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authorJames Zhu <[email protected]>2019-02-05 16:49:37 -0500
committerLeo Liu <[email protected]>2019-02-15 10:07:03 -0500
commit7b7b5f2029534e3ae9d3fa05eff2b5ab7d9a9129 (patch)
tree8f6871deb3328d07027e7f4703000d90f5c0dfa2 /src/gallium/auxiliary/meson.build
parentb34d7c5daac6796dc20fca4196fff60e39fa4239 (diff)
gallium/auxiliary/vl: Split vl_compositor graphic shaders from vl_compositor API
Split vl_compositor graphic shaders from vl_compositor API in order to share vl_compositor API with vl_compositor compute shader later. Signed-off-by: James Zhu <[email protected]> Reviewed-by: Christian König <[email protected]>
Diffstat (limited to 'src/gallium/auxiliary/meson.build')
-rw-r--r--src/gallium/auxiliary/meson.build2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/meson.build b/src/gallium/auxiliary/meson.build
index 57f7e69050f..97063b46d28 100644
--- a/src/gallium/auxiliary/meson.build
+++ b/src/gallium/auxiliary/meson.build
@@ -445,6 +445,8 @@ files_libgalliumvl = files(
'vl/vl_bicubic_filter.h',
'vl/vl_compositor.c',
'vl/vl_compositor.h',
+ 'vl/vl_compositor_gfx.c',
+ 'vl/vl_compositor_gfx.h',
'vl/vl_csc.c',
'vl/vl_csc.h',
'vl/vl_decoder.c',