsigned flags = fence ? PIPE_BUFFER_USAGE_GPU_READ_WRITE : 0; - - /* This is a public function, so be extra cautious with the buffer passed, - * as happens frequently to receive null buffers, or pointer to buffers - * other than fenced buffers. */ - assert(buf); - if(!buf) - return; - assert(buf->vtbl == &fenced_buffer_vtbl); - if(buf->vtbl != &fenced_buffer_vtbl) - return; - - fenced_buf = fenced_buffer(buf); - fenced_list = fenced_buf->list; - winsys = fenced_list->winsys; - - if(!fence || fence == fenced_buf->fence) { - /* Handle the same fence case specially, not only because it is a fast - * path, but mostly to avoid serializing two writes with the same fence, - * as that would bring the hardware down to synchronous operation without - * any benefit. - */ - fenced_buf->flags |= flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE; - return; - } - - pipe_mutex_lock(fenced_list->mutex); - if (fenced_buf->fence) - _fenced_buffer_remove(fenced_list, fenced_buf); - if (fence) { - winsys->fence_reference(winsys, &fenced_buf->fence, fence); - fenced_buf->flags |= flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE; - _fenced_buffer_add(fenced_buf); - } - pipe_mutex_unlock(fenced_list->mutex); -} - - struct fenced_buffer_list * fenced_buffer_list_create(struct pipe_winsys *winsys) { |