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authorTimothy Arceri <[email protected]>2016-10-13 11:41:23 +1100
committerTimothy Arceri <[email protected]>2016-10-26 14:29:36 +1100
commite1af20f18a86f52a9640faf2d4ff8a71b0a4fa9b (patch)
tree32b4e9dbc9c03aa7733e1e32721d92c3c54571e0 /src/gallium/auxiliary/nir
parent094fe3a9591ce200162d955635eee577c13f9324 (diff)
nir/i965/anv/radv/gallium: make shader info a pointer
When restoring something from shader cache we won't have and don't want to create a nir_shader this change detaches the two. There are other advantages such as being able to reuse the shader info populated by GLSL IR. Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/nir')
-rw-r--r--src/gallium/auxiliary/nir/tgsi_to_nir.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/gallium/auxiliary/nir/tgsi_to_nir.c b/src/gallium/auxiliary/nir/tgsi_to_nir.c
index ddb3f65ecf7..3f05acde4ce 100644
--- a/src/gallium/auxiliary/nir/tgsi_to_nir.c
+++ b/src/gallium/auxiliary/nir/tgsi_to_nir.c
@@ -371,7 +371,7 @@ ttn_emit_declaration(struct ttn_compile *c)
exec_list_push_tail(&b->shader->inputs, &var->node);
for (int i = 0; i < array_size; i++)
- b->shader->info.inputs_read |= 1 << (var->data.location + i);
+ b->shader->info->inputs_read |= 1 << (var->data.location + i);
break;
case TGSI_FILE_OUTPUT: {
@@ -437,7 +437,7 @@ ttn_emit_declaration(struct ttn_compile *c)
exec_list_push_tail(&b->shader->outputs, &var->node);
for (int i = 0; i < array_size; i++)
- b->shader->info.outputs_written |= 1 << (var->data.location + i);
+ b->shader->info->outputs_written |= 1 << (var->data.location + i);
}
break;
case TGSI_FILE_CONSTANT:
@@ -584,7 +584,7 @@ ttn_src_for_file_and_index(struct ttn_compile *c, unsigned file, unsigned index,
src = nir_src_for_ssa(&load->dest.ssa);
- b->shader->info.system_values_read |=
+ b->shader->info->system_values_read |=
(1 << nir_system_value_from_intrinsic(op));
break;
@@ -1071,7 +1071,7 @@ ttn_kill(nir_builder *b, nir_op op, nir_alu_dest dest, nir_ssa_def **src)
nir_intrinsic_instr *discard =
nir_intrinsic_instr_create(b->shader, nir_intrinsic_discard);
nir_builder_instr_insert(b, &discard->instr);
- b->shader->info.fs.uses_discard = true;
+ b->shader->info->fs.uses_discard = true;
}
static void
@@ -1084,7 +1084,7 @@ ttn_kill_if(nir_builder *b, nir_op op, nir_alu_dest dest, nir_ssa_def **src)
nir_intrinsic_instr_create(b->shader, nir_intrinsic_discard_if);
discard->src[0] = nir_src_for_ssa(cmp);
nir_builder_instr_insert(b, &discard->instr);
- b->shader->info.fs.uses_discard = true;
+ b->shader->info->fs.uses_discard = true;
}
static void