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authorJason Ekstrand <[email protected]>2015-12-29 09:56:44 -0800
committerJason Ekstrand <[email protected]>2015-12-29 13:44:05 -0800
commit0119773ffca586c9e51fa19248c3dfaab0500b25 (patch)
tree8a2fc7dd315a956146e69c41115cf7e17a5b1e2d /src/gallium/auxiliary/nir
parent55ca5b0e74dff2b2f7df57af332b73e2a1b7d081 (diff)
nir/builder: Add an init function that creates a simple shader for you
A hugely common case when using nir_builder is to have a shader with a single function called main. This adds a helper that gives you just that. This commit also makes us use it in the NIR control-flow unit tests as well as tgsi_to_nir and prog_to_nir. Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Connor Abbott <[email protected]> Acked-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/nir')
-rw-r--r--src/gallium/auxiliary/nir/tgsi_to_nir.c12
1 files changed, 4 insertions, 8 deletions
diff --git a/src/gallium/auxiliary/nir/tgsi_to_nir.c b/src/gallium/auxiliary/nir/tgsi_to_nir.c
index 01426e86e61..94d992b0031 100644
--- a/src/gallium/auxiliary/nir/tgsi_to_nir.c
+++ b/src/gallium/auxiliary/nir/tgsi_to_nir.c
@@ -1968,14 +1968,10 @@ tgsi_to_nir(const void *tgsi_tokens,
tgsi_scan_shader(tgsi_tokens, &scan);
c->scan = &scan;
- s = nir_shader_create(NULL, tgsi_processor_to_shader_stage(scan.processor),
- options);
-
- nir_function *func = nir_function_create(s, "main");
- nir_function_impl *impl = nir_function_impl_create(func);
-
- nir_builder_init(&c->build, impl);
- c->build.cursor = nir_after_cf_list(&impl->body);
+ nir_builder_init_simple_shader(&c->build, NULL,
+ tgsi_processor_to_shader_stage(scan.processor),
+ options);
+ s = c->build.shader;
s->num_inputs = scan.file_max[TGSI_FILE_INPUT] + 1;
s->num_uniforms = scan.const_file_max[0] + 1;